diff --git a/desmume/src/Makefile.am b/desmume/src/Makefile.am index 971611eea..fefbb4eff 100644 --- a/desmume/src/Makefile.am +++ b/desmume/src/Makefile.am @@ -95,6 +95,7 @@ libdesmume_a_SOURCES = \ addons/slot2_rumblepak.cpp \ addons/slot2_guitarGrip.cpp \ addons/slot2_hcv1000.cpp \ + addons/slot2_slideController.cpp \ addons/slot2_expMemory.cpp \ addons/slot2_piano.cpp \ addons/slot2_passme.cpp \ diff --git a/desmume/src/addons/slot2_rumblepak.cpp b/desmume/src/addons/slot2_rumblepak.cpp index e4c471900..e76c28127 100644 --- a/desmume/src/addons/slot2_rumblepak.cpp +++ b/desmume/src/addons/slot2_rumblepak.cpp @@ -18,8 +18,6 @@ #include "../slot2.h" -void (*FeedbackON)(bool enable) = NULL; - class Slot2_RumblePak : public ISlot2Interface { private: diff --git a/desmume/src/addons/slot2_slideController.cpp b/desmume/src/addons/slot2_slideController.cpp new file mode 100644 index 000000000..5e09ea18d --- /dev/null +++ b/desmume/src/addons/slot2_slideController.cpp @@ -0,0 +1,277 @@ +//Serial handling code heavily inspired by the Magic Reader code in GBE+ +//https://github.com/shonumi/gbe-plus/blob/7986317958a672d72ff54ea33f31bcca13cf8330/src/nds/slot2.cpp#L155 + +/* + Copyright (C) 2023 DeSmuME team + + This file is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This file is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with the this software. If not, see . +*/ + +//Absolute barebones implementation of the Slide Controller add-on. + +#include "../slot2.h" +#include "../emufile.h" + +static u8 delta_x; +static u8 delta_y; +//Product ID, Revision ID, Motion status, X delta, Y delta, Surface quality +//Average pixel, Maximum pixel, Reserved, Reserved, Configuration, Reserved +//Data out lower, Data out upper, Shutter lower, Shutter upper, Frame period lower, Frame period upper +static u8 sc_regs[18] = +{ 0x03, 0x20, 0x00, 0x00, 0x00, 0x80, + 0x20, 0x3F, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x64, 0x00, 0x20, 0xD1 +}; + +class Slot2_SlideController : public ISlot2Interface +{ +private: + u8 old_rumble; + + struct + { + u16 in_data; + u16 out_data; + u8 counter; + u8 state; + u8 sck; + u8 reg_sel; + u8 tmp; + } slideCon = {}; + + void slideCon_reset() + { + delta_x = 0; + delta_y = 0; + + old_rumble = 0; + if (FeedbackON) + FeedbackON(false); + + slideCon.in_data = 0; + slideCon.out_data = 0; + slideCon.counter = 0; + slideCon.state = 0; + slideCon.sck = 0; + slideCon.reg_sel = 0; + slideCon.tmp = 0; + + sc_regs[0x02] = 0x00; //Motion status + sc_regs[0x03] = 0x00; //X delta + sc_regs[0x04] = 0x00; //Y delta + sc_regs[0x0A] = 0x00; //Config bits + sc_regs[0x10] = 0x20; //Frame period lower + sc_regs[0x11] = 0xD1; //Frame period upper + } + + void slideCon_process() + { + //Serial clock in bit 1 + u8 new_sck = (slideCon.in_data & 0x2) >> 1; + //Serial data in bit 0 + u8 sd = slideCon.in_data & 0x1; + //Rumble in bit 8 + u8 rumble = (slideCon.in_data & 0x100) >> 8; + + if (FeedbackON && (old_rumble != rumble)) + { + old_rumble = rumble; + FeedbackON(rumble); + } + + switch (slideCon.state) + { + case 0: //Reg select + //Build reg select byte + if ((slideCon.sck == 0) && (new_sck == 1) && (slideCon.counter < 8)) + { + slideCon.reg_sel = (slideCon.reg_sel << 1) | sd; + slideCon.counter++; + } + else if (slideCon.counter == 8) + { + //Check if it's a read or a write by MSB + if (slideCon.reg_sel & 0x80) + { + slideCon.state = 1; + slideCon.reg_sel &= 0x7F; + slideCon.tmp = 0; + } + else + { + slideCon.state = 2; + + if (slideCon.reg_sel == 0x02) + { + //Set motion flag if there has been movement + if (delta_x || delta_y) + sc_regs[0x02] |= 0x80; + //Freeze motion deltas + sc_regs[0x03] = delta_x; + sc_regs[0x04] = delta_y; + delta_x = delta_y = 0; + } + } + slideCon.counter = 0; + } + break; + case 1: //Write reg + if ((slideCon.sck == 0) && (new_sck == 1) && (slideCon.counter < 8)) + { + slideCon.tmp = (slideCon.tmp << 1) | sd; + slideCon.counter++; + } + else if ((slideCon.sck == 0) && (new_sck == 0) && (slideCon.counter == 8)) + { + //printf("SLIDECON WRITE REG: %02X = %02X\n", slideCon.reg_sel, slideCon.tmp); + slideCon.state = 0; + slideCon.counter = 0; + + if (slideCon.reg_sel <= 0x11) + sc_regs[slideCon.reg_sel] = slideCon.tmp; + } + break; + case 2: //Read reg + if ((slideCon.sck == 0) && (new_sck == 1) && (slideCon.counter < 8)) + { + if (slideCon.reg_sel <= 0x11) + slideCon.out_data = (sc_regs[slideCon.reg_sel] >> (7 - slideCon.counter)) & 1; + else + slideCon.out_data = 0; + slideCon.counter++; + } + else if ((slideCon.sck == 0) && (new_sck == 0) && (slideCon.counter == 8)) + { + //printf("SLIDECON READ REG: %02X = %02X\n", slideCon.reg_sel, sc_regs[slideCon.reg_sel]); + slideCon.state = 0; + slideCon.counter = 0; + + //Reset motion flag if reg was motion status + if (slideCon.reg_sel == 0x02) + sc_regs[0x02] &= 0x7F; + //Reset motion deltas if they were read + if ((slideCon.reg_sel == 0x03) || (slideCon.reg_sel == 0x04)) + sc_regs[slideCon.reg_sel] = 0x00; + } + break; + } + + slideCon.sck = new_sck; + + if (sc_regs[0x0A] & 0x80) //Reset + { + slideCon_reset(); + } + } + +public: + + virtual Slot2Info const* info() + { + static Slot2InfoSimple info("Slide Controller", "Slide Controller add-on", 0x0A); + return &info; + } + + virtual void connect() + { + slideCon_reset(); + } + + virtual void disconnect() + { + if (FeedbackON) + FeedbackON(false); + } + + virtual void writeWord(u8 PROCNUM, u32 addr, u16 val) + { + if (addr == 0x081E0000) + { + slideCon.in_data = val; + slideCon_process(); + } + } + + virtual u8 readByte(u8 PROCNUM, u32 addr) + { + if (addr == 0x080000B2) + return 0x96; + else + return 0xFF; + } + + virtual u16 readWord(u8 PROCNUM, u32 addr) + { + u16 outWord = 0xFFFF; + + if (addr < 0x08000100) + outWord = 0xFEF0; + else if (addr == 0x081E0000) + outWord = slideCon.out_data; + + return outWord; + } + + virtual u32 readLong(u8 PROCNUM, u32 addr) { return 0xFEF0FEF0; } + + virtual void savestate(EMUFILE& os) + { + s32 version = 0; + os.write_32LE(version); + + os.write_u8(delta_x); + os.write_u8(delta_y); + for (int i = 0; i < 18; i++) + os.write_u8(sc_regs[i]); + os.write_16LE(slideCon.in_data); + os.write_16LE(slideCon.out_data); + os.write_u8(slideCon.counter); + os.write_u8(slideCon.state); + os.write_u8(slideCon.sck); + os.write_u8(slideCon.reg_sel); + os.write_u8(slideCon.tmp); + } + + virtual void loadstate(EMUFILE& is) + { + s32 version = is.read_s32LE(); + + if (version == 0) + { + is.read_u8(delta_x); + is.read_u8(delta_y); + for (int i = 0; i < 18; i++) + sc_regs[i] = is.read_u8(); + is.read_16LE(slideCon.in_data); + is.read_16LE(slideCon.out_data); + is.read_u8(slideCon.counter); + is.read_u8(slideCon.state); + is.read_u8(slideCon.sck); + is.read_u8(slideCon.reg_sel); + is.read_u8(slideCon.tmp); + } + + old_rumble = 0; + if (FeedbackON) + FeedbackON(false); + } +}; + +ISlot2Interface* construct_Slot2_SlideController() { return new Slot2_SlideController(); } + +void slideController_updateMotion(s8 x, s8 y) +{ + delta_x = (u8)x; + delta_y = (u8)y; +} diff --git a/desmume/src/frontend/interface/meson.build b/desmume/src/frontend/interface/meson.build index 04c31a2af..33ddd0c9b 100644 --- a/desmume/src/frontend/interface/meson.build +++ b/desmume/src/frontend/interface/meson.build @@ -116,7 +116,7 @@ libdesmume_src += [ '../../utils/tinyxml/tinyxmlerror.cpp', '../../utils/tinyxml/tinyxmlparser.cpp', '../../utils/colorspacehandler/colorspacehandler.cpp', - '../../addons/slot2_auto.cpp', '../../addons/slot2_mpcf.cpp', '../../addons/slot2_paddle.cpp', '../../addons/slot2_gbagame.cpp', '../../addons/slot2_none.cpp', '../../addons/slot2_rumblepak.cpp', '../../addons/slot2_guitarGrip.cpp', '../../addons/slot2_hcv1000.cpp', '../../addons/slot2_expMemory.cpp', '../../addons/slot2_piano.cpp', '../../addons/slot2_passme.cpp', '../../addons/slot1_none.cpp', '../../addons/slot1_r4.cpp', '../../addons/slot1_retail_nand.cpp', '../../addons/slot1_retail_auto.cpp', '../../addons/slot1_retail_mcrom.cpp', '../../addons/slot1_retail_mcrom_debug.cpp', '../../addons/slot1comp_mc.cpp', '../../addons/slot1comp_rom.cpp', '../../addons/slot1comp_protocol.cpp', + '../../addons/slot2_auto.cpp', '../../addons/slot2_mpcf.cpp', '../../addons/slot2_paddle.cpp', '../../addons/slot2_gbagame.cpp', '../../addons/slot2_none.cpp', '../../addons/slot2_rumblepak.cpp', '../../addons/slot2_guitarGrip.cpp', '../../addons/slot2_hcv1000.cpp', '../../addons/slot2_slideController.cpp', '../../addons/slot2_expMemory.cpp', '../../addons/slot2_piano.cpp', '../../addons/slot2_passme.cpp', '../../addons/slot1_none.cpp', '../../addons/slot1_r4.cpp', '../../addons/slot1_retail_nand.cpp', '../../addons/slot1_retail_auto.cpp', '../../addons/slot1_retail_mcrom.cpp', '../../addons/slot1_retail_mcrom_debug.cpp', '../../addons/slot1comp_mc.cpp', '../../addons/slot1comp_rom.cpp', '../../addons/slot1comp_protocol.cpp', '../../cheatSystem.cpp', '../../texcache.cpp', '../../rasterize.cpp', '../../metaspu/metaspu.cpp', diff --git a/desmume/src/frontend/interface/windows/DeSmuME_Interface.vcxproj b/desmume/src/frontend/interface/windows/DeSmuME_Interface.vcxproj index ab87e284e..33e7243a5 100644 --- a/desmume/src/frontend/interface/windows/DeSmuME_Interface.vcxproj +++ b/desmume/src/frontend/interface/windows/DeSmuME_Interface.vcxproj @@ -269,6 +269,7 @@ + diff --git a/desmume/src/frontend/interface/windows/DeSmuME_Interface.vcxproj.filters b/desmume/src/frontend/interface/windows/DeSmuME_Interface.vcxproj.filters index cb3248c43..64101c1a3 100755 --- a/desmume/src/frontend/interface/windows/DeSmuME_Interface.vcxproj.filters +++ b/desmume/src/frontend/interface/windows/DeSmuME_Interface.vcxproj.filters @@ -135,6 +135,9 @@ addons + + addons + addons diff --git a/desmume/src/frontend/posix/Makefile.am b/desmume/src/frontend/posix/Makefile.am index 7da01eb2f..58b0e7ebe 100644 --- a/desmume/src/frontend/posix/Makefile.am +++ b/desmume/src/frontend/posix/Makefile.am @@ -97,7 +97,7 @@ libdesmume_a_SOURCES = \ ../../utils/tinyxml/tinyxmlparser.cpp \ ../../utils/glcorearb.h \ ../../utils/colorspacehandler/colorspacehandler.cpp ../../utils/colorspacehandler/colorspacehandler.h \ - ../../addons/slot2_auto.cpp ../../addons/slot2_mpcf.cpp ../../addons/slot2_paddle.cpp ../../addons/slot2_gbagame.cpp ../../addons/slot2_none.cpp ../../addons/slot2_rumblepak.cpp ../../addons/slot2_guitarGrip.cpp ../../addons/slot2_hcv1000.cpp ../../addons/slot2_expMemory.cpp ../../addons/slot2_piano.cpp ../../addons/slot2_passme.cpp ../../addons/slot1_none.cpp ../../addons/slot1_r4.cpp ../../addons/slot1_retail_nand.cpp ../../addons/slot1_retail_auto.cpp ../../addons/slot1_retail_mcrom.cpp ../../addons/slot1_retail_mcrom_debug.cpp ../../addons/slot1comp_mc.cpp ../../addons/slot1comp_mc.h ../../addons/slot1comp_rom.h ../../addons/slot1comp_rom.cpp ../../addons/slot1comp_protocol.h ../../addons/slot1comp_protocol.cpp \ + ../../addons/slot2_auto.cpp ../../addons/slot2_mpcf.cpp ../../addons/slot2_paddle.cpp ../../addons/slot2_gbagame.cpp ../../addons/slot2_none.cpp ../../addons/slot2_rumblepak.cpp ../../addons/slot2_guitarGrip.cpp ../../addons/slot2_hcv1000.cpp ../../addons/slot2_slideController.cpp ../../addons/slot2_expMemory.cpp ../../addons/slot2_piano.cpp ../../addons/slot2_passme.cpp ../../addons/slot1_none.cpp ../../addons/slot1_r4.cpp ../../addons/slot1_retail_nand.cpp ../../addons/slot1_retail_auto.cpp ../../addons/slot1_retail_mcrom.cpp ../../addons/slot1_retail_mcrom_debug.cpp ../../addons/slot1comp_mc.cpp ../../addons/slot1comp_mc.h ../../addons/slot1comp_rom.h ../../addons/slot1comp_rom.cpp ../../addons/slot1comp_protocol.h ../../addons/slot1comp_protocol.cpp \ ../../cheatSystem.cpp ../../cheatSystem.h \ ../../texcache.cpp ../../texcache.h ../../rasterize.cpp ../../rasterize.h \ ../../metaspu/metaspu.cpp ../../metaspu/metaspu.h \ diff --git a/desmume/src/frontend/posix/meson.build b/desmume/src/frontend/posix/meson.build index 77e6f62c2..5adb795ff 100644 --- a/desmume/src/frontend/posix/meson.build +++ b/desmume/src/frontend/posix/meson.build @@ -108,7 +108,7 @@ libdesmume_src = [ '../../utils/tinyxml/tinyxmlerror.cpp', '../../utils/tinyxml/tinyxmlparser.cpp', '../../utils/colorspacehandler/colorspacehandler.cpp', - '../../addons/slot2_auto.cpp', '../../addons/slot2_mpcf.cpp', '../../addons/slot2_paddle.cpp', '../../addons/slot2_gbagame.cpp', '../../addons/slot2_none.cpp', '../../addons/slot2_rumblepak.cpp', '../../addons/slot2_guitarGrip.cpp', '../../addons/slot2_hcv1000.cpp', '../../addons/slot2_expMemory.cpp', '../../addons/slot2_piano.cpp', '../../addons/slot2_passme.cpp', '../../addons/slot1_none.cpp', '../../addons/slot1_r4.cpp', '../../addons/slot1_retail_nand.cpp', '../../addons/slot1_retail_auto.cpp', '../../addons/slot1_retail_mcrom.cpp', '../../addons/slot1_retail_mcrom_debug.cpp', '../../addons/slot1comp_mc.cpp', '../../addons/slot1comp_rom.cpp', '../../addons/slot1comp_protocol.cpp', + '../../addons/slot2_auto.cpp', '../../addons/slot2_mpcf.cpp', '../../addons/slot2_paddle.cpp', '../../addons/slot2_gbagame.cpp', '../../addons/slot2_none.cpp', '../../addons/slot2_rumblepak.cpp', '../../addons/slot2_guitarGrip.cpp', '../../addons/slot2_hcv1000.cpp', '../../addons/slot2_slideController.cpp', '../../addons/slot2_expMemory.cpp', '../../addons/slot2_piano.cpp', '../../addons/slot2_passme.cpp', '../../addons/slot1_none.cpp', '../../addons/slot1_r4.cpp', '../../addons/slot1_retail_nand.cpp', '../../addons/slot1_retail_auto.cpp', '../../addons/slot1_retail_mcrom.cpp', '../../addons/slot1_retail_mcrom_debug.cpp', '../../addons/slot1comp_mc.cpp', '../../addons/slot1comp_rom.cpp', '../../addons/slot1comp_protocol.cpp', '../../cheatSystem.cpp', '../../texcache.cpp', '../../rasterize.cpp', '../../metaspu/metaspu.cpp', diff --git a/desmume/src/frontend/windows/DeSmuME.vcxproj b/desmume/src/frontend/windows/DeSmuME.vcxproj index bd4484362..5bd3c3ac1 100644 --- a/desmume/src/frontend/windows/DeSmuME.vcxproj +++ b/desmume/src/frontend/windows/DeSmuME.vcxproj @@ -73,6 +73,7 @@ + diff --git a/desmume/src/frontend/windows/DeSmuME.vcxproj.filters b/desmume/src/frontend/windows/DeSmuME.vcxproj.filters index 3e18bf156..35e1d4720 100644 --- a/desmume/src/frontend/windows/DeSmuME.vcxproj.filters +++ b/desmume/src/frontend/windows/DeSmuME.vcxproj.filters @@ -933,6 +933,9 @@ addons + + addons + diff --git a/desmume/src/frontend/windows/gbaslot_config.cpp b/desmume/src/frontend/windows/gbaslot_config.cpp index 9109eba18..5df2b0cc4 100644 --- a/desmume/src/frontend/windows/gbaslot_config.cpp +++ b/desmume/src/frontend/windows/gbaslot_config.cpp @@ -526,11 +526,12 @@ u32 GBAslot_IDDs[NDS_SLOT2_COUNT] = { IDD_GBASLOT_RUMBLEPAK, IDD_GBASLOT_GBAGAME, IDD_GBASLOT_GUITARGRIP, - IDD_GBASLOT_NONE, //expmem + IDD_GBASLOT_NONE, //expmem IDD_GBASLOT_PIANO, - IDD_GBASLOT_PADDLE, //paddle - IDD_GBASLOT_NONE, //PassME - IDD_GBASLOT_HCV1000, //HCV-1000 + IDD_GBASLOT_PADDLE, //paddle + IDD_GBASLOT_NONE, //PassME + IDD_GBASLOT_HCV1000, //HCV-1000 + IDD_GBASLOT_NONE, //Slide Controller }; DLGPROC GBAslot_Procs[NDS_SLOT2_COUNT] = { @@ -540,11 +541,12 @@ DLGPROC GBAslot_Procs[NDS_SLOT2_COUNT] = { GbaSlotRumblePak, GbaSlotGBAgame, GbaSlotGuitarGrip, - GbaSlotNone, //expmem + GbaSlotNone, //expmem GbaSlotPiano, GbaSlotPaddle, - GbaSlotNone, // PassME + GbaSlotNone, // PassME GbaSlotHCV1000, //HCV-1000 + GbaSlotNone, //Slide Controller }; @@ -696,6 +698,8 @@ void GBAslotDialog(HWND hwnd) WritePrivateProfileString("Slot2.HCV1000", "barcode", tmp_hcv1000_barcode, IniName); WritePrivateProfileInt("Slot2.HCV1000", "scankey", HCV1000.SCANKEY, IniName); break; + case NDS_SLOT2_SLIDECONTROLLER: + break; default: return; } @@ -708,6 +712,7 @@ void GBAslotDialog(HWND hwnd) Piano.Enabled = (slot2_GetCurrentType() == NDS_SLOT2_EASYPIANO)?true:false; Paddle.Enabled = (slot2_GetCurrentType() == NDS_SLOT2_PADDLE)?true:false; HCV1000.Enabled = (slot2_GetCurrentType() == NDS_SLOT2_HCV1000)?true:false; + SlideController.Enabled = (slot2_GetCurrentType() == NDS_SLOT2_SLIDECONTROLLER)?true:false; } } diff --git a/desmume/src/frontend/windows/inputdx.cpp b/desmume/src/frontend/windows/inputdx.cpp index b3db20f51..d040ff5f2 100644 --- a/desmume/src/frontend/windows/inputdx.cpp +++ b/desmume/src/frontend/windows/inputdx.cpp @@ -268,6 +268,8 @@ SPaddle DefaultPaddle = { false, 'K', 'L' }; SHCV1000 HCV1000; SHCV1000 DefaultHCV1000 = { false, 'L'}; +SSLIDECONTROLLER SlideController; + bool killStylusTopScreen = false; bool killStylusOffScreen = false; bool allowUpAndDown = false; diff --git a/desmume/src/frontend/windows/inputdx.h b/desmume/src/frontend/windows/inputdx.h index 5b23b2c3f..50611250d 100644 --- a/desmume/src/frontend/windows/inputdx.h +++ b/desmume/src/frontend/windows/inputdx.h @@ -158,10 +158,15 @@ struct SHCV1000 { WORD SCANKEY; }; +struct SSLIDECONTROLLER { + BOOL Enabled; +}; + extern SGuitar Guitar; extern SPiano Piano; extern SPaddle Paddle; extern SHCV1000 HCV1000; +extern SSLIDECONTROLLER SlideController; #endif diff --git a/desmume/src/frontend/windows/main.cpp b/desmume/src/frontend/windows/main.cpp index 659c30ddc..63a1959ae 100644 --- a/desmume/src/frontend/windows/main.cpp +++ b/desmume/src/frontend/windows/main.cpp @@ -1580,6 +1580,7 @@ static BOOL LoadROM(const char * filename, const char * physicalName, const char Piano.Enabled = (selectedSlot2Type == NDS_SLOT2_EASYPIANO)?true:false; Paddle.Enabled = (selectedSlot2Type == NDS_SLOT2_PADDLE)?true:false; HCV1000.Enabled = (selectedSlot2Type == NDS_SLOT2_HCV1000)?true:false; + SlideController.Enabled = (selectedSlot2Type == NDS_SLOT2_SLIDECONTROLLER)?true:false; LoadSaveStateInfo(); lagframecounter=0; @@ -2132,6 +2133,14 @@ int _main() exit(-1); } + //Raw input for the Slide Controller add-on + RAWINPUTDEVICE Rid[1]; + Rid[0].usUsagePage = 0x01; + Rid[0].usUsage = 0x02; + Rid[0].dwFlags = 0x00; + Rid[0].hwndTarget = MainWindow->getHWnd(); + RegisterRawInputDevices(Rid, 1, sizeof(Rid[0])); + //disable wacky stylus stuff //TODO - we are obliged to call GlobalDeleteAtom GlobalAddAtom(MICROSOFT_TABLETPENSERVICE_PROPERTY); @@ -2264,6 +2273,8 @@ int _main() break; case NDS_SLOT2_HCV1000: break; + case NDS_SLOT2_SLIDECONTROLLER: + break; default: slot2_device_type = NDS_SLOT2_NONE; break; @@ -2275,6 +2286,7 @@ int _main() Piano.Enabled = (slot2_device_type == NDS_SLOT2_EASYPIANO)?true:false; Paddle.Enabled = (slot2_device_type == NDS_SLOT2_PADDLE)?true:false; HCV1000.Enabled = (slot2_device_type == NDS_SLOT2_HCV1000)?true:false; + SlideController.Enabled = (slot2_device_type == NDS_SLOT2_SLIDECONTROLLER)?true:false; CommonSettings.WifiBridgeDeviceID = GetPrivateProfileInt("Wifi", "BridgeAdapter", 0, IniName); @@ -4514,6 +4526,30 @@ DOKEYDOWN: } #endif + case WM_INPUT: + { + if (SlideController.Enabled) + { + UINT dwSize = sizeof(RAWINPUT); + static BYTE lpb[sizeof(RAWINPUT)]; + + GetRawInputData((HRAWINPUT)lParam, RID_INPUT, lpb, &dwSize, sizeof(RAWINPUTHEADER)); + + RAWINPUT* raw = (RAWINPUT*)lpb; + + if (raw->header.dwType == RIM_TYPEMOUSE) + { + int xMotion = raw->data.mouse.lLastX; + int yMotion = raw->data.mouse.lLastY; + xMotion = max(-127, min(xMotion, 127)); + yMotion = max(-127, min(yMotion, 127)); + slideController_updateMotion(xMotion, -yMotion); + } + return 0; + } + } + break; + case WM_COMMAND: if(HIWORD(wParam) == 0 || HIWORD(wParam) == 1) { diff --git a/desmume/src/slot2.cpp b/desmume/src/slot2.cpp index a947fe7b6..2ab33753f 100644 --- a/desmume/src/slot2.cpp +++ b/desmume/src/slot2.cpp @@ -33,6 +33,8 @@ std::string CFlash_Path; std::string GBACartridge_RomPath; std::string GBACartridge_SRAMPath; +void (*FeedbackON)(bool enable) = NULL; + ISlot2Interface* slot2_List[NDS_SLOT2_COUNT] = {0}; ISlot2Interface* slot2_device = NULL; @@ -59,18 +61,20 @@ void slot2_Init() extern TISlot2InterfaceConstructor construct_Slot2_Paddle; extern TISlot2InterfaceConstructor construct_Slot2_PassME; extern TISlot2InterfaceConstructor construct_Slot2_HCV1000; + extern TISlot2InterfaceConstructor construct_Slot2_SlideController; - slot2_List[NDS_SLOT2_NONE] = construct_Slot2_None(); - slot2_List[NDS_SLOT2_AUTO] = construct_Slot2_Auto(); - slot2_List[NDS_SLOT2_CFLASH] = construct_Slot2_CFlash(); - slot2_List[NDS_SLOT2_RUMBLEPAK] = construct_Slot2_RumblePak(); - slot2_List[NDS_SLOT2_GBACART] = construct_Slot2_GbaCart(); - slot2_List[NDS_SLOT2_GUITARGRIP] = construct_Slot2_GuitarGrip(); - slot2_List[NDS_SLOT2_EXPMEMORY] = construct_Slot2_ExpansionPak(); - slot2_List[NDS_SLOT2_EASYPIANO] = construct_Slot2_EasyPiano(); - slot2_List[NDS_SLOT2_PADDLE] = construct_Slot2_Paddle(); - slot2_List[NDS_SLOT2_PASSME] = construct_Slot2_PassME(); - slot2_List[NDS_SLOT2_HCV1000] = construct_Slot2_HCV1000(); + slot2_List[NDS_SLOT2_NONE] = construct_Slot2_None(); + slot2_List[NDS_SLOT2_AUTO] = construct_Slot2_Auto(); + slot2_List[NDS_SLOT2_CFLASH] = construct_Slot2_CFlash(); + slot2_List[NDS_SLOT2_RUMBLEPAK] = construct_Slot2_RumblePak(); + slot2_List[NDS_SLOT2_GBACART] = construct_Slot2_GbaCart(); + slot2_List[NDS_SLOT2_GUITARGRIP] = construct_Slot2_GuitarGrip(); + slot2_List[NDS_SLOT2_EXPMEMORY] = construct_Slot2_ExpansionPak(); + slot2_List[NDS_SLOT2_EASYPIANO] = construct_Slot2_EasyPiano(); + slot2_List[NDS_SLOT2_PADDLE] = construct_Slot2_Paddle(); + slot2_List[NDS_SLOT2_PASSME] = construct_Slot2_PassME(); + slot2_List[NDS_SLOT2_HCV1000] = construct_Slot2_HCV1000(); + slot2_List[NDS_SLOT2_SLIDECONTROLLER] = construct_Slot2_SlideController(); } @@ -257,6 +261,7 @@ NDS_SLOT2_TYPE slot2_DetermineTypeByGameCode(const char *theGameCode) {"C4A", NDS_SLOT2_HCV1000}, // Card de Asobu! Hajimete no DS {"A6I", NDS_SLOT2_HCV1000}, // Kouchuu Ouja: Mushi King Super Collection {"ALB", NDS_SLOT2_HCV1000}, // Oshare Majo Berry and Love + {"AGU", NDS_SLOT2_SLIDECONTROLLER}, // Slide Adventure MAGKID }; for(size_t i = 0; i < ARRAY_SIZE(gameCodeDeviceTypes); i++) diff --git a/desmume/src/slot2.h b/desmume/src/slot2.h index 66f84f708..634c4048a 100644 --- a/desmume/src/slot2.h +++ b/desmume/src/slot2.h @@ -87,18 +87,19 @@ typedef ISlot2Interface* TISlot2InterfaceConstructor(); enum NDS_SLOT2_TYPE { - NDS_SLOT2_NONE, // 0xFF - NDS_SLOT2_AUTO, // 0xFE - Auto-select - NDS_SLOT2_CFLASH, // 0x01 - Compact flash - NDS_SLOT2_RUMBLEPAK, // 0x02 - RumblePak - NDS_SLOT2_GBACART, // 0x03 - GBA cartrindge in slot - NDS_SLOT2_GUITARGRIP, // 0x04 - Guitar Grip - NDS_SLOT2_EXPMEMORY, // 0x05 - Memory Expansion Pak - NDS_SLOT2_EASYPIANO, // 0x06 - Easy Piano - NDS_SLOT2_PADDLE, // 0x07 - Arkanoids DS paddle - NDS_SLOT2_PASSME, // 0x08 - PassME/Homebrew - NDS_SLOT2_HCV1000, // 0x09 - HCV-1000 Sega Card Reader - NDS_SLOT2_COUNT // use for counter addons - MUST TO BE LAST!!! + NDS_SLOT2_NONE, // 0xFF + NDS_SLOT2_AUTO, // 0xFE - Auto-select + NDS_SLOT2_CFLASH, // 0x01 - Compact flash + NDS_SLOT2_RUMBLEPAK, // 0x02 - RumblePak + NDS_SLOT2_GBACART, // 0x03 - GBA cartrindge in slot + NDS_SLOT2_GUITARGRIP, // 0x04 - Guitar Grip + NDS_SLOT2_EXPMEMORY, // 0x05 - Memory Expansion Pak + NDS_SLOT2_EASYPIANO, // 0x06 - Easy Piano + NDS_SLOT2_PADDLE, // 0x07 - Arkanoids DS paddle + NDS_SLOT2_PASSME, // 0x08 - PassME/Homebrew + NDS_SLOT2_HCV1000, // 0x09 - HCV-1000 Sega Card Reader + NDS_SLOT2_SLIDECONTROLLER, // 0x0A - Slide Controller + NDS_SLOT2_COUNT // use for counter addons - MUST TO BE LAST!!! }; extern ISlot2Interface* slot2_device; //the current slot2 device instance @@ -160,4 +161,5 @@ extern void guitarGrip_setKey(bool green, bool red, bool yellow, bool blue); // extern void piano_setKey(bool c, bool cs, bool d, bool ds, bool e, bool f, bool fs, bool g, bool gs, bool a, bool as, bool b, bool hic); //piano keys extern void HCV1000_setReady(); extern void HCV1000_setBarcode(std::string barcode); +extern void slideController_updateMotion(s8 x, s8 y); #endif //__SLOT_H__