diff --git a/tools/vio2sf/foo_xsf8.dsp b/tools/vio2sf/foo_xsf8.dsp new file mode 100644 index 000000000..285722d7e --- /dev/null +++ b/tools/vio2sf/foo_xsf8.dsp @@ -0,0 +1,151 @@ +# Microsoft Developer Studio Project File - Name="foo_xsf8" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 + +CFG=foo_xsf8 - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "foo_xsf8.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "foo_xsf8.mak" CFG="foo_xsf8 - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "foo_xsf8 - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE "foo_xsf8 - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +MTL=midl.exe +RSC=rc.exe + +!IF "$(CFG)" == "foo_xsf8 - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "foo_xsf8___Win32_Release" +# PROP BASE Intermediate_Dir "foo_xsf8___Win32_Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "foo_xsf8___Win32_Release" +# PROP Intermediate_Dir "foo_xsf8___Win32_Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "FOO_XSF8_EXPORTS" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "FOO_XSF8_EXPORTS" /YX /FD /c +# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x411 /d "NDEBUG" +# ADD RSC /l 0x411 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 +# ADD LINK32 pfc.lib foobar2000_SDK.lib foobar2000_sdk_helpers.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"foo_8_vio2sf.dll" + +!ELSEIF "$(CFG)" == "foo_xsf8 - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "foo_xsf8___Win32_Debug" +# PROP BASE Intermediate_Dir "foo_xsf8___Win32_Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "foo_xsf8___Win32_Debug" +# PROP Intermediate_Dir "foo_xsf8___Win32_Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "FOO_XSF8_EXPORTS" /YX /FD /GZ /c +# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "FOO_XSF8_EXPORTS" /YX /FD /GZ /c +# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x411 /d "_DEBUG" +# ADD RSC /l 0x411 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept +# ADD LINK32 pfcD.lib foobar2000_SDKD.lib foobar2000_sdk_helpersD.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /out:"C:\Program Files\foobar2000_8\components\foo_8_vio2sf.dll" /pdbtype:sept + +!ENDIF + +# Begin Target + +# Name "foo_xsf8 - Win32 Release" +# Name "foo_xsf8 - Win32 Debug" +# Begin Group "loadpe" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=.\src\loadpe\loadpe.c +# End Source File +# Begin Source File + +SOURCE=.\src\loadpe\loadpe.h +# End Source File +# End Group +# Begin Group "xsfc" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=.\src\xsfc\foo_input_xsf8.cpp +# End Source File +# Begin Source File + +SOURCE=.\src\xsfc\foo_input_xsfcfg8.cpp +# End Source File +# Begin Source File + +SOURCE=.\src\xsfc\leakchk.h +# End Source File +# Begin Source File + +SOURCE=.\src\xsfc\tagget.h +# End Source File +# Begin Source File + +SOURCE=.\src\xsfc\xsfc.cpp +# End Source File +# Begin Source File + +SOURCE=.\src\xsfc\xsfc.h +# End Source File +# Begin Source File + +SOURCE=.\src\xsfc\xsfcfg.cpp +# End Source File +# Begin Source File + +SOURCE=.\src\xsfc\xsfcfg.h +# End Source File +# Begin Source File + +SOURCE=.\src\xsfc\xsfdrv.h +# End Source File +# Begin Source File + +SOURCE=.\src\xsfc\xsfui.rc +# End Source File +# End Group +# Begin Source File + +SOURCE=.\src\pversion.h +# End Source File +# End Target +# End Project diff --git a/tools/vio2sf/in_xsf.dsp b/tools/vio2sf/in_xsf.dsp new file mode 100644 index 000000000..667987fff --- /dev/null +++ b/tools/vio2sf/in_xsf.dsp @@ -0,0 +1,156 @@ +# Microsoft Developer Studio Project File - Name="in_xsf" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** 編集しないでください ** + +# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 + +CFG=in_xsf - Win32 Debug +!MESSAGE これは有効なメイクファイルではありません。 このプロジェクトをビルドするためには NMAKE を使用してください。 +!MESSAGE [メイクファイルのエクスポート] コマンドを使用して実行してください +!MESSAGE +!MESSAGE NMAKE /f "in_xsf.mak". +!MESSAGE +!MESSAGE NMAKE の実行時に構成を指定できます +!MESSAGE コマンド ライン上でマクロの設定を定義します。例: +!MESSAGE +!MESSAGE NMAKE /f "in_xsf.mak" CFG="in_xsf - Win32 Debug" +!MESSAGE +!MESSAGE 選択可能なビルド モード: +!MESSAGE +!MESSAGE "in_xsf - Win32 Release" ("Win32 (x86) Dynamic-Link Library" 用) +!MESSAGE "in_xsf - Win32 Debug" ("Win32 (x86) Dynamic-Link Library" 用) +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +MTL=midl.exe +RSC=rc.exe + +!IF "$(CFG)" == "in_xsf - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release_in_xsf" +# PROP Intermediate_Dir "Release_in_xsf" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "IN_XSF_EXPORTS" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "IN_XSF_EXPORTS" /FD /c +# SUBTRACT CPP /YX +# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x411 /d "NDEBUG" +# ADD RSC /l 0x411 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /pdb:none /machine:I386 /out:"in_vio2sf.dll" + +!ELSEIF "$(CFG)" == "in_xsf - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug_in_xsf" +# PROP Intermediate_Dir "Debug_in_xsf" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "IN_XSF_EXPORTS" /YX /FD /GZ /c +# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "src/aosdk" /I "src/aosdk/zlib" /D "LSB_FIRST" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "IN_XSF_EXPORTS" /YX /FD /GZ /c +# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x411 /d "_DEBUG" +# ADD RSC /l 0x411 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /out:"C:\Program Files\Winamp\Plugins/in_vio2sf.dll" /pdbtype:sept + +!ENDIF + +# Begin Target + +# Name "in_xsf - Win32 Release" +# Name "in_xsf - Win32 Debug" +# Begin Group "loadpe" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=.\src\loadpe\loadpe.c +# End Source File +# Begin Source File + +SOURCE=.\src\loadpe\loadpe.h +# End Source File +# End Group +# Begin Group "xsfc" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=.\src\xsfc\in_xsf.cpp +# End Source File +# Begin Source File + +SOURCE=.\src\xsfc\in_xsfcfg.cpp +# End Source File +# Begin Source File + +SOURCE=.\src\xsfc\in_xsfcfg.h +# End Source File +# Begin Source File + +SOURCE=.\src\xsfc\leakchk.h +# End Source File +# Begin Source File + +SOURCE=.\src\xsfc\tagget.h +# End Source File +# Begin Source File + +SOURCE=.\src\xsfc\xsfc.cpp +# End Source File +# Begin Source File + +SOURCE=.\src\xsfc\xsfc.h +# End Source File +# Begin Source File + +SOURCE=.\src\xsfc\xsfcfg.cpp +# End Source File +# Begin Source File + +SOURCE=.\src\xsfc\xsfcfg.h +# End Source File +# Begin Source File + +SOURCE=.\src\xsfc\xsfdrv.h +# End Source File +# Begin Source File + +SOURCE=.\src\xsfc\xsfui.rc +# End Source File +# End Group +# Begin Source File + +SOURCE=.\src\pversion.h +# End Source File +# End Target +# End Project diff --git a/tools/vio2sf/in_xsfu.dsp b/tools/vio2sf/in_xsfu.dsp new file mode 100644 index 000000000..ae228c583 --- /dev/null +++ b/tools/vio2sf/in_xsfu.dsp @@ -0,0 +1,156 @@ +# Microsoft Developer Studio Project File - Name="in_xsfu" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 + +CFG=in_xsfu - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "in_xsfu.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "in_xsfu.mak" CFG="in_xsfu - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "in_xsfu - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE "in_xsfu - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +MTL=midl.exe +RSC=rc.exe + +!IF "$(CFG)" == "in_xsfu - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release_in_xsfu" +# PROP Intermediate_Dir "Release_in_xsfu" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "IN_XSF_EXPORTS" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GX /O2 /I "src/aosdk" /I "src/aosdk/zlib" /I "src" /D ENABLE_UNICODE_PLUGIN=1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "IN_XSF_EXPORTS" /FD /c +# SUBTRACT CPP /YX +# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x411 /d "NDEBUG" +# ADD RSC /l 0x411 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /pdb:none /machine:I386 /out:"C:\Program Files\Winamp\Plugins/in_vio2sfu.dll" + +!ELSEIF "$(CFG)" == "in_xsfu - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug_in_xsfu" +# PROP Intermediate_Dir "Debug_in_xsfu" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "IN_XSF_EXPORTS" /YX /FD /GZ /c +# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "src/aosdk" /I "src/aosdk/zlib" /I "src" /D ENABLE_UNICODE_PLUGIN=1 /D "LSB_FIRST" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "IN_XSF_EXPORTS" /YX /FD /GZ /c +# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x411 /d "_DEBUG" +# ADD RSC /l 0x411 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /out:"C:\Program Files\Winamp\Plugins/in_vio2sfu.dll" /pdbtype:sept + +!ENDIF + +# Begin Target + +# Name "in_xsfu - Win32 Release" +# Name "in_xsfu - Win32 Debug" +# Begin Group "loadpe" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=.\src\loadpe\loadpe.c +# End Source File +# Begin Source File + +SOURCE=.\src\loadpe\loadpe.h +# End Source File +# End Group +# Begin Group "xsfc" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=.\src\xsfc\in_xsf.cpp +# End Source File +# Begin Source File + +SOURCE=.\src\xsfc\in_xsfcfg.cpp +# End Source File +# Begin Source File + +SOURCE=.\src\xsfc\in_xsfcfg.h +# End Source File +# Begin Source File + +SOURCE=.\src\xsfc\leakchk.h +# End Source File +# Begin Source File + +SOURCE=.\src\xsfc\tagget.h +# End Source File +# Begin Source File + +SOURCE=.\src\xsfc\xsfc.cpp +# End Source File +# Begin Source File + +SOURCE=.\src\xsfc\xsfc.h +# End Source File +# Begin Source File + +SOURCE=.\src\xsfc\xsfcfg.cpp +# End Source File +# Begin Source File + +SOURCE=.\src\xsfc\xsfcfg.h +# End Source File +# Begin Source File + +SOURCE=.\src\xsfc\xsfdrv.h +# End Source File +# Begin Source File + +SOURCE=.\src\xsfc\xsfui.rc +# End Source File +# End Group +# Begin Source File + +SOURCE=.\src\pversion.h +# End Source File +# End Target +# End Project diff --git a/tools/vio2sf/kpixsf.dsp b/tools/vio2sf/kpixsf.dsp new file mode 100644 index 000000000..10a6cb4ae --- /dev/null +++ b/tools/vio2sf/kpixsf.dsp @@ -0,0 +1,136 @@ +# Microsoft Developer Studio Project File - Name="kpixsf" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** 編集しないでください ** + +# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 + +CFG=kpixsf - Win32 Debug +!MESSAGE これは有効なメイクファイルではありません。 このプロジェクトをビルドするためには NMAKE を使用してください。 +!MESSAGE [メイクファイルのエクスポート] コマンドを使用して実行してください +!MESSAGE +!MESSAGE NMAKE /f "kpixsf.mak". +!MESSAGE +!MESSAGE NMAKE の実行時に構成を指定できます +!MESSAGE コマンド ライン上でマクロの設定を定義します。例: +!MESSAGE +!MESSAGE NMAKE /f "kpixsf.mak" CFG="kpixsf - Win32 Debug" +!MESSAGE +!MESSAGE 選択可能なビルド モード: +!MESSAGE +!MESSAGE "kpixsf - Win32 Release" ("Win32 (x86) Dynamic-Link Library" 用) +!MESSAGE "kpixsf - Win32 Debug" ("Win32 (x86) Dynamic-Link Library" 用) +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +MTL=midl.exe +RSC=rc.exe + +!IF "$(CFG)" == "kpixsf - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release_kpixsf" +# PROP Intermediate_Dir "Release_kpixsf" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "KPIXSF_EXPORTS" /YX /FD /c +# ADD CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "KPIXSF_EXPORTS" /FD /c +# SUBTRACT CPP /YX +# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x411 /d "NDEBUG" +# ADD RSC /l 0x411 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib shlwapi.lib /nologo /dll /pdb:none /machine:I386 /out:"vio2sf.kpi" + +!ELSEIF "$(CFG)" == "kpixsf - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug_kpixsf" +# PROP Intermediate_Dir "Debug_kpixsf" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "KPIXSF_EXPORTS" /YX /FD /GZ /c +# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "KPIXSF_EXPORTS" /YX /FD /GZ /c +# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x411 /d "_DEBUG" +# ADD RSC /l 0x411 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib shlwapi.lib /nologo /dll /debug /machine:I386 /out:"C:\usr\bin\kbmed242_beta4\Plugins/vio2sf.kpi" /pdbtype:sept + +!ENDIF + +# Begin Target + +# Name "kpixsf - Win32 Release" +# Name "kpixsf - Win32 Debug" +# Begin Group "loadpe" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=.\src\loadpe\loadpe.c +# End Source File +# Begin Source File + +SOURCE=.\src\loadpe\loadpe.h +# End Source File +# End Group +# Begin Group "kobarin" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=.\src\kobarin\kmp_pi.h +# End Source File +# End Group +# Begin Group "xsfc" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=.\src\xsfc\kpixsf.c +# End Source File +# Begin Source File + +SOURCE=.\src\xsfc\leakchk.h +# End Source File +# Begin Source File + +SOURCE=.\src\xsfc\tagget.h +# End Source File +# Begin Source File + +SOURCE=.\src\xsfc\xsfdrv.h +# End Source File +# End Group +# Begin Source File + +SOURCE=.\src\pversion.h +# End Source File +# End Target +# End Project diff --git a/tools/vio2sf/vio2sf.dsp b/tools/vio2sf/vio2sf.dsp new file mode 100644 index 000000000..6218c7bdb --- /dev/null +++ b/tools/vio2sf/vio2sf.dsp @@ -0,0 +1,344 @@ +# Microsoft Developer Studio Project File - Name="vio2sf" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 + +CFG=vio2sf - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "vio2sf.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "vio2sf.mak" CFG="vio2sf - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "vio2sf - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE "vio2sf - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +MTL=midl.exe +RSC=rc.exe + +!IF "$(CFG)" == "vio2sf - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release_vio2sf" +# PROP Intermediate_Dir "Release_vio2sf" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "AOSSFDRV_EXPORTS" /YX /FD /c +# ADD CPP /nologo /MD /W3 /O2 /I "src/vio2sf/desmume" /I "src/vio2sf/zlib" /D "LSB_FIRST" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "AOSSFDRV_EXPORTS" /FD /c +# SUBTRACT CPP /YX +# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x411 /d "NDEBUG" +# ADD RSC /l 0x411 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /pdb:none /machine:I386 /out:"C:\Program Files\winamp\Plugins\vio2sf.bin" + +!ELSEIF "$(CFG)" == "vio2sf - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug_vio2sf" +# PROP Intermediate_Dir "Debug_vio2sf" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "AOSSFDRV_EXPORTS" /YX /FD /GZ /c +# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "src/vio2sf/desmume" /I "src/vio2sf/zlib" /D "LSB_FIRST" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "AOSSFDRV_EXPORTS" /YX /FD /GZ /c +# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x411 /d "_DEBUG" +# ADD RSC /l 0x411 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /out:"C:\Program Files\winamp\Plugins\vio2sf.bin" /pdbtype:sept + +!ENDIF + +# Begin Target + +# Name "vio2sf - Win32 Release" +# Name "vio2sf - Win32 Debug" +# Begin Group "vio2sf" + +# PROP Default_Filter "" +# Begin Group "zlib" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=.\src\vio2sf\zlib\adler32.c +# End Source File +# Begin Source File + +SOURCE=.\src\vio2sf\zlib\crc32.c +# End Source File +# Begin Source File + +SOURCE=.\src\vio2sf\zlib\crc32.h +# End Source File +# Begin Source File + +SOURCE=.\src\vio2sf\zlib\crypt.h +# End Source File +# Begin Source File + +SOURCE=.\src\vio2sf\zlib\infback.c +# End Source File +# Begin Source File + +SOURCE=.\src\vio2sf\zlib\inffast.h +# End Source File +# Begin Source File + +SOURCE=.\src\vio2sf\zlib\inffixed.h +# End Source File +# Begin Source File + +SOURCE=.\src\vio2sf\zlib\inflate.c +# End Source File +# Begin Source File + +SOURCE=.\src\vio2sf\zlib\inflate.h +# End Source File +# Begin Source File + +SOURCE=.\src\vio2sf\zlib\inftrees.c +# End Source File +# Begin Source File + +SOURCE=.\src\vio2sf\zlib\inftrees.h +# End Source File +# Begin Source File + +SOURCE=.\src\vio2sf\zlib\uncompr.c +# End Source File +# Begin Source File + +SOURCE=.\src\vio2sf\zlib\zconf.h +# End Source File +# Begin Source File + +SOURCE=.\src\vio2sf\zlib\zlib.h +# End Source File +# Begin Source File + +SOURCE=.\src\vio2sf\zlib\zutil.c +# End Source File +# Begin Source File + +SOURCE=.\src\vio2sf\zlib\zutil.h +# End Source File +# Begin Source File + +SOURCE=.\src\vio2sf\zlib\contrib\masmx86\inffas32.obj +# End Source File +# End Group +# Begin Group "desmume" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=.\src\vio2sf\desmume\ARM9.h +# End Source File +# Begin Source File + +SOURCE=.\src\vio2sf\desmume\arm_instructions.c +# End Source File +# Begin Source File + +SOURCE=.\src\vio2sf\desmume\arm_instructions.h +# End Source File +# Begin Source File + +SOURCE=.\src\vio2sf\desmume\armcpu.c +# End Source File +# Begin Source File + +SOURCE=.\src\vio2sf\desmume\armcpu.h +# End Source File +# Begin Source File + +SOURCE=.\src\vio2sf\desmume\bios.c +# End Source File +# Begin Source File + +SOURCE=.\src\vio2sf\desmume\bios.h +# End Source File +# Begin Source File + +SOURCE=.\src\vio2sf\desmume\bits.h +# End Source File +# Begin Source File + +SOURCE=.\src\vio2sf\desmume\cflash.h +# End Source File +# Begin Source File + +SOURCE=.\src\vio2sf\desmume\config.h +# End Source File +# Begin Source File + +SOURCE=.\src\vio2sf\desmume\cp15.c +# End Source File +# Begin Source File + +SOURCE=.\src\vio2sf\desmume\cp15.h +# End Source File +# Begin Source File + +SOURCE=.\src\vio2sf\desmume\debug.h +# End Source File +# Begin Source File + +SOURCE=.\src\vio2sf\desmume\Disassembler.h +# End Source File +# Begin Source File + +SOURCE=.\src\vio2sf\desmume\dscard.h +# End Source File +# Begin Source File + +SOURCE=.\src\vio2sf\desmume\FIFO.c +# End Source File +# Begin Source File + +SOURCE=.\src\vio2sf\desmume\FIFO.h +# End Source File +# Begin Source File + +SOURCE=.\src\vio2sf\desmume\GPU.c +# End Source File +# Begin Source File + +SOURCE=.\src\vio2sf\desmume\GPU.h +# End Source File +# Begin Source File + +SOURCE=.\src\vio2sf\desmume\instruction_tabdef.inc +# End Source File +# Begin Source File + +SOURCE=.\src\vio2sf\desmume\matrix.c +# End Source File +# Begin Source File + +SOURCE=.\src\vio2sf\desmume\matrix.h +# End Source File +# Begin Source File + +SOURCE=.\src\vio2sf\desmume\mc.c +# End Source File +# Begin Source File + +SOURCE=.\src\vio2sf\desmume\mc.h +# End Source File +# Begin Source File + +SOURCE=.\src\vio2sf\desmume\mem.h +# End Source File +# Begin Source File + +SOURCE=.\src\vio2sf\desmume\MMU.c +# End Source File +# Begin Source File + +SOURCE=.\src\vio2sf\desmume\MMU.h +# End Source File +# Begin Source File + +SOURCE=.\src\vio2sf\desmume\NDSSystem.c +# End Source File +# Begin Source File + +SOURCE=.\src\vio2sf\desmume\NDSSystem.h +# End Source File +# Begin Source File + +SOURCE=.\src\vio2sf\desmume\registers.h +# End Source File +# Begin Source File + +SOURCE=.\src\vio2sf\desmume\SPU.cpp +# End Source File +# Begin Source File + +SOURCE=.\src\vio2sf\desmume\SPU.h +# End Source File +# Begin Source File + +SOURCE=.\src\vio2sf\desmume\thumb_instructions.c +# End Source File +# Begin Source File + +SOURCE=.\src\vio2sf\desmume\thumb_instructions.h +# End Source File +# Begin Source File + +SOURCE=.\src\vio2sf\desmume\thumb_tabdef.inc +# End Source File +# Begin Source File + +SOURCE=.\src\vio2sf\desmume\types.h +# End Source File +# End Group +# End Group +# Begin Group "xsfc" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=.\src\xsfc\tagget.h +# End Source File +# Begin Source File + +SOURCE=.\src\xsfc\xsfdrv.h +# End Source File +# End Group +# Begin Source File + +SOURCE=.\src\vio2sf\drvimpl.c +# End Source File +# Begin Source File + +SOURCE=.\src\xsfc\drvimpl.h +# End Source File +# Begin Source File + +SOURCE=.\src\pversion.h +# End Source File +# Begin Source File + +SOURCE=.\src\xsfc\xsfdrv.c +# End Source File +# End Target +# End Project diff --git a/tools/vio2sf/vio2sf.dsw b/tools/vio2sf/vio2sf.dsw new file mode 100644 index 000000000..2172ed9d1 --- /dev/null +++ b/tools/vio2sf/vio2sf.dsw @@ -0,0 +1,77 @@ +Microsoft Developer Studio Workspace File, Format Version 6.00 +# 警告: このワークスペース ファイル を編集または削除しないでください! + +############################################################################### + +Project: "foo_xsf8"=.\foo_xsf8.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ +}}} + +############################################################################### + +Project: "in_xsf"=.\in_xsf.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ +}}} + +############################################################################### + +Project: "in_xsfu"=.\in_xsfu.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ +}}} + +############################################################################### + +Project: "kpixsf"=.\kpixsf.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ +}}} + +############################################################################### + +Project: "vio2sf"=.\vio2sf.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ +}}} + +############################################################################### + +Global: + +Package=<5> +{{{ +}}} + +Package=<3> +{{{ +}}} + +############################################################################### +