diff --git a/desmume/src/gtk/main.cpp b/desmume/src/gtk/main.cpp index 3cc1dc925..8f934ca4c 100644 --- a/desmume/src/gtk/main.cpp +++ b/desmume/src/gtk/main.cpp @@ -75,17 +75,6 @@ static const char *bad_glob_cflash_disk_image_file; static SDL_sem *fps_limiter_semaphore; static int gtk_fps_limiter_disabled; -const char * save_type_names[] = { - "Autodetect", - "EEPROM 4kbit", - "EEPROM 64kbit", - "EEPROM 512kbit", - "FRAM 256kbit", - "FLASH 2mbit", - "FLASH 4mbit", - NULL -}; - const u16 gtk_kb_cfg[NB_KEYS] = { GDK_x, // A @@ -1192,10 +1181,8 @@ static gint Key_Press(GtkWidget *w, GdkEventKey *e, gpointer data) savegame(e->keyval - GDK_F1 + 1); return 1; } - // FIXME: this is a hack to allow accels to work together with keypad emulation - // should be fixed by somebody who knows how to make key_press_event trigger AFTER all GtkAccels guint mask; - mask = GDK_SHIFT_MASK | GDK_CONTROL_MASK | GDK_MOD1_MASK | GDK_MOD5_MASK; // shift,ctrl, both alts + mask = gtk_accelerator_get_default_mod_mask (); if( (e->state & mask) == 0){ u16 Key = lookup_key(e->keyval); if(Key){