From 65ab7e85c570d54b4e381488aefdb8d7fc3432cd Mon Sep 17 00:00:00 2001 From: zeromus Date: Wed, 31 Mar 2010 21:31:30 +0000 Subject: [PATCH] win32: add arm9 load average to ctrl+prtscr --- desmume/src/windows/main.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/desmume/src/windows/main.cpp b/desmume/src/windows/main.cpp index ed0082fe7..613f2cb24 100644 --- a/desmume/src/windows/main.cpp +++ b/desmume/src/windows/main.cpp @@ -3446,7 +3446,7 @@ void ScreenshotToClipboard() memcpy(&str[titlelen+1], &MMU.CART_ROM[12], 6); str[titlelen+1+6] = '\0'; TextOut(hMemDC, 8, 384 + 14 * (twolinever ? 3:2), str, strlen(str)); - sprintf(str, "FPS: %i/%i | %s", mainLoopData.fps, mainLoopData.fps3d, paused ? "Paused":"Running"); + sprintf(str, "FPS: %i/%i (%02d%%) | %s", mainLoopData.fps, mainLoopData.fps3d, Hud.arm9load, paused ? "Paused":"Running"); TextOut(hMemDC, 8, 384 + 14 * (twolinever ? 4:3), str, strlen(str)); sprintf(str, "3D Render: %s", core3DList[cur3DCore]->name);