Use DeSmuME name - but not in firmware.cpp
1. didn't like every line in the file being touched 2. DESMUME_NAME is cosmetic; it may have had special meaning in this file. I didnt feel like investigating it any more
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@ -131,7 +131,7 @@ BOOL CALLBACK AboutBox_Proc (HWND dialog, UINT message,WPARAM wparam,LPARAM lpar
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{
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char buf[256] = {0};
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memset(&buf[0], 0, sizeof(buf));
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sprintf(buf, "DeSmuME%s", EMU_DESMUME_VERSION_STRING());
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sprintf(buf, DESMUME_NAME "%s", EMU_DESMUME_VERSION_STRING());
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SetDlgItemText(dialog, IDC_TXT_VERSION, buf);
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sprintf(buf, "compiled %s - %s %s", __DATE__, __TIME__, EMU_DESMUME_COMPILER_DETAIL());
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SetDlgItemText(dialog, IDC_TXT_COMPILED, buf);
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@ -593,7 +593,7 @@ INT_PTR CALLBACK CheatsAdd_XX_Proc(HWND dialog, UINT msg,WPARAM wparam,LPARAM lp
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{
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if (!cheats->add_AR(buf, tempCheat.description, tempCheat.enabled))
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{
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MessageBox(dialog, "Syntax error in Action Replay code.\nTry again", "DeSmuME",
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MessageBox(dialog, "Syntax error in Action Replay code.\nTry again", DESMUME_NAME,
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MB_OK | MB_ICONERROR);
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return FALSE;
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}
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@ -602,7 +602,7 @@ INT_PTR CALLBACK CheatsAdd_XX_Proc(HWND dialog, UINT msg,WPARAM wparam,LPARAM lp
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{
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if (!cheats->update_AR(buf, tempCheat.description, tempCheat.enabled, cheatEditPos))
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{
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MessageBox(dialog, "Syntax error in Action Replay code.\nTry again", "DeSmuME",
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MessageBox(dialog, "Syntax error in Action Replay code.\nTry again", DESMUME_NAME,
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MB_OK | MB_ICONERROR);
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return FALSE;
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}
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@ -614,7 +614,7 @@ INT_PTR CALLBACK CheatsAdd_XX_Proc(HWND dialog, UINT msg,WPARAM wparam,LPARAM lp
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{
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if (!cheats->add_CB(buf, tempCheat.description, tempCheat.enabled))
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{
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MessageBox(dialog, "Syntax error in Codebreaker code.\nTry again", "DeSmuME",
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MessageBox(dialog, "Syntax error in Codebreaker code.\nTry again", DESMUME_NAME,
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MB_OK | MB_ICONERROR);
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return FALSE;
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}
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@ -623,7 +623,7 @@ INT_PTR CALLBACK CheatsAdd_XX_Proc(HWND dialog, UINT msg,WPARAM wparam,LPARAM lp
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{
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if (!cheats->update_CB(buf, tempCheat.description, tempCheat.enabled, cheatEditPos))
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{
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MessageBox(dialog, "Syntax error in Codebreaker code.\nTry again", "DeSmuME",
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MessageBox(dialog, "Syntax error in Codebreaker code.\nTry again", DESMUME_NAME,
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MB_OK | MB_ICONERROR);
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return FALSE;
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}
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@ -1634,7 +1634,7 @@ bool CheatsExportDialog(HWND hwnd)
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if (cheatsExport->getCheatsNum() > 0)
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res = DialogBoxW(hAppInst, MAKEINTRESOURCEW(IDD_CHEAT_EXPORT), hwnd, (DLGPROC) CheatsExportProc);
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else
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MessageBox(hwnd, "Cheats for this game in database not founded.", "DeSmuME", MB_OK | MB_ICONERROR);
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MessageBox(hwnd, "Cheats for this game in database not founded.", DESMUME_NAME, MB_OK | MB_ICONERROR);
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}
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else
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{
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@ -1638,7 +1638,7 @@ bool DemandLua()
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HMODULE mod = LoadLibrary("lua51.dll");
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if(!mod)
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{
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MessageBox(NULL, "lua51.dll was not found. Please get it into your PATH or in the same directory as desmume.exe", "DeSmuME", MB_OK | MB_ICONERROR);
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MessageBox(NULL, "lua51.dll was not found. Please get it into your PATH or in the same directory as desmume.exe", DESMUME_NAME, MB_OK | MB_ICONERROR);
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return false;
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}
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FreeLibrary(mod);
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@ -1856,7 +1856,7 @@ static void RefreshMicSettings()
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{
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if(!LoadSamples(MicSampleName))
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{
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MessageBox(NULL, "Unable to read the mic sample", "DeSmuME", (MB_OK | MB_ICONEXCLAMATION));
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MessageBox(NULL, "Unable to read the mic sample", DESMUME_NAME, (MB_OK | MB_ICONEXCLAMATION));
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}
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else
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{
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@ -1968,7 +1968,7 @@ int _main()
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ColorCtrl_Register();
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if (!RegWndClass("DeSmuME", WindowProcedure, CS_DBLCLKS, LoadIcon(hAppInst, MAKEINTRESOURCE(ICONDESMUME))))
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{
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MessageBox(NULL, "Error registering windows class", "DeSmuME", MB_OK);
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MessageBox(NULL, "Error registering windows class", DESMUME_NAME, MB_OK);
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exit(-1);
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}
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@ -2107,7 +2107,7 @@ int _main()
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WS_CAPTION | WS_SYSMENU | WS_SIZEBOX | WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_CLIPCHILDREN | WS_CLIPSIBLINGS,
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NULL))
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{
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MessageBox(NULL, "Error creating main window", "DeSmuME", MB_OK);
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MessageBox(NULL, "Error creating main window", DESMUME_NAME, MB_OK);
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delete MainWindow;
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exit(-1);
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}
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@ -2129,7 +2129,7 @@ int _main()
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if(MenuInit() == 0)
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{
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MessageBox(NULL, "Error creating main menu", "DeSmuME", MB_OK);
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MessageBox(NULL, "Error creating main menu", DESMUME_NAME, MB_OK);
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delete MainWindow;
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exit(-1);
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}
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@ -2483,7 +2483,7 @@ int _main()
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CommonSettings.fwConfig.nickname[char_index] = temp_str[char_index];
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}
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GetPrivateProfileString("Firmware","Message", "DeSmuME makes you happy!", temp_str, 27, IniName);
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GetPrivateProfileString("Firmware","Message", defaultMessage, temp_str, 27, IniName);
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CommonSettings.fwConfig.messageLength = strlen( temp_str);
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for ( char_index = 0; char_index < CommonSettings.fwConfig.messageLength; char_index++) {
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CommonSettings.fwConfig.message[char_index] = temp_str[char_index];
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@ -421,7 +421,7 @@ INT_PTR CALLBACK MemView_DlgProc(HWND hDlg, UINT uMsg, WPARAM wParam, LPARAM lPa
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if(error)
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{
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MessageBox(hDlg, "Error:\nInvalid address specified.\nThe address must be an hexadecimal value.", "DeSmuME", (MB_OK | MB_ICONERROR));
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MessageBox(hDlg, "Error:\nInvalid address specified.\nThe address must be an hexadecimal value.", DESMUME_NAME, (MB_OK | MB_ICONERROR));
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SetWindowText(gAddress, "");
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return 1;
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}
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@ -42,8 +42,6 @@
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#endif
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#endif
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#define DESMUME_NAME "DeSmuME"
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#if defined(__x86_64__) || defined(__LP64) || defined(__IA64__) || defined(_M_X64) || defined(_WIN64)
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#define DESMUME_PLATFORM_STRING " x64"
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#elif defined(__i386__) || defined(_M_IX86) || defined(_WIN32)
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@ -18,6 +18,10 @@
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#include <string>
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#include "types.h"
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#ifndef DESMUME_NAME
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#define DESMUME_NAME "DeSmuME"
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#endif // !DESMUME_NAME
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extern const u8 DESMUME_VERSION_MAJOR;
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extern const u8 DESMUME_VERSION_MINOR;
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extern const u8 DESMUME_VERSION_BUILD;
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