Cocoa Port:

- Add Xcode 5 project, based on the Xcode 5 Developer Preview.
- This project is identical with the Xcode 4 project, except that it now uses -Ofast instead of -O3, and also adds the -fvectorize optimization.
This commit is contained in:
rogerman 2013-06-19 04:12:53 +00:00
parent cf9a25a8ba
commit 5e18fe732d
5 changed files with 3086 additions and 0 deletions

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<?xml version="1.0" encoding="UTF-8"?>
<Workspace
version = "1.0">
<FileRef
location = "self:DeSmuME (Xcode 5).xcodeproj">
</FileRef>
</Workspace>

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<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "0440"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<BuildActionEntries>
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buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "AB796CA415CDCBA200C59155"
BuildableName = "DeSmuME.app"
BlueprintName = "DeSmuME (OS X App)"
ReferencedContainer = "container:DeSmuME (Xcode 5).xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES"
buildConfiguration = "Debug">
<Testables>
</Testables>
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "AB796CA415CDCBA200C59155"
BuildableName = "DeSmuME.app"
BlueprintName = "DeSmuME (OS X App)"
ReferencedContainer = "container:DeSmuME (Xcode 5).xcodeproj">
</BuildableReference>
</MacroExpansion>
</TestAction>
<LaunchAction
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
buildConfiguration = "Debug"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
allowLocationSimulation = "YES">
<BuildableProductRunnable>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "AB796CA415CDCBA200C59155"
BuildableName = "DeSmuME.app"
BlueprintName = "DeSmuME (OS X App)"
ReferencedContainer = "container:DeSmuME (Xcode 5).xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
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savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
buildConfiguration = "Release"
debugDocumentVersioning = "YES">
<BuildableProductRunnable>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "AB796CA415CDCBA200C59155"
BuildableName = "DeSmuME.app"
BlueprintName = "DeSmuME (OS X App)"
ReferencedContainer = "container:DeSmuME (Xcode 5).xcodeproj">
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</BuildableProductRunnable>
</ProfileAction>
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revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>

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<?xml version="1.0" encoding="UTF-8"?>
<Scheme
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parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
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buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
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BlueprintIdentifier = "8D1107260486CEB800E47090"
BuildableName = "DeSmuME.app"
BlueprintName = "DeSmuME (OS X App; v10.5 Leopard Release Build)"
ReferencedContainer = "container:DeSmuME (Xcode 5).xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES"
buildConfiguration = "Debug">
<Testables>
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<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "8D1107260486CEB800E47090"
BuildableName = "DeSmuME.app"
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</BuildableReference>
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</TestAction>
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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buildConfiguration = "Debug"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
allowLocationSimulation = "YES">
<BuildableProductRunnable>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "8D1107260486CEB800E47090"
BuildableName = "DeSmuME.app"
BlueprintName = "DeSmuME (OS X App; v10.5 Leopard Release Build)"
ReferencedContainer = "container:DeSmuME (Xcode 5).xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
<AdditionalOptions>
</AdditionalOptions>
</LaunchAction>
<ProfileAction
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
buildConfiguration = "Release"
debugDocumentVersioning = "YES">
<BuildableProductRunnable>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "8D1107260486CEB800E47090"
BuildableName = "DeSmuME.app"
BlueprintName = "DeSmuME (OS X App; v10.5 Leopard Release Build)"
ReferencedContainer = "container:DeSmuME (Xcode 5).xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</ProfileAction>
<AnalyzeAction
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</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>

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@ -0,0 +1,58 @@
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<BuildActionEntries>
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buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "ABB3C6461501BC6D00E0C22E"
BuildableName = "DeSmuME.oecoreplugin"
BlueprintName = "DeSmuME (OpenEmu Plug-in)"
ReferencedContainer = "container:DeSmuME (Xcode 5).xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES"
buildConfiguration = "Debug">
<Testables>
</Testables>
</TestAction>
<LaunchAction
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
buildConfiguration = "Debug"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
allowLocationSimulation = "YES">
<AdditionalOptions>
</AdditionalOptions>
</LaunchAction>
<ProfileAction
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
buildConfiguration = "Release"
debugDocumentVersioning = "YES">
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>