Cocoa Port:
- Add Xcode 5 project, based on the Xcode 5 Developer Preview. - This project is identical with the Xcode 4 project, except that it now uses -Ofast instead of -O3, and also adds the -fvectorize optimization.
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desmume/src/cocoa/DeSmuME (Xcode 5).xcodeproj/project.xcworkspace/contents.xcworkspacedata
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desmume/src/cocoa/DeSmuME (Xcode 5).xcodeproj/project.xcworkspace/contents.xcworkspacedata
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<?xml version="1.0" encoding="UTF-8"?>
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<Workspace
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version = "1.0">
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<FileRef
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location = "self:DeSmuME (Xcode 5).xcodeproj">
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</FileRef>
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</Workspace>
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<?xml version="1.0" encoding="UTF-8"?>
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<Scheme
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LastUpgradeVersion = "0440"
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version = "1.3">
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<BuildAction
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parallelizeBuildables = "YES"
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buildImplicitDependencies = "YES">
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<BuildActionEntries>
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<BuildActionEntry
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buildForTesting = "YES"
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buildForRunning = "YES"
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buildForProfiling = "YES"
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buildForArchiving = "YES"
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buildForAnalyzing = "YES">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "AB796CA415CDCBA200C59155"
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BuildableName = "DeSmuME.app"
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BlueprintName = "DeSmuME (OS X App)"
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ReferencedContainer = "container:DeSmuME (Xcode 5).xcodeproj">
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</BuildableReference>
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</BuildActionEntry>
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</BuildActionEntries>
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</BuildAction>
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<TestAction
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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shouldUseLaunchSchemeArgsEnv = "YES"
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buildConfiguration = "Debug">
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<Testables>
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</Testables>
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<MacroExpansion>
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "AB796CA415CDCBA200C59155"
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BuildableName = "DeSmuME.app"
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BlueprintName = "DeSmuME (OS X App)"
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ReferencedContainer = "container:DeSmuME (Xcode 5).xcodeproj">
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</BuildableReference>
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</MacroExpansion>
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</TestAction>
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<LaunchAction
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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launchStyle = "0"
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useCustomWorkingDirectory = "NO"
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buildConfiguration = "Debug"
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ignoresPersistentStateOnLaunch = "NO"
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debugDocumentVersioning = "YES"
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allowLocationSimulation = "YES">
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<BuildableProductRunnable>
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "AB796CA415CDCBA200C59155"
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BuildableName = "DeSmuME.app"
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BlueprintName = "DeSmuME (OS X App)"
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ReferencedContainer = "container:DeSmuME (Xcode 5).xcodeproj">
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</BuildableReference>
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</BuildableProductRunnable>
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<AdditionalOptions>
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</AdditionalOptions>
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</LaunchAction>
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<ProfileAction
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shouldUseLaunchSchemeArgsEnv = "YES"
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savedToolIdentifier = ""
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useCustomWorkingDirectory = "NO"
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buildConfiguration = "Release"
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debugDocumentVersioning = "YES">
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<BuildableProductRunnable>
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "AB796CA415CDCBA200C59155"
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BuildableName = "DeSmuME.app"
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BlueprintName = "DeSmuME (OS X App)"
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ReferencedContainer = "container:DeSmuME (Xcode 5).xcodeproj">
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</BuildableReference>
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</BuildableProductRunnable>
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</ProfileAction>
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<AnalyzeAction
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buildConfiguration = "Debug">
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</AnalyzeAction>
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<ArchiveAction
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buildConfiguration = "Release"
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revealArchiveInOrganizer = "YES">
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</ArchiveAction>
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</Scheme>
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<?xml version="1.0" encoding="UTF-8"?>
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<Scheme
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version = "1.3">
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<BuildAction
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parallelizeBuildables = "YES"
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buildImplicitDependencies = "YES">
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<BuildActionEntries>
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<BuildActionEntry
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buildForTesting = "YES"
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buildForRunning = "YES"
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buildForProfiling = "YES"
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buildForArchiving = "YES"
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buildForAnalyzing = "YES">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "8D1107260486CEB800E47090"
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BuildableName = "DeSmuME.app"
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BlueprintName = "DeSmuME (OS X App; v10.5 Leopard Release Build)"
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ReferencedContainer = "container:DeSmuME (Xcode 5).xcodeproj">
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</BuildableReference>
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</BuildActionEntry>
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</BuildActionEntries>
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</BuildAction>
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<TestAction
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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shouldUseLaunchSchemeArgsEnv = "YES"
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buildConfiguration = "Debug">
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<Testables>
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</Testables>
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<MacroExpansion>
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "8D1107260486CEB800E47090"
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BuildableName = "DeSmuME.app"
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BlueprintName = "DeSmuME (OS X App; v10.5 Leopard Release Build)"
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ReferencedContainer = "container:DeSmuME (Xcode 5).xcodeproj">
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</BuildableReference>
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</MacroExpansion>
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</TestAction>
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<LaunchAction
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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launchStyle = "0"
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useCustomWorkingDirectory = "NO"
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buildConfiguration = "Debug"
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ignoresPersistentStateOnLaunch = "NO"
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debugDocumentVersioning = "YES"
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allowLocationSimulation = "YES">
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<BuildableProductRunnable>
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "8D1107260486CEB800E47090"
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BuildableName = "DeSmuME.app"
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BlueprintName = "DeSmuME (OS X App; v10.5 Leopard Release Build)"
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ReferencedContainer = "container:DeSmuME (Xcode 5).xcodeproj">
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</BuildableReference>
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</BuildableProductRunnable>
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<AdditionalOptions>
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</AdditionalOptions>
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</LaunchAction>
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<ProfileAction
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shouldUseLaunchSchemeArgsEnv = "YES"
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savedToolIdentifier = ""
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useCustomWorkingDirectory = "NO"
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buildConfiguration = "Release"
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debugDocumentVersioning = "YES">
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<BuildableProductRunnable>
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "8D1107260486CEB800E47090"
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BuildableName = "DeSmuME.app"
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BlueprintName = "DeSmuME (OS X App; v10.5 Leopard Release Build)"
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ReferencedContainer = "container:DeSmuME (Xcode 5).xcodeproj">
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</BuildableReference>
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</BuildableProductRunnable>
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</ProfileAction>
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<AnalyzeAction
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buildConfiguration = "Debug">
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</AnalyzeAction>
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<ArchiveAction
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buildConfiguration = "Release"
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revealArchiveInOrganizer = "YES">
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</ArchiveAction>
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</Scheme>
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@ -0,0 +1,58 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<Scheme
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version = "1.3">
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<BuildAction
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parallelizeBuildables = "YES"
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buildImplicitDependencies = "YES">
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<BuildActionEntries>
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<BuildActionEntry
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buildForTesting = "YES"
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buildForRunning = "YES"
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buildForProfiling = "YES"
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buildForArchiving = "YES"
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buildForAnalyzing = "YES">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "ABB3C6461501BC6D00E0C22E"
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BuildableName = "DeSmuME.oecoreplugin"
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BlueprintName = "DeSmuME (OpenEmu Plug-in)"
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ReferencedContainer = "container:DeSmuME (Xcode 5).xcodeproj">
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</BuildableReference>
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</BuildActionEntry>
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</BuildActionEntries>
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</BuildAction>
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<TestAction
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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shouldUseLaunchSchemeArgsEnv = "YES"
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buildConfiguration = "Debug">
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<Testables>
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</Testables>
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</TestAction>
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<LaunchAction
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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launchStyle = "0"
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useCustomWorkingDirectory = "NO"
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buildConfiguration = "Debug"
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ignoresPersistentStateOnLaunch = "NO"
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debugDocumentVersioning = "YES"
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allowLocationSimulation = "YES">
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<AdditionalOptions>
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</AdditionalOptions>
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</LaunchAction>
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<ProfileAction
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shouldUseLaunchSchemeArgsEnv = "YES"
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savedToolIdentifier = ""
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useCustomWorkingDirectory = "NO"
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buildConfiguration = "Release"
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debugDocumentVersioning = "YES">
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</ProfileAction>
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<AnalyzeAction
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buildConfiguration = "Debug">
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</AnalyzeAction>
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<ArchiveAction
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buildConfiguration = "Release"
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revealArchiveInOrganizer = "YES">
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</ArchiveAction>
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</Scheme>
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