From 5a0c9632bb62afb8e275451d30aafbbaafd8c717 Mon Sep 17 00:00:00 2001 From: mtabachenko Date: Fri, 21 Dec 2012 19:08:23 +0000 Subject: [PATCH] OpenGL: - temporary fix crash on Windows; --- desmume/src/OGLRender.cpp | 15 +++------------ 1 file changed, 3 insertions(+), 12 deletions(-) diff --git a/desmume/src/OGLRender.cpp b/desmume/src/OGLRender.cpp index d1fd89285..f9e8bfbe3 100644 --- a/desmume/src/OGLRender.cpp +++ b/desmume/src/OGLRender.cpp @@ -753,18 +753,9 @@ static char OGLInit(void) if (CommonSettings.num_cores > 1) { #ifdef _WINDOWS - if (!isPBOSupported) - { - // Don't know why this doesn't work on Windows when the GPU - // lacks PBO support. Someone please research. - enableMultithreading = false; - } - else - { - enableMultithreading = true; - oglReadPixelsTask.start(false); - } -#else + // Multithreading don't work on Windows, more study will be necessary + enableMultithreading = false; +#else enableMultithreading = true; oglReadPixelsTask.start(false); #endif