From 54626689cf8beb34baacb9f39e299aeb12c94e49 Mon Sep 17 00:00:00 2001 From: rogerman Date: Fri, 2 Nov 2012 21:42:30 +0000 Subject: [PATCH] JIT: - Fix a low-level bug on 32-bit processors. This was most noticeable with 3D graphics corruption in games like Golden Sun: Dark Dawn. --- desmume/src/arm_jit.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/desmume/src/arm_jit.cpp b/desmume/src/arm_jit.cpp index f751e42b3..181d8c523 100644 --- a/desmume/src/arm_jit.cpp +++ b/desmume/src/arm_jit.cpp @@ -257,7 +257,7 @@ static GPVar total_cycles; #ifndef ASMJIT_X64 #define r64 r32 -#define movsxd mov +#define movsxd movsx #endif // sequencer.reschedule = true;