diff --git a/desmume/src/windows/main.cpp b/desmume/src/windows/main.cpp index f8caa4fc7..dd88485de 100644 --- a/desmume/src/windows/main.cpp +++ b/desmume/src/windows/main.cpp @@ -1697,7 +1697,7 @@ class WinDriver : public BaseDriver return inFrameBoundary; } - virtual eStepEmulationResult EMU_StepMainLoop(bool allowSleep, bool allowPause, int frameSkip, bool disableUser, bool disableCore) + virtual eStepMainLoopResult EMU_StepMainLoop(bool allowSleep, bool allowPause, int frameSkip, bool disableUser, bool disableCore) { // this bit is here to handle calls through LUACALL_BEFOREEMULATION and in case Lua errors out while we're processing input struct Scope{ bool m_on;