diff --git a/desmume/src/NDSSystem.h b/desmume/src/NDSSystem.h index 410c997de..7b281efd4 100644 --- a/desmume/src/NDSSystem.h +++ b/desmume/src/NDSSystem.h @@ -508,7 +508,7 @@ extern struct TCommonSettings { , spu_advanced(false) , StylusPressure(50) , ConsoleType(NDS_CONSOLE_TYPE_FAT) - , StylusJitter(true) + , StylusJitter(false) { strcpy(ARM9BIOS, "biosnds9.bin"); strcpy(ARM7BIOS, "biosnds7.bin"); diff --git a/desmume/src/windows/main.cpp b/desmume/src/windows/main.cpp index 32cd0724c..9ee5b1b15 100644 --- a/desmume/src/windows/main.cpp +++ b/desmume/src/windows/main.cpp @@ -2637,6 +2637,7 @@ int _main() CommonSettings.showGpu.sub = GetPrivateProfileInt("Display", "SubGpu", 1, IniName) != 0; CommonSettings.spu_advanced = GetPrivateProfileBool("Sound", "SpuAdvanced", false, IniName); CommonSettings.advanced_timing = GetPrivateProfileBool("Emulation", "AdvancedTiming", true, IniName); + CommonSettings.StylusJitter = GetPrivateProfileBool("Emulation", "StylusJitter", false, IniName); CommonSettings.GFX3D_Zelda_Shadow_Depth_Hack = GetPrivateProfileInt("3D", "ZeldaShadowDepthHack", 0, IniName);