From 3a1c9e2035c28ced266fa018e5a73c027d514e35 Mon Sep 17 00:00:00 2001 From: windwakr <284886+windwakr@users.noreply.github.com> Date: Tue, 10 Oct 2023 22:27:29 -0400 Subject: [PATCH] Slot2: Add Slide Controller --- desmume/src/Makefile.am | 1 + desmume/src/addons/slot2_slideController.cpp | 264 ++++++++++++++++++ desmume/src/frontend/interface/meson.build | 2 +- .../windows/DeSmuME_Interface.vcxproj | 1 + .../windows/DeSmuME_Interface.vcxproj.filters | 3 + desmume/src/frontend/posix/Makefile.am | 2 +- desmume/src/frontend/posix/meson.build | 2 +- desmume/src/frontend/windows/DeSmuME.vcxproj | 1 + .../frontend/windows/DeSmuME.vcxproj.filters | 3 + .../src/frontend/windows/gbaslot_config.cpp | 17 +- desmume/src/frontend/windows/inputdx.cpp | 2 + desmume/src/frontend/windows/inputdx.h | 5 + desmume/src/frontend/windows/main.cpp | 34 +++ desmume/src/slot2.cpp | 25 +- desmume/src/slot2.h | 26 +- 15 files changed, 356 insertions(+), 32 deletions(-) create mode 100644 desmume/src/addons/slot2_slideController.cpp diff --git a/desmume/src/Makefile.am b/desmume/src/Makefile.am index b17d4df7f..1db6c6fa0 100644 --- a/desmume/src/Makefile.am +++ b/desmume/src/Makefile.am @@ -96,6 +96,7 @@ libdesmume_a_SOURCES = \ addons/slot2_rumblepak.cpp \ addons/slot2_guitarGrip.cpp \ addons/slot2_hcv1000.cpp \ + addons/slot2_slideController.cpp \ addons/slot2_expMemory.cpp \ addons/slot2_piano.cpp \ addons/slot2_passme.cpp \ diff --git a/desmume/src/addons/slot2_slideController.cpp b/desmume/src/addons/slot2_slideController.cpp new file mode 100644 index 000000000..b75cae51c --- /dev/null +++ b/desmume/src/addons/slot2_slideController.cpp @@ -0,0 +1,264 @@ +/* + Copyright (C) 2023 DeSmuME team + + This file is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This file is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with the this software. If not, see . +*/ + +//Absolute barebones implementation of the Slide Controller add-on. Rumble is not implemented. +//The game does a bunch of mystery reads of various sizes which have not been investigated at all. + +#include "../slot2.h" +#include "../emufile.h" + +#define SC_BITIN(X, Y) \ +do { \ + X = (X << 1) | (Y & 1); \ + bitsWritten++; \ +} while (0) + +#define SC_BITOUT(X, Y) \ +do { \ + X = ((Y >> 7 - bitsRead) & 1); \ + bitsRead++; \ +} while(0) + +u8 motionStatus; +u8 xMotion; +u8 yMotion; + +class Slot2_SlideController : public ISlot2Interface +{ +private: + u8 prevClock; + u8 bitsWritten; + u8 bitsRead; + u8 inByte; + u16 regSel; + + u8 configBits; + u8 framePeriodLower; + u8 framePeriodUpper; +public: + + virtual Slot2Info const* info() + { + static Slot2InfoSimple info("Slide Controller", "Slide Controller add-on", 0x0A); + return &info; + } + + virtual void connect() + { + prevClock = 0; + bitsWritten = 0; + bitsRead = 0; + inByte = 0; + regSel = 0xFFFF; + + motionStatus = 0; + xMotion = 0; + yMotion = 0; + configBits = 0; + framePeriodLower = 0x20; + framePeriodUpper = 0xD1; + } + + virtual void writeWord(u8 PROCNUM, u32 addr, u16 val) + { + if (addr == 0x081E0000) + { + if ((prevClock == 0) && (val & 0x2) && (val & 0x8)) + { + SC_BITIN(inByte, val); + if (bitsWritten == 8) + { + bitsWritten = 0; + if (regSel == 0xFFFF) //First byte written + { + regSel = inByte; + } + else //Second byte written + { + //printf("WRITE TO REG: %02X = %02X\n", regSel & 0x7F , inByte); + switch (regSel & 0x7F) + { + case 0x0A: //Config bits + configBits = inByte; + break; + case 0x10: //Frame period (lower) + framePeriodLower = inByte; + break; + case 0x11: //Frame period(upper) + framePeriodUpper = inByte; + break; + } + regSel = 0xFFFF; + } + } + } + prevClock = (val & 0x2) >> 1; + } + + if (configBits & 0x80) //Reset + { + motionStatus = 0; + xMotion = 0; + yMotion = 0; + configBits = 0; + framePeriodLower = 0x20; + framePeriodUpper = 0xD1; + + prevClock = 0; + bitsWritten = 0; + bitsRead = 0; + inByte = 0; + regSel = 0xFFFF; + } + } + + virtual u8 readByte(u8 PROCNUM, u32 addr) + { + if (addr == 0x080000B2) + { + return 0x96; + } + return 0xFF; + } + + virtual u16 readWord(u8 PROCNUM, u32 addr) + { + u16 outWord = 0; + + if (addr < 0x08000100) + { + outWord = 0xFEF0; + } + + if (addr == 0x081E0000) + { + switch (regSel) + { + case 0x00: //Product ID + SC_BITOUT(outWord, 0x3); + break; + case 0x01: //Revision ID + SC_BITOUT(outWord, 0x20); //Is this correct? + break; + case 0x02: //Motion status + SC_BITOUT(outWord, motionStatus); + if (bitsRead == 8) motionStatus = 0; + break; + case 0x03: //X motion delta + SC_BITOUT(outWord, xMotion); + if (bitsRead == 8) xMotion = 0; + break; + case 0x04: //Y motion delta + SC_BITOUT(outWord, yMotion); + if (bitsRead == 8) yMotion = 0; + break; + case 0x05: //Surface quality + SC_BITOUT(outWord, 128); + break; + case 0x06: //Average pixel + SC_BITOUT(outWord, 32); + break; + case 0x07: //Maximum pixel + SC_BITOUT(outWord, 63); + break; + case 0x0A: //Configuration bits + SC_BITOUT(outWord, configBits); + break; + case 0x0C: //Data out (lower) + SC_BITOUT(outWord, 0); + break; + case 0x0D: //Data out (upper) + SC_BITOUT(outWord, 0); + break; + case 0x0E: //Shutter value (lower) + SC_BITOUT(outWord, 64); + break; + case 0x0F: //Shutter value (upper) + SC_BITOUT(outWord, 0); + break; + case 0x10: //Frame period (lower) + SC_BITOUT(outWord, framePeriodLower); + break; + case 0x11: //Frame period (upper) + SC_BITOUT(outWord, framePeriodUpper); + break; + } + + if (bitsRead == 8) + { + bitsRead = 0; + //printf("READ FROM REG: %02X\n", regSel); + regSel = 0xFFFF; + } + } + + return outWord; + } + + virtual void savestate(EMUFILE& os) + { + s32 version = 0; + os.write_32LE(version); + + os.write_u8(prevClock); + os.write_u8(bitsWritten); + os.write_u8(bitsRead); + os.write_u8(inByte); + os.write_16LE(regSel); + + os.write_u8(configBits); + os.write_u8(framePeriodLower); + os.write_u8(framePeriodUpper); + os.write_u8(motionStatus); + os.write_u8(xMotion); + os.write_u8(yMotion); + } + + virtual void loadstate(EMUFILE& is) + { + s32 version = is.read_s32LE(); + + if (version == 0) + { + is.read_u8(prevClock); + is.read_u8(bitsWritten); + is.read_u8(bitsRead); + is.read_u8(inByte); + is.read_16LE(regSel); + + is.read_u8(configBits); + is.read_u8(framePeriodLower); + is.read_u8(framePeriodUpper); + is.read_u8(motionStatus); + is.read_u8(xMotion); + is.read_u8(yMotion); + } + } +}; + +ISlot2Interface* construct_Slot2_SlideController() { return new Slot2_SlideController(); } + +void slideController_updateMotion(s8 x, s8 y) +{ + xMotion = (u8)x; + yMotion = (u8)y; + if (xMotion || yMotion) + motionStatus = 0x80; +} + +#undef SC_BITIN +#undef SC_BITOUT diff --git a/desmume/src/frontend/interface/meson.build b/desmume/src/frontend/interface/meson.build index 6a62fbb2e..70693ce42 100644 --- a/desmume/src/frontend/interface/meson.build +++ b/desmume/src/frontend/interface/meson.build @@ -109,7 +109,7 @@ libdesmume_src += [ '../../utils/tinyxml/tinyxmlerror.cpp', '../../utils/tinyxml/tinyxmlparser.cpp', '../../utils/colorspacehandler/colorspacehandler.cpp', - '../../addons/slot2_auto.cpp', '../../addons/slot2_mpcf.cpp', '../../addons/slot2_paddle.cpp', '../../addons/slot2_gbagame.cpp', '../../addons/slot2_none.cpp', '../../addons/slot2_rumblepak.cpp', '../../addons/slot2_guitarGrip.cpp', '../../addons/slot2_hcv1000.cpp', '../../addons/slot2_expMemory.cpp', '../../addons/slot2_piano.cpp', '../../addons/slot2_passme.cpp', '../../addons/slot1_none.cpp', '../../addons/slot1_r4.cpp', '../../addons/slot1_retail_nand.cpp', '../../addons/slot1_retail_auto.cpp', '../../addons/slot1_retail_mcrom.cpp', '../../addons/slot1_retail_mcrom_debug.cpp', '../../addons/slot1comp_mc.cpp', '../../addons/slot1comp_rom.cpp', '../../addons/slot1comp_protocol.cpp', + '../../addons/slot2_auto.cpp', '../../addons/slot2_mpcf.cpp', '../../addons/slot2_paddle.cpp', '../../addons/slot2_gbagame.cpp', '../../addons/slot2_none.cpp', '../../addons/slot2_rumblepak.cpp', '../../addons/slot2_guitarGrip.cpp', '../../addons/slot2_hcv1000.cpp', '../../addons/slot2_slideController.cpp', '../../addons/slot2_expMemory.cpp', '../../addons/slot2_piano.cpp', '../../addons/slot2_passme.cpp', '../../addons/slot1_none.cpp', '../../addons/slot1_r4.cpp', '../../addons/slot1_retail_nand.cpp', '../../addons/slot1_retail_auto.cpp', '../../addons/slot1_retail_mcrom.cpp', '../../addons/slot1_retail_mcrom_debug.cpp', '../../addons/slot1comp_mc.cpp', '../../addons/slot1comp_rom.cpp', '../../addons/slot1comp_protocol.cpp', '../../cheatSystem.cpp', '../../texcache.cpp', '../../rasterize.cpp', '../../metaspu/metaspu.cpp', diff --git a/desmume/src/frontend/interface/windows/DeSmuME_Interface.vcxproj b/desmume/src/frontend/interface/windows/DeSmuME_Interface.vcxproj index ab87e284e..33e7243a5 100644 --- a/desmume/src/frontend/interface/windows/DeSmuME_Interface.vcxproj +++ b/desmume/src/frontend/interface/windows/DeSmuME_Interface.vcxproj @@ -269,6 +269,7 @@ + diff --git a/desmume/src/frontend/interface/windows/DeSmuME_Interface.vcxproj.filters b/desmume/src/frontend/interface/windows/DeSmuME_Interface.vcxproj.filters index cb3248c43..64101c1a3 100755 --- a/desmume/src/frontend/interface/windows/DeSmuME_Interface.vcxproj.filters +++ b/desmume/src/frontend/interface/windows/DeSmuME_Interface.vcxproj.filters @@ -135,6 +135,9 @@ addons + + addons + addons diff --git a/desmume/src/frontend/posix/Makefile.am b/desmume/src/frontend/posix/Makefile.am index 4329a89e7..68a63e774 100644 --- a/desmume/src/frontend/posix/Makefile.am +++ b/desmume/src/frontend/posix/Makefile.am @@ -98,7 +98,7 @@ libdesmume_a_SOURCES = \ ../../utils/tinyxml/tinyxmlparser.cpp \ ../../utils/glcorearb.h \ ../../utils/colorspacehandler/colorspacehandler.cpp ../../utils/colorspacehandler/colorspacehandler.h \ - ../../addons/slot2_auto.cpp ../../addons/slot2_mpcf.cpp ../../addons/slot2_paddle.cpp ../../addons/slot2_gbagame.cpp ../../addons/slot2_none.cpp ../../addons/slot2_rumblepak.cpp ../../addons/slot2_guitarGrip.cpp ../../addons/slot2_hcv1000.cpp ../../addons/slot2_expMemory.cpp ../../addons/slot2_piano.cpp ../../addons/slot2_passme.cpp ../../addons/slot1_none.cpp ../../addons/slot1_r4.cpp ../../addons/slot1_retail_nand.cpp ../../addons/slot1_retail_auto.cpp ../../addons/slot1_retail_mcrom.cpp ../../addons/slot1_retail_mcrom_debug.cpp ../../addons/slot1comp_mc.cpp ../../addons/slot1comp_mc.h ../../addons/slot1comp_rom.h ../../addons/slot1comp_rom.cpp ../../addons/slot1comp_protocol.h ../../addons/slot1comp_protocol.cpp \ + ../../addons/slot2_auto.cpp ../../addons/slot2_mpcf.cpp ../../addons/slot2_paddle.cpp ../../addons/slot2_gbagame.cpp ../../addons/slot2_none.cpp ../../addons/slot2_rumblepak.cpp ../../addons/slot2_guitarGrip.cpp ../../addons/slot2_hcv1000.cpp ../../addons/slot2_slideController.cpp ../../addons/slot2_expMemory.cpp ../../addons/slot2_piano.cpp ../../addons/slot2_passme.cpp ../../addons/slot1_none.cpp ../../addons/slot1_r4.cpp ../../addons/slot1_retail_nand.cpp ../../addons/slot1_retail_auto.cpp ../../addons/slot1_retail_mcrom.cpp ../../addons/slot1_retail_mcrom_debug.cpp ../../addons/slot1comp_mc.cpp ../../addons/slot1comp_mc.h ../../addons/slot1comp_rom.h ../../addons/slot1comp_rom.cpp ../../addons/slot1comp_protocol.h ../../addons/slot1comp_protocol.cpp \ ../../cheatSystem.cpp ../../cheatSystem.h \ ../../texcache.cpp ../../texcache.h ../../rasterize.cpp ../../rasterize.h \ ../../metaspu/metaspu.cpp ../../metaspu/metaspu.h \ diff --git a/desmume/src/frontend/posix/meson.build b/desmume/src/frontend/posix/meson.build index 89e0e4bef..59e93afba 100644 --- a/desmume/src/frontend/posix/meson.build +++ b/desmume/src/frontend/posix/meson.build @@ -104,7 +104,7 @@ libdesmume_src = [ '../../utils/tinyxml/tinyxmlerror.cpp', '../../utils/tinyxml/tinyxmlparser.cpp', '../../utils/colorspacehandler/colorspacehandler.cpp', - '../../addons/slot2_auto.cpp', '../../addons/slot2_mpcf.cpp', '../../addons/slot2_paddle.cpp', '../../addons/slot2_gbagame.cpp', '../../addons/slot2_none.cpp', '../../addons/slot2_rumblepak.cpp', '../../addons/slot2_guitarGrip.cpp', '../../addons/slot2_hcv1000.cpp', '../../addons/slot2_expMemory.cpp', '../../addons/slot2_piano.cpp', '../../addons/slot2_passme.cpp', '../../addons/slot1_none.cpp', '../../addons/slot1_r4.cpp', '../../addons/slot1_retail_nand.cpp', '../../addons/slot1_retail_auto.cpp', '../../addons/slot1_retail_mcrom.cpp', '../../addons/slot1_retail_mcrom_debug.cpp', '../../addons/slot1comp_mc.cpp', '../../addons/slot1comp_rom.cpp', '../../addons/slot1comp_protocol.cpp', + '../../addons/slot2_auto.cpp', '../../addons/slot2_mpcf.cpp', '../../addons/slot2_paddle.cpp', '../../addons/slot2_gbagame.cpp', '../../addons/slot2_none.cpp', '../../addons/slot2_rumblepak.cpp', '../../addons/slot2_guitarGrip.cpp', '../../addons/slot2_hcv1000.cpp', '../../addons/slot2_slideController.cpp', '../../addons/slot2_expMemory.cpp', '../../addons/slot2_piano.cpp', '../../addons/slot2_passme.cpp', '../../addons/slot1_none.cpp', '../../addons/slot1_r4.cpp', '../../addons/slot1_retail_nand.cpp', '../../addons/slot1_retail_auto.cpp', '../../addons/slot1_retail_mcrom.cpp', '../../addons/slot1_retail_mcrom_debug.cpp', '../../addons/slot1comp_mc.cpp', '../../addons/slot1comp_rom.cpp', '../../addons/slot1comp_protocol.cpp', '../../cheatSystem.cpp', '../../texcache.cpp', '../../rasterize.cpp', '../../metaspu/metaspu.cpp', diff --git a/desmume/src/frontend/windows/DeSmuME.vcxproj b/desmume/src/frontend/windows/DeSmuME.vcxproj index bd4484362..5bd3c3ac1 100644 --- a/desmume/src/frontend/windows/DeSmuME.vcxproj +++ b/desmume/src/frontend/windows/DeSmuME.vcxproj @@ -73,6 +73,7 @@ + diff --git a/desmume/src/frontend/windows/DeSmuME.vcxproj.filters b/desmume/src/frontend/windows/DeSmuME.vcxproj.filters index 3e18bf156..35e1d4720 100644 --- a/desmume/src/frontend/windows/DeSmuME.vcxproj.filters +++ b/desmume/src/frontend/windows/DeSmuME.vcxproj.filters @@ -933,6 +933,9 @@ addons + + addons + diff --git a/desmume/src/frontend/windows/gbaslot_config.cpp b/desmume/src/frontend/windows/gbaslot_config.cpp index 9109eba18..5df2b0cc4 100644 --- a/desmume/src/frontend/windows/gbaslot_config.cpp +++ b/desmume/src/frontend/windows/gbaslot_config.cpp @@ -526,11 +526,12 @@ u32 GBAslot_IDDs[NDS_SLOT2_COUNT] = { IDD_GBASLOT_RUMBLEPAK, IDD_GBASLOT_GBAGAME, IDD_GBASLOT_GUITARGRIP, - IDD_GBASLOT_NONE, //expmem + IDD_GBASLOT_NONE, //expmem IDD_GBASLOT_PIANO, - IDD_GBASLOT_PADDLE, //paddle - IDD_GBASLOT_NONE, //PassME - IDD_GBASLOT_HCV1000, //HCV-1000 + IDD_GBASLOT_PADDLE, //paddle + IDD_GBASLOT_NONE, //PassME + IDD_GBASLOT_HCV1000, //HCV-1000 + IDD_GBASLOT_NONE, //Slide Controller }; DLGPROC GBAslot_Procs[NDS_SLOT2_COUNT] = { @@ -540,11 +541,12 @@ DLGPROC GBAslot_Procs[NDS_SLOT2_COUNT] = { GbaSlotRumblePak, GbaSlotGBAgame, GbaSlotGuitarGrip, - GbaSlotNone, //expmem + GbaSlotNone, //expmem GbaSlotPiano, GbaSlotPaddle, - GbaSlotNone, // PassME + GbaSlotNone, // PassME GbaSlotHCV1000, //HCV-1000 + GbaSlotNone, //Slide Controller }; @@ -696,6 +698,8 @@ void GBAslotDialog(HWND hwnd) WritePrivateProfileString("Slot2.HCV1000", "barcode", tmp_hcv1000_barcode, IniName); WritePrivateProfileInt("Slot2.HCV1000", "scankey", HCV1000.SCANKEY, IniName); break; + case NDS_SLOT2_SLIDECONTROLLER: + break; default: return; } @@ -708,6 +712,7 @@ void GBAslotDialog(HWND hwnd) Piano.Enabled = (slot2_GetCurrentType() == NDS_SLOT2_EASYPIANO)?true:false; Paddle.Enabled = (slot2_GetCurrentType() == NDS_SLOT2_PADDLE)?true:false; HCV1000.Enabled = (slot2_GetCurrentType() == NDS_SLOT2_HCV1000)?true:false; + SlideController.Enabled = (slot2_GetCurrentType() == NDS_SLOT2_SLIDECONTROLLER)?true:false; } } diff --git a/desmume/src/frontend/windows/inputdx.cpp b/desmume/src/frontend/windows/inputdx.cpp index c6a6b40a9..ecdbbcc48 100644 --- a/desmume/src/frontend/windows/inputdx.cpp +++ b/desmume/src/frontend/windows/inputdx.cpp @@ -261,6 +261,8 @@ SPaddle DefaultPaddle = { false, 'K', 'L' }; SHCV1000 HCV1000; SHCV1000 DefaultHCV1000 = { false, 'L'}; +SSLIDECONTROLLER SlideController; + bool killStylusTopScreen = false; bool killStylusOffScreen = false; bool allowUpAndDown = false; diff --git a/desmume/src/frontend/windows/inputdx.h b/desmume/src/frontend/windows/inputdx.h index 5b23b2c3f..50611250d 100644 --- a/desmume/src/frontend/windows/inputdx.h +++ b/desmume/src/frontend/windows/inputdx.h @@ -158,10 +158,15 @@ struct SHCV1000 { WORD SCANKEY; }; +struct SSLIDECONTROLLER { + BOOL Enabled; +}; + extern SGuitar Guitar; extern SPiano Piano; extern SPaddle Paddle; extern SHCV1000 HCV1000; +extern SSLIDECONTROLLER SlideController; #endif diff --git a/desmume/src/frontend/windows/main.cpp b/desmume/src/frontend/windows/main.cpp index 5588ace62..be90abb41 100644 --- a/desmume/src/frontend/windows/main.cpp +++ b/desmume/src/frontend/windows/main.cpp @@ -1581,6 +1581,7 @@ static BOOL LoadROM(const char * filename, const char * physicalName, const char Piano.Enabled = (selectedSlot2Type == NDS_SLOT2_EASYPIANO)?true:false; Paddle.Enabled = (selectedSlot2Type == NDS_SLOT2_PADDLE)?true:false; HCV1000.Enabled = (selectedSlot2Type == NDS_SLOT2_HCV1000)?true:false; + SlideController.Enabled = (selectedSlot2Type == NDS_SLOT2_SLIDECONTROLLER)?true:false; LoadSaveStateInfo(); lagframecounter=0; @@ -2132,6 +2133,13 @@ int _main() exit(-1); } + RAWINPUTDEVICE rid = {}; + rid.usUsagePage = 0x01; + rid.usUsage = 0x02; + rid.dwFlags = 0; + rid.hwndTarget = MainWindow->getHWnd(); + RegisterRawInputDevices(&rid, 1, sizeof(rid)); + //disable wacky stylus stuff //TODO - we are obliged to call GlobalDeleteAtom GlobalAddAtom(MICROSOFT_TABLETPENSERVICE_PROPERTY); @@ -2264,6 +2272,8 @@ int _main() break; case NDS_SLOT2_HCV1000: break; + case NDS_SLOT2_SLIDECONTROLLER: + break; default: slot2_device_type = NDS_SLOT2_NONE; break; @@ -2275,6 +2285,7 @@ int _main() Piano.Enabled = (slot2_device_type == NDS_SLOT2_EASYPIANO)?true:false; Paddle.Enabled = (slot2_device_type == NDS_SLOT2_PADDLE)?true:false; HCV1000.Enabled = (slot2_device_type == NDS_SLOT2_HCV1000)?true:false; + SlideController.Enabled = (slot2_device_type == NDS_SLOT2_SLIDECONTROLLER)?true:false; CommonSettings.WifiBridgeDeviceID = GetPrivateProfileInt("Wifi", "BridgeAdapter", 0, IniName); @@ -4514,6 +4525,29 @@ DOKEYDOWN: } #endif + case WM_INPUT: + { + if (SlideController.Enabled) + { + UINT dataSize; + GetRawInputData((HRAWINPUT)lParam, RID_INPUT, NULL, &dataSize, sizeof(RAWINPUTHEADER)); + LPBYTE rawdata = new BYTE[dataSize]; + if (GetRawInputData((HRAWINPUT)lParam, RID_INPUT, rawdata, &dataSize, sizeof(RAWINPUTHEADER)) == dataSize) + { + RAWINPUT* raw = (RAWINPUT*)rawdata; + if (raw->header.dwType == RIM_TYPEMOUSE) + { + LONG xMotion = raw->data.mouse.lLastX; + LONG yMotion = raw->data.mouse.lLastY; + xMotion = max((LONG)-127, min(xMotion, (LONG)127)); + yMotion = max((LONG)-127, min(yMotion, (LONG)127)); + slideController_updateMotion(xMotion, -yMotion); + } + } + } + } + return 0; + case WM_COMMAND: if(HIWORD(wParam) == 0 || HIWORD(wParam) == 1) { diff --git a/desmume/src/slot2.cpp b/desmume/src/slot2.cpp index a947fe7b6..dd361aa08 100644 --- a/desmume/src/slot2.cpp +++ b/desmume/src/slot2.cpp @@ -59,18 +59,20 @@ void slot2_Init() extern TISlot2InterfaceConstructor construct_Slot2_Paddle; extern TISlot2InterfaceConstructor construct_Slot2_PassME; extern TISlot2InterfaceConstructor construct_Slot2_HCV1000; + extern TISlot2InterfaceConstructor construct_Slot2_SlideController; - slot2_List[NDS_SLOT2_NONE] = construct_Slot2_None(); - slot2_List[NDS_SLOT2_AUTO] = construct_Slot2_Auto(); - slot2_List[NDS_SLOT2_CFLASH] = construct_Slot2_CFlash(); - slot2_List[NDS_SLOT2_RUMBLEPAK] = construct_Slot2_RumblePak(); - slot2_List[NDS_SLOT2_GBACART] = construct_Slot2_GbaCart(); - slot2_List[NDS_SLOT2_GUITARGRIP] = construct_Slot2_GuitarGrip(); - slot2_List[NDS_SLOT2_EXPMEMORY] = construct_Slot2_ExpansionPak(); - slot2_List[NDS_SLOT2_EASYPIANO] = construct_Slot2_EasyPiano(); - slot2_List[NDS_SLOT2_PADDLE] = construct_Slot2_Paddle(); - slot2_List[NDS_SLOT2_PASSME] = construct_Slot2_PassME(); - slot2_List[NDS_SLOT2_HCV1000] = construct_Slot2_HCV1000(); + slot2_List[NDS_SLOT2_NONE] = construct_Slot2_None(); + slot2_List[NDS_SLOT2_AUTO] = construct_Slot2_Auto(); + slot2_List[NDS_SLOT2_CFLASH] = construct_Slot2_CFlash(); + slot2_List[NDS_SLOT2_RUMBLEPAK] = construct_Slot2_RumblePak(); + slot2_List[NDS_SLOT2_GBACART] = construct_Slot2_GbaCart(); + slot2_List[NDS_SLOT2_GUITARGRIP] = construct_Slot2_GuitarGrip(); + slot2_List[NDS_SLOT2_EXPMEMORY] = construct_Slot2_ExpansionPak(); + slot2_List[NDS_SLOT2_EASYPIANO] = construct_Slot2_EasyPiano(); + slot2_List[NDS_SLOT2_PADDLE] = construct_Slot2_Paddle(); + slot2_List[NDS_SLOT2_PASSME] = construct_Slot2_PassME(); + slot2_List[NDS_SLOT2_HCV1000] = construct_Slot2_HCV1000(); + slot2_List[NDS_SLOT2_SLIDECONTROLLER] = construct_Slot2_SlideController(); } @@ -257,6 +259,7 @@ NDS_SLOT2_TYPE slot2_DetermineTypeByGameCode(const char *theGameCode) {"C4A", NDS_SLOT2_HCV1000}, // Card de Asobu! Hajimete no DS {"A6I", NDS_SLOT2_HCV1000}, // Kouchuu Ouja: Mushi King Super Collection {"ALB", NDS_SLOT2_HCV1000}, // Oshare Majo Berry and Love + {"AGU", NDS_SLOT2_SLIDECONTROLLER}, // Slide Adventure MAGKID }; for(size_t i = 0; i < ARRAY_SIZE(gameCodeDeviceTypes); i++) diff --git a/desmume/src/slot2.h b/desmume/src/slot2.h index 66f84f708..634c4048a 100644 --- a/desmume/src/slot2.h +++ b/desmume/src/slot2.h @@ -87,18 +87,19 @@ typedef ISlot2Interface* TISlot2InterfaceConstructor(); enum NDS_SLOT2_TYPE { - NDS_SLOT2_NONE, // 0xFF - NDS_SLOT2_AUTO, // 0xFE - Auto-select - NDS_SLOT2_CFLASH, // 0x01 - Compact flash - NDS_SLOT2_RUMBLEPAK, // 0x02 - RumblePak - NDS_SLOT2_GBACART, // 0x03 - GBA cartrindge in slot - NDS_SLOT2_GUITARGRIP, // 0x04 - Guitar Grip - NDS_SLOT2_EXPMEMORY, // 0x05 - Memory Expansion Pak - NDS_SLOT2_EASYPIANO, // 0x06 - Easy Piano - NDS_SLOT2_PADDLE, // 0x07 - Arkanoids DS paddle - NDS_SLOT2_PASSME, // 0x08 - PassME/Homebrew - NDS_SLOT2_HCV1000, // 0x09 - HCV-1000 Sega Card Reader - NDS_SLOT2_COUNT // use for counter addons - MUST TO BE LAST!!! + NDS_SLOT2_NONE, // 0xFF + NDS_SLOT2_AUTO, // 0xFE - Auto-select + NDS_SLOT2_CFLASH, // 0x01 - Compact flash + NDS_SLOT2_RUMBLEPAK, // 0x02 - RumblePak + NDS_SLOT2_GBACART, // 0x03 - GBA cartrindge in slot + NDS_SLOT2_GUITARGRIP, // 0x04 - Guitar Grip + NDS_SLOT2_EXPMEMORY, // 0x05 - Memory Expansion Pak + NDS_SLOT2_EASYPIANO, // 0x06 - Easy Piano + NDS_SLOT2_PADDLE, // 0x07 - Arkanoids DS paddle + NDS_SLOT2_PASSME, // 0x08 - PassME/Homebrew + NDS_SLOT2_HCV1000, // 0x09 - HCV-1000 Sega Card Reader + NDS_SLOT2_SLIDECONTROLLER, // 0x0A - Slide Controller + NDS_SLOT2_COUNT // use for counter addons - MUST TO BE LAST!!! }; extern ISlot2Interface* slot2_device; //the current slot2 device instance @@ -160,4 +161,5 @@ extern void guitarGrip_setKey(bool green, bool red, bool yellow, bool blue); // extern void piano_setKey(bool c, bool cs, bool d, bool ds, bool e, bool f, bool fs, bool g, bool gs, bool a, bool as, bool b, bool hic); //piano keys extern void HCV1000_setReady(); extern void HCV1000_setBarcode(std::string barcode); +extern void slideController_updateMotion(s8 x, s8 y); #endif //__SLOT_H__