From 319adfc4e09c6a1cb9c58e95cf01ec91d507e44d Mon Sep 17 00:00:00 2001 From: gecko_reverse Date: Fri, 19 Sep 2008 02:48:24 +0000 Subject: [PATCH] fixed incorrect if-else logic for reseting menu checks when loading a rom --- desmume/src/cocoa/main_window.m | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/desmume/src/cocoa/main_window.m b/desmume/src/cocoa/main_window.m index c52c0bf18..31c7de204 100644 --- a/desmume/src/cocoa/main_window.m +++ b/desmume/src/cocoa/main_window.m @@ -234,10 +234,11 @@ NSMenuItem *screenshot_to_file_item = nil; { int i; for(i = 0; i < MAX_SLOTS; i++) - if([self saveStateExists:i] == YES) - if([saveSlot_item[i] target] == self)[saveSlot_item[i] setState:NSOnState]; - else - if([saveSlot_item[i] target] == self)[saveSlot_item[i] setState:NSOffState]; + if([saveSlot_item[i] target] == self) + if([self saveStateExists:i] == YES) + [saveSlot_item[i] setState:NSOnState]; + else + [saveSlot_item[i] setState:NSOffState]; } else {