diff --git a/desmume/src/cli/doc/desmume-cli.1 b/desmume/src/cli/doc/desmume-cli.1 index 29d2e406d..44a7f686b 100644 --- a/desmume/src/cli/doc/desmume-cli.1 +++ b/desmume/src/cli/doc/desmume-cli.1 @@ -44,12 +44,12 @@ Disables the sound emulation Disables the 60 fps limiter .TP .B \-\-3d-engine=ENGINE -Enables software 3d rasterizer, available ENGINES: +Select available 3d emulation: .RS -0 = 3d disabled - default +0 = 3d disabled .RE .RS -1 = internal desmume software rasterizer +1 = internal desmume software rasterizer (default) .RE .TP .B \-\-opengl-2d @@ -64,6 +64,30 @@ Enable the ARM9 GDB stub on the given port .B \-\-arm7gdb=PORT_NUM Enable the ARM7 GDB stub on the given port .TP +.B \-\-save-type=TYPE +Select savetype from the following: +.RS +0 = Autodetect +.RE +.RS +1 = EEPROM 4kbit +.RE +.RS +2 = EEPROM 64kbit +.RE +.RS +3 = EEPROM 512kbit +.RE +.RS +4 = FRAM 256kbit +.RE +.RS +5 = FLASH 2mbit +.RE +.RS +6 = FLASH 4mbit +.RE +.TP .B \-\-fwlang=LANG Set the language in the firmware, LANG as follows: .RS @@ -95,9 +119,43 @@ Show summary of options. Show version of program. .PP Some options may be unavailable, depending on compile-time configuration, for instance gdb stubs and opengl. -.SH SEE ALSO -.BR undocumented (7) -.br +.SH INPUT +Mouse cursor acts as stylus, mouse click replaces stylus touch. +.PP +Keyboard is configured as follows: +.RS +F1-F10 load savegame from slot 1-10 +.RE +.RS +Shift+F1-F10 save game to slot 1-10 +.RE +.RS +Non-keypad arrows act as d-pad +.RE +.RS +z = A +.RE +.RS +x = B +.RE +.RS +a = Y +.RE +.RS +s = X +.RE +.RS +q = L +.RE +.RS +w = R +.RE +.RS +Enter = START +.RE +.RS +Left Shift = SELECT +.RE .SH AUTHOR desmume was written by DeSmuME team (http://sourceforge.net/projects/desmume). diff --git a/desmume/src/gtk-glade/doc/desmume-glade.1 b/desmume/src/gtk-glade/doc/desmume-glade.1 index 429d9e6a4..b20f7b175 100644 --- a/desmume/src/gtk-glade/doc/desmume-glade.1 +++ b/desmume/src/gtk-glade/doc/desmume-glade.1 @@ -33,13 +33,24 @@ program These programs follow the usual GNU command line syntax, with long options starting with two dashes (`-'). A summary of options is included below. -For a complete description, see the Info files. +.TP +.B \-\-load-slot=NUM +Loads savegame from slot NUM .TP .B \-\-soft-convert Use software colour conversion during OpenGL screen rendering. May produce better or worse frame rates depending on hardware. .TP -.B \-\-disable-3d -Disables the 3D emulation +.B \-\-3d-engine=ENGINE +Select available 3d emulation: +.RS +0 = 3d disabled +.RE +.RS +1 = internal desmume software rasterizer (default) +.RE +.RS +2 = osmesa or gtkglext opengl (if available, depending on compilation options, see desmume --help) +.RE .TP .B \-\-disable-limiter Disables the 60 fps limiter @@ -55,9 +66,45 @@ Show summary of options. .TP .B \-v, \-\-version Show version of program. -.SH SEE ALSO -.BR undocumented (7) -.br +.SH INPUT +Mouse cursor acts as stylus, mouse click replaces stylus touch. +.PP +Keyboard can be configured and by default works as follows: +.RS +F1-F10 load savegame from slot 1-10 +.RE +.RS +Shift+F1-F10 save game to slot 1-10 +.RE +.RS +Non-keypad arrows act as d-pad +.RE +.RS +z = A +.RE +.RS +x = B +.RE +.RS +a = Y +.RE +.RS +s = X +.RE +.RS +q = L +.RE +.RS +w = R +.RE +.RS +Enter = START +.RE +.RS +Left Shift = SELECT +.RE +.PP +Desmume accepts joystick events, which can be configured by user. .SH AUTHOR desmume was written by DeSmuME team (http://sourceforge.net/projects/desmume). diff --git a/desmume/src/gtk/doc/desmume.1 b/desmume/src/gtk/doc/desmume.1 index b3e653fee..5c26f0d36 100644 --- a/desmume/src/gtk/doc/desmume.1 +++ b/desmume/src/gtk/doc/desmume.1 @@ -33,7 +33,9 @@ program These programs follow the usual GNU command line syntax, with long options starting with two dashes (`-'). A summary of options is included below. -For a complete description, see the Info files. +.TP +.B \-\-load-slot=NUM +Loads savegame from slot NUM .TP .B \-\-opengl-2d Enables using OpenGL for screen rendering @@ -41,8 +43,17 @@ Enables using OpenGL for screen rendering .B \-\-soft-convert Use software colour conversion during OpenGL screen rendering. May produce better or worse frame rates depending on hardware. .TP -.B \-\-disable-3d -Disables the 3D emulation +.B \-\-3d-engine=ENGINE +Select available 3d emulation: +.RS +0 = 3d disabled +.RE +.RS +1 = internal desmume software rasterizer (default) +.RE +.RS +2 = osmesa or gtkglext opengl (if available, depending on compilation options, see desmume --help) +.RE .TP .B \-\-disable-sound Disables the sound emulation @@ -64,9 +75,45 @@ Show summary of options. .TP .B \-v, \-\-version Show version of program. -.SH SEE ALSO -.BR undocumented (7) -.br +.SH INPUT +Mouse cursor acts as stylus, mouse click replaces stylus touch. +.PP +Keyboard can be configured and by default works as follows: +.RS +F1-F10 load savegame from slot 1-10 +.RE +.RS +Shift+F1-F10 save game to slot 1-10 +.RE +.RS +Non-keypad arrows act as d-pad +.RE +.RS +z = A +.RE +.RS +x = B +.RE +.RS +a = Y +.RE +.RS +s = X +.RE +.RS +q = L +.RE +.RS +w = R +.RE +.RS +Enter = START +.RE +.RS +Left Shift = SELECT +.RE +.PP +Desmume accepts joystick events, which can be configured by user. .SH AUTHOR desmume was written by DeSmuME team (http://sourceforge.net/projects/desmume).