From 13101b934cb1a9be35a73c9b8c20c69eee098bc5 Mon Sep 17 00:00:00 2001 From: mtabachenko Date: Sun, 30 Nov 2008 15:42:15 +0000 Subject: [PATCH] oops, sorry (forgot remove one extern) --- desmume/ChangeLog | 2 +- desmume/src/GPU.cpp | 2 -- 2 files changed, 1 insertion(+), 3 deletions(-) diff --git a/desmume/ChangeLog b/desmume/ChangeLog index 10b8eebbf..523cc81b8 100644 --- a/desmume/ChangeLog +++ b/desmume/ChangeLog @@ -20,7 +20,7 @@ - Change SPU to run two spus in parallel. SPU_core is the official one. SPU_user produces output. This lets us do inaccurate things with SPU_user which might sound better while being more accurate with SPU_core. [zeromus] - Add RTC implementations (not fully) [CrazyMax] - - Rewrite VRAM mapping control and render [CrazyMax] + - Rewrite VRAM mapping control and render (old save states broken) [CrazyMax] Mac OS X port: - Fixed: Filenames and paths with unicode characters now work. [Jeff] - Fixed: Load state from file button works again. [Jeff] diff --git a/desmume/src/GPU.cpp b/desmume/src/GPU.cpp index affd45b0b..c1e023b0e 100644 --- a/desmume/src/GPU.cpp +++ b/desmume/src/GPU.cpp @@ -2055,8 +2055,6 @@ static void calc_bright_colors() { #undef FORMULA_LESS } #endif -extern u16 NDS_3D_GetPixel(int line, int offset); - static INLINE void GPU_ligne_layer(NDS_Screen * screen, u16 l) { GPU * gpu = screen->gpu;