some more cleaning using macros

This commit is contained in:
damdoum 2007-01-07 19:58:11 +00:00
parent d1a207c73f
commit 103fe72454
1 changed files with 333 additions and 394 deletions

View File

@ -971,414 +971,353 @@ void extRotBG(GPU * gpu, u8 num, u8 * DST)
void sprite1D(GPU * gpu, u16 l, u8 * dst, u8 * prioTab)
{
if (!gpu->sprEnable) return ;
OAM * aux = gpu->oam + (nbShow-1);// + 127;
OAM * aux = gpu->oam + (nbShow-1);// + 127;
u8 block = gpu->sprBlock;
u16 i;
for(i = 0; i<nbShow; ++i, --aux)
{
s32 sprX = aux->attr1 & 0x1FF;
s32 sprY;
s32 x = 0;
u32 lg;
size sprSize;
s32 y;
u8 prio;
u8 * src;
u8 * pal;
u16 j;
sprX = ((s32)(sprX<<23))>>23;
sprY = aux->attr0 & 0xFF;
sprSize = sprSizeTab[(aux->attr1>>14)][(aux->attr0>>14)];
lg = sprSize.x;
u8 block = gpu->sprBlock;
u16 i;
if(sprY>192)
sprY = (s32)((s8)(aux->attr0 & 0xFF));
if( ((aux->attr0&(1<<9))&&(!(aux->attr0&(1<<8)))) ||
(l<sprY)||(l>=sprY+sprSize.y) ||
(sprX==256) )
continue;
if(sprX<0)
{
if(sprX+sprSize.x<=0) continue;
lg += sprX;
x = -sprX;
sprX = 0;
} else if(sprX+sprSize.x>256)
lg = 255 - sprX;
y = l - sprY;
prio = (aux->attr2>>10)&3;
if(aux->attr1&(1<<13))
y = sprSize.y - y -1;
#define RENDERS(a) \
if((a)&&(prioTab[sprX]>=prio)) \
{ \
renderline_setFinalColor(gpu, sprX << 1,4,dst, c); \
prioTab[sprX] = prio; \
}
if((aux->attr0&(3<<10))==(3<<10))
{
u16 i;
src = (gpu->sprMem) +(aux->attr2&0x3FF)*16 + (y<<gpu->sprBMPBlock);
if(aux->attr1&(1<<12))
{
x = sprSize.x -x - 1;
for(i = 0; i < lg; ++i, --x, ++sprX)
{
u8 c = src[x];
// What's the point in shifting down by 15 when c is 8-bits?
RENDERS(c>>15)
}
continue;
}
for(i = 0; i < lg; ++i, ++x, ++sprX)
{
u16 c = T1ReadWord(src, x << 1);
RENDERS(c>>15)
}
continue;
}
#undef RENDERS
for(i = 0; i<nbShow; ++i, --aux)
{
s32 sprX = aux->attr1 & 0x1FF;
s32 sprY;
s32 x = 0;
u32 lg;
size sprSize;
s32 y;
u8 prio;
u8 * src;
u8 * pal;
u16 j;
#define RENDERS(c) \
if((c)&&(prioTab[sprX]>=prio)) \
{ \
renderline_setFinalColor(gpu, sprX << 1,4,dst, T1ReadWord(pal, (c) << 1)); \
prioTab[sprX] = prio; \
}
sprX = ((s32)(sprX<<23))>>23;
sprY = aux->attr0 & 0xFF;
if(aux->attr0&(1<<13))
{
u16 i;
src = gpu->sprMem + ((aux->attr2&0x3FF)<<block) + ((y>>3)*sprSize.x*8) + ((y&0x7)*8);
if(gpu->prop&(1<<31))
pal = ARM9Mem.ObjExtPal[gpu->core][0]+((aux->attr2>>12)*0x200);
else
pal = ARM9Mem.ARM9_VMEM + 0x200 + gpu->core *0x400;
if(aux->attr1&(1<<12))
{
x = sprSize.x -x - 1;
for(i = 0; i < lg; ++i, --x, ++sprX)
{
u8 c = src[(x&0x7) + ((x&0xFFF8)<<3)];
RENDERS(c)
}
continue;
}
for(i = 0; i < lg; ++i, ++x, ++sprX)
{
u8 c = src[(x&0x7) + ((x&0xFFF8)<<3)];
RENDERS(c)
}
continue;
}
src = gpu->sprMem + ((aux->attr2&0x3FF)<<block) + ((y>>3)*sprSize.x*4) + ((y&0x7)*4);
pal = ARM9Mem.ARM9_VMEM + 0x200 + gpu->core * 0x400;
sprSize = sprSizeTab[(aux->attr1>>14)][(aux->attr0>>14)];
#undef RENDERS
lg = sprSize.x;
#define RENDERS(c,d) \
if((c)&&(prioTab[sprX]>=prio)) \
{ \
renderline_setFinalColor(gpu, (sprX d) << 1,4,dst, T1ReadWord(pal, ((c)+((aux->attr2>>12)*0x10)) << 1)); \
prioTab[sprX d] = prio; \
}
if(x&1)
{
if(aux->attr1&(1<<12))
{
s32 x1 = ((sprSize.x-x)>>1);
u8 c = src[(x1&0x3) + ((x1&0xFFFC)<<3)];
RENDERS((c&0xF),)
x1 = ((sprSize.x-x-lg)>>1);
c = src[(x1&0x3) + ((x1&0xFFFC)<<3)];
RENDERS((c&0xF),+lg-1)
} else {
s32 x1 = (x>>1);
u8 c = src[(x1&0x3) + ((x1&0xFFFC)<<3)];
RENDERS((c>>4),)
x1 = ((x+lg-1)>>1);
c = src[(x1&0x3) + ((x1&0xFFFC)<<3)];
RENDERS((c>>4),+lg-1)
}
++sprX;
++x;
}
lg >>= 1;
x >>= 1;
if(aux->attr1&(1<<12))
{
u16 i;
x = (sprSize.x>>1) - x -1;
for(i = 0; i < lg; ++i, --x)
{
u8 c = src[(x&0x3) + ((x&0xFFFC)<<3)];
RENDERS((c>>4),)
++sprX;
RENDERS((c&0xF),)
++sprX;
}
continue;
}
if(sprY>192)
sprY = (s32)((s8)(aux->attr0 & 0xFF));
if( ((aux->attr0&(1<<9))&&(!(aux->attr0&(1<<8)))) ||
(l<sprY)||(l>=sprY+sprSize.y) ||
(sprX==256) )
continue;
if(sprX<0)
{
if(sprX+sprSize.x<=0) continue;
lg += sprX;
x = -sprX;
sprX = 0;
}
else
if(sprX+sprSize.x>256)
lg = 255 - sprX;
y = l - sprY;
prio = (aux->attr2>>10)&3;
if(aux->attr1&(1<<13)) y = sprSize.y - y -1;
if((aux->attr0&(3<<10))==(3<<10))
{
u16 i;
src = (gpu->sprMem) +(aux->attr2&0x3FF)*16 + (y<<gpu->sprBMPBlock);
if(aux->attr1&(1<<12))
{
x = sprSize.x -x - 1;
for(i = 0; i < lg; ++i, --x, ++sprX)
{
u8 c = src[x];
if((c>>15) && (prioTab[sprX]>=prio)) // What's the point in shifting down by 15 when c is 8-bits?
{
renderline_setFinalColor(gpu, sprX << 1,4,dst, c);
prioTab[sprX] = prio;
}
}
continue;
}
for(i = 0; i < lg; ++i, ++x, ++sprX)
{
u16 c = T1ReadWord(src, x << 1);
if((c>>15) && (prioTab[sprX]>=prio))
{
renderline_setFinalColor(gpu, sprX << 1,4,dst, c);
prioTab[sprX] = prio;
}
}
continue;
}
if(aux->attr0&(1<<13))
{
u16 i;
src = gpu->sprMem + ((aux->attr2&0x3FF)<<block) + ((y>>3)*sprSize.x*8) + ((y&0x7)*8);
if(gpu->prop&(1<<31))
pal = ARM9Mem.ObjExtPal[gpu->core][0]+((aux->attr2>>12)*0x200);
else
pal = ARM9Mem.ARM9_VMEM + 0x200 + gpu->core *0x400;
if(aux->attr1&(1<<12))
{
x = sprSize.x -x - 1;
for(i = 0; i < lg; ++i, --x, ++sprX)
{
u8 c = src[(x&0x7) + ((x&0xFFF8)<<3)];
if((c) && (prioTab[sprX]>=prio))
{
renderline_setFinalColor(gpu, sprX << 1,4,dst, T1ReadWord(pal, c << 1));
prioTab[sprX] = prio;
}
}
continue;
}
for(i = 0; i < lg; ++i, ++x, ++sprX)
{
u8 c = src[(x&0x7) + ((x&0xFFF8)<<3)];
if((c) && (prioTab[sprX]>=prio))
{
renderline_setFinalColor(gpu, sprX << 1,4,dst, T1ReadWord(pal, c << 1));
prioTab[sprX] = prio;
}
}
continue;
}
src = gpu->sprMem + ((aux->attr2&0x3FF)<<block) + ((y>>3)*sprSize.x*4) + ((y&0x7)*4);
pal = ARM9Mem.ARM9_VMEM + 0x200 + gpu->core * 0x400;
if(x&1)
{
if(aux->attr1&(1<<12))
{
s32 x1 = ((sprSize.x-x)>>1);
u8 c = src[(x1&0x3) + ((x1&0xFFFC)<<3)];
if((c&0xF)&&(prioTab[sprX]>=prio))
{
renderline_setFinalColor(gpu, sprX << 1,4,dst, T1ReadWord(pal, ((c&0xF)+((aux->attr2>>12)*0x10)) << 1));
prioTab[sprX] = prio;
}
x1 = ((sprSize.x-x-lg)>>1);
c = src[(x1&0x3) + ((x1&0xFFFC)<<3)];
if((c&0xF)&&(prioTab[sprX]>=prio))
{
renderline_setFinalColor(gpu, (sprX+lg-1) << 1,4,dst, T1ReadWord(pal, ((c&0xF)+((aux->attr2>>12)*0x10)) << 1));
prioTab[sprX+lg-1] = prio;
}
}
else
{
s32 x1 = (x>>1);
u8 c = src[(x1&0x3) + ((x1&0xFFFC)<<3)];
if((c>>4)&&(prioTab[sprX]>=prio))
{
renderline_setFinalColor(gpu, sprX << 1,4,dst, T1ReadWord(pal, ((c>>4)+((aux->attr2>>12)*0x10)) << 1));
prioTab[sprX] = prio;
}
x1 = ((x+lg-1)>>1);
c = src[(x1&0x3) + ((x1&0xFFFC)<<3)];
if((c>>4)&&(prioTab[sprX]>=prio))
{
renderline_setFinalColor(gpu, (sprX+lg-1) << 1,4,dst, T1ReadWord(pal, ((c>>4)+((aux->attr2>>12)*0x10)) << 1));
prioTab[sprX+lg-1] = prio;
}
}
++sprX;
++x;
}
lg >>= 1;
x >>= 1;
if(aux->attr1&(1<<12))
{
u16 i;
x = (sprSize.x>>1) - x -1;
for(i = 0; i < lg; ++i, --x)
{
u8 c = src[(x&0x3) + ((x&0xFFFC)<<3)];
if((c>>4)&&(prioTab[sprX]>=prio))
{
renderline_setFinalColor(gpu, sprX << 1,4,dst, T1ReadWord(pal, ((c>>4)+((aux->attr2>>12)*0x10)) << 1));
prioTab[sprX] = prio;
}
++sprX;
if((c&0xF)&&(prioTab[sprX]>=prio))
{
renderline_setFinalColor(gpu, sprX << 1,4,dst, T1ReadWord(pal, ((c&0xF)+((aux->attr2>>12)*0x10)) << 1));
prioTab[sprX] = prio;
}
++sprX;
}
continue;
}
for(j = 0; j < lg; ++j, ++x)
{
u8 c = src[(x&0x3) + ((x&0xFFFC)<<3)];
if((c&0xF)&&(prioTab[sprX]>=prio))
{
renderline_setFinalColor(gpu, sprX << 1,4,dst, T1ReadWord(pal, ((c&0xF)+((aux->attr2>>12)*0x10)) << 1));
prioTab[sprX] = prio;
}
++sprX;
if((c>>4)&&(prioTab[sprX]>=prio))
{
renderline_setFinalColor(gpu, sprX << 1,4,dst, T1ReadWord(pal, ((c>>4)+((aux->attr2>>12)*0x10)) << 1));
prioTab[sprX] = prio;
}
++sprX;
}
}
for(j = 0; j < lg; ++j, ++x)
{
u8 c = src[(x&0x3) + ((x&0xFFFC)<<3)];
RENDERS((c&0xF),)
++sprX;
RENDERS((c>>4),)
++sprX;
}
}
#undef RENDERS
}
void sprite2D(GPU * gpu, u16 l, u8 * dst, u8 * prioTab)
{
if (!gpu->sprEnable) return ;
u16 i;
OAM * aux = gpu->oam + (nbShow-1);// + 127;
u16 i;
OAM * aux = gpu->oam + (nbShow-1);// + 127;
for(i = 0; i<nbShow; ++i, --aux)
{
s32 sprX = aux->attr1 & 0x1FF;
s32 sprY;
s32 x = 0;
size sprSize;
u32 lg;
s32 y;
u8 prio;
u8 * src;
u8 * pal;
u16 j;
sprX = ((s32)(sprX<<23))>>23;
sprY = aux->attr0 & 0xFF;
sprSize = sprSizeTab[(aux->attr1>>14)][(aux->attr0>>14)];
lg = sprSize.x;
if(sprY>192)
sprY = (s32)((s8)(aux->attr0 & 0xFF));
if ( ((aux->attr0&(1<<9))&&(!(aux->attr0&(1<<8)))) ||
(l<sprY)||(l>=sprY+sprSize.y) ||
(sprX==256) )
continue;
if(sprX<0) {
if(sprX+sprSize.x<=0) continue;
lg += sprX;
x = -sprX;
sprX = 0;
} else if(sprX+sprSize.x>256)
lg = 255 - sprX;
y = l - sprY;
prio = (aux->attr2>>10)&3;
if(aux->attr1&(1<<13))
y = sprSize.y - y -1;
#define RENDERS(a) \
if((a)&&(prioTab[sprX]>=prio)) \
{ \
renderline_setFinalColor(gpu, sprX << 1,4,dst, c); \
prioTab[sprX] = prio; \
}
if((aux->attr0&(3<<10))==(3<<10))
{
u16 i;
src = (gpu->sprMem) + (((aux->attr2&0x3E0) * 64 + (aux->attr2&0x1F) * 8 + ( y << 8)) << 1);
if(aux->attr1&(1<<12))
{
LOG("Using fubared h-flip\n");
x = sprSize.x -x - 1;
for(i = 0; i < lg; ++i, --x, ++sprX)
{
u8 c = src[x << 1];
// What's the point in shifting down by 15 when c is 8-bits?
RENDERS((c>>15))
}
continue;
}
for(i = 0; i < lg; ++i, ++x, ++sprX)
{
u16 c = T1ReadWord(src, x << 1);
RENDERS((c>>15))
}//
continue;
}
#undef RENDERS
for(i = 0; i<nbShow; ++i, --aux)
{
s32 sprX = aux->attr1 & 0x1FF;
s32 sprY;
s32 x = 0;
size sprSize;
u32 lg;
s32 y;
u8 prio;
u8 * src;
u8 * pal;
u16 j;
#define RENDERS(c) \
if((c)&&(prioTab[sprX]>=prio)) \
{ \
renderline_setFinalColor(gpu, sprX << 1,4,dst, T1ReadWord(pal, (c) << 1)); \
prioTab[sprX] = prio; \
}
if(aux->attr0&(1<<13))
{
u16 i;
src = gpu->sprMem + ((aux->attr2&0x3FF)<<5) + ((y>>3)<<10) + ((y&0x7)*8);
pal = ARM9Mem.ARM9_VMEM + 0x200 + gpu->core * 0x400;
if(aux->attr1&(1<<12))
{
x = sprSize.x -x - 1;
for(i = 0; i < lg; ++i, --x, ++sprX)
{
u8 c = src[(x&0x7) + ((x&0xFFF8)<<3)];
RENDERS(c)
}
continue;
}
for(i = 0; i < lg; ++i, ++x, ++sprX)
{
u8 c = src[(x&0x7) + ((x&0xFFF8)<<3)];
RENDERS(c)
}
continue;
}
src = gpu->sprMem + ((aux->attr2&0x3FF)<<5) + ((y>>3)<<10) + ((y&0x7)*4);
pal = ARM9Mem.ARM9_VMEM + 0x200 + gpu->core * 0x400;
#undef RENDERS
sprX = ((s32)(sprX<<23))>>23;
sprY = aux->attr0 & 0xFF;
#define RENDERS(c,d) \
if((c)&&(prioTab[sprX]>=prio)) \
{ \
renderline_setFinalColor(gpu, (sprX d) << 1,4,dst, T1ReadWord(pal, ((c)+((aux->attr2>>12)*0x10)) << 1)); \
prioTab[sprX d] = prio; \
}
sprSize = sprSizeTab[(aux->attr1>>14)][(aux->attr0>>14)];
lg = sprSize.x;
if(sprY>192)
sprY = (s32)((s8)(aux->attr0 & 0xFF));
if( ((aux->attr0&(1<<9))&&(!(aux->attr0&(1<<8)))) ||
(l<sprY)||(l>=sprY+sprSize.y) ||
(sprX==256) )
continue;
if(sprX<0)
{
if(sprX+sprSize.x<=0) continue;
lg += sprX;
x = -sprX;
sprX = 0;
}
else
if(sprX+sprSize.x>256)
lg = 255 - sprX;
y = l - sprY;
prio = (aux->attr2>>10)&3;
if(aux->attr1&(1<<13)) y = sprSize.y - y -1;
if((aux->attr0&(3<<10))==(3<<10))
{
u16 i;
src = (gpu->sprMem) + (((aux->attr2&0x3E0) * 64 + (aux->attr2&0x1F) * 8 + ( y << 8)) << 1);
if(aux->attr1&(1<<12))
{
LOG("Using fubared h-flip\n");
x = sprSize.x -x - 1;
for(i = 0; i < lg; ++i, --x, ++sprX)
{
u8 c = src[x << 1];
if((c>>15) && (prioTab[sprX]>=prio)) // What's the point in shifting down by 15 when c is 8-bits?
{
renderline_setFinalColor(gpu, sprX << 1,4,dst, c);
prioTab[sprX] = prio;
}
}
continue;
}
for(i = 0; i < lg; ++i, ++x, ++sprX)
{
u16 c = T1ReadWord(src, x << 1);
if((c>>15) && (prioTab[sprX]>=prio))
{
renderline_setFinalColor(gpu, sprX << 1,4,dst, c);
prioTab[sprX] = prio;
}
}//
continue;
}
if(aux->attr0&(1<<13))
{
u16 i;
src = gpu->sprMem + ((aux->attr2&0x3FF)<<5) + ((y>>3)<<10) + ((y&0x7)*8);
pal = ARM9Mem.ARM9_VMEM + 0x200 + gpu->core * 0x400;
if(aux->attr1&(1<<12))
{
x = sprSize.x -x - 1;
for(i = 0; i < lg; ++i, --x, ++sprX)
{
u8 c = src[(x&0x7) + ((x&0xFFF8)<<3)];
if((c) && (prioTab[sprX]>=prio))
{
renderline_setFinalColor(gpu, sprX << 1,4,dst, T1ReadWord(pal, c << 1));
prioTab[sprX] = prio;
}
}
continue;
}
for(i = 0; i < lg; ++i, ++x, ++sprX)
{
u8 c = src[(x&0x7) + ((x&0xFFF8)<<3)];
if((c) && (prioTab[sprX]>=prio))
{
renderline_setFinalColor(gpu, sprX << 1,4,dst, T1ReadWord(pal, c << 1));
prioTab[sprX] = prio;
}
}
continue;
}
src = gpu->sprMem + ((aux->attr2&0x3FF)<<5) + ((y>>3)<<10) + ((y&0x7)*4);
pal = ARM9Mem.ARM9_VMEM + 0x200 + gpu->core * 0x400;
if(x&1)
{
if(aux->attr1&(1<<12))
{
s32 x1 = ((sprSize.x-x)>>1);
u8 c = src[(x1&0x3) + ((x1&0xFFFC)<<3)];
if((c&0xF)&&(prioTab[sprX]>=prio))
{
renderline_setFinalColor(gpu, sprX << 1,4,dst, T1ReadWord(pal, ((c&0xF)+((aux->attr2>>12)*0x10)) << 1));
prioTab[sprX] = prio;
}
x1 = ((sprSize.x-x-lg)>>1);
c = src[(x1&0x3) + ((x1&0xFFFC)<<3)];
if((c&0xF)&&(prioTab[sprX]>=prio))
{
renderline_setFinalColor(gpu, (sprX+lg-1) << 1,4,dst, T1ReadWord(pal, ((c&0xF)+((aux->attr2>>12)*0x10)) << 1));
prioTab[sprX+lg-1] = prio;
}
}
else
{
s32 x1 = (x>>1);
u8 c = src[(x1&0x3) + ((x1&0xFFFC)<<3)];
if((c>>4)&&(prioTab[sprX]>=prio))
{
renderline_setFinalColor(gpu, sprX << 1,4,dst, T1ReadWord(pal, ((c>>4)+((aux->attr2>>12)*0x10)) << 1));
prioTab[sprX] = prio;
}
x1 = ((x+lg-1)>>1);
c = src[(x1&0x3) + ((x1&0xFFFC)<<3)];
if((c>>4)&&(prioTab[sprX]>=prio))
{
renderline_setFinalColor(gpu, (sprX+lg-1) << 1,4,dst, T1ReadWord(pal, ((c>>4)+((aux->attr2>>12)*0x10)) << 1));
prioTab[sprX+lg-1] = prio;
}
}
++sprX;
++x;
}
lg >>= 1;
x >>= 1;
if(aux->attr1&(1<<12))
{
u16 i;
x = (sprSize.x>>1) - x -1;
for(i = 0; i < lg; ++i, --x)
{
u8 c = src[(x&0x3) + ((x&0xFFFC)<<3)];
if((c>>4)&&(prioTab[sprX]>=prio))
{
renderline_setFinalColor(gpu, sprX << 1,4,dst, T1ReadWord(pal, ((c>>4)+((aux->attr2>>12)*0x10)) << 1));
prioTab[sprX] = prio;
}
++sprX;
if((c&0xF)&&(prioTab[sprX]>=prio))
{
renderline_setFinalColor(gpu, sprX << 1,4,dst, T1ReadWord(pal, ((c&0xF)+((aux->attr2>>12)*0x10)) << 1));
prioTab[sprX] = prio;
}
++sprX;
}
continue;
}
for(j = 0; j < lg; ++j, ++x)
{
u8 c = src[(x&0x3) + ((x&0xFFFC)<<3)];
if((c&0xF)&&(prioTab[sprX]>=prio))
{
renderline_setFinalColor(gpu, sprX << 1,4,dst, T1ReadWord(pal, ((c&0xF)+((aux->attr2>>12)*0x10)) << 1));
prioTab[sprX] = prio;
}
++sprX;
if((c>>4)&&(prioTab[sprX]>=prio))
{
renderline_setFinalColor(gpu, sprX << 1,4,dst, T1ReadWord(pal, ((c>>4)+((aux->attr2>>12)*0x10)) << 1));
prioTab[sprX] = prio;
}
++sprX;
}
}
if(x&1)
{
if(aux->attr1&(1<<12))
{
s32 x1 = ((sprSize.x-x)>>1);
u8 c = src[(x1&0x3) + ((x1&0xFFFC)<<3)];
RENDERS((c&0xF),)
x1 = ((sprSize.x-x-lg)>>1);
c = src[(x1&0x3) + ((x1&0xFFFC)<<3)];
RENDERS((c&0xF),+lg-1)
} else {
s32 x1 = (x>>1);
u8 c = src[(x1&0x3) + ((x1&0xFFFC)<<3)];
RENDERS((c>>4),)
x1 = ((x+lg-1)>>1);
c = src[(x1&0x3) + ((x1&0xFFFC)<<3)];
RENDERS((c>>4),+lg-1)
}
++sprX;
++x;
}
lg >>= 1;
x >>= 1;
if(aux->attr1&(1<<12))
{
u16 i;
x = (sprSize.x>>1) - x -1;
for(i = 0; i < lg; ++i, --x)
{
u8 c = src[(x&0x3) + ((x&0xFFFC)<<3)];
RENDERS((c>>4),)
++sprX;
RENDERS((c&0xF),)
++sprX;
}
continue;
}
for(j = 0; j < lg; ++j, ++x)
{
u8 c = src[(x&0x3) + ((x&0xFFFC)<<3)];
RENDERS((c&0xF),)
++sprX;
RENDERS((c>>4),)
++sprX;
}
#undef RENDERS
}
}
void Screen_Init(void) {