diff --git a/desmume/src/NDSSystem.h b/desmume/src/NDSSystem.h index 5ced00d72..f9c8bc55e 100755 --- a/desmume/src/NDSSystem.h +++ b/desmume/src/NDSSystem.h @@ -531,7 +531,6 @@ extern struct TCommonSettings , GFX3D_Fog(true) , GFX3D_Texture(true) , GFX3D_LineHack(true) - , GFX3D_Renderer_Multisample(false) , GFX3D_Renderer_MultisampleSize(0) , GFX3D_Renderer_TextureScalingFactor(1) // Possible values: 1, 2, 4 , GFX3D_Renderer_TextureDeposterize(false) @@ -591,7 +590,6 @@ extern struct TCommonSettings bool GFX3D_Fog; bool GFX3D_Texture; bool GFX3D_LineHack; - bool GFX3D_Renderer_Multisample; int GFX3D_Renderer_MultisampleSize; int GFX3D_Renderer_TextureScalingFactor; //must be one of {1,2,4} bool GFX3D_Renderer_TextureDeposterize; diff --git a/desmume/src/frontend/cocoa/DefaultUserPrefs.plist b/desmume/src/frontend/cocoa/DefaultUserPrefs.plist index 6583e3b06..c3324a491 100644 --- a/desmume/src/frontend/cocoa/DefaultUserPrefs.plist +++ b/desmume/src/frontend/cocoa/DefaultUserPrefs.plist @@ -740,8 +740,6 @@ Render3D_LineHack - Render3D_Multisample - Render3D_MultisampleSize 0 Render3D_RenderingEngine diff --git a/desmume/src/frontend/cocoa/cocoa_GPU.h b/desmume/src/frontend/cocoa/cocoa_GPU.h index 14fb3026c..7062390ea 100644 --- a/desmume/src/frontend/cocoa/cocoa_GPU.h +++ b/desmume/src/frontend/cocoa/cocoa_GPU.h @@ -162,7 +162,6 @@ typedef std::map DisplayLinkFlushTimeLimitMap; @property (assign) BOOL render3DTextures; @property (assign) NSUInteger render3DThreads; @property (assign) BOOL render3DLineHack; -@property (assign) BOOL render3DMultisample; @property (assign) NSUInteger render3DMultisampleSize; @property (retain) NSString *render3DMultisampleSizeString; @property (assign) BOOL render3DTextureDeposterize; diff --git a/desmume/src/frontend/cocoa/cocoa_GPU.mm b/desmume/src/frontend/cocoa/cocoa_GPU.mm index 0e557a96c..8bcdf9ff5 100644 --- a/desmume/src/frontend/cocoa/cocoa_GPU.mm +++ b/desmume/src/frontend/cocoa/cocoa_GPU.mm @@ -115,7 +115,6 @@ public: @dynamic render3DTextures; @dynamic render3DThreads; @dynamic render3DLineHack; -@dynamic render3DMultisample; @dynamic render3DMultisampleSize; @synthesize render3DMultisampleSizeString; @dynamic render3DTextureDeposterize; @@ -530,22 +529,6 @@ public: return state; } -- (void) setRender3DMultisample:(BOOL)state -{ - gpuEvent->ApplyRender3DSettingsLock(); - CommonSettings.GFX3D_Renderer_Multisample = state ? true : false; - gpuEvent->ApplyRender3DSettingsUnlock(); -} - -- (BOOL) render3DMultisample -{ - gpuEvent->ApplyRender3DSettingsLock(); - const BOOL state = CommonSettings.GFX3D_Renderer_Multisample ? YES : NO; - gpuEvent->ApplyRender3DSettingsUnlock(); - - return state; -} - - (void) setRender3DMultisampleSize:(NSUInteger)msaaSize { gpuEvent->ApplyRender3DSettingsLock(); diff --git a/desmume/src/frontend/windows/main.cpp b/desmume/src/frontend/windows/main.cpp index f86ccc3ff..4288e83ac 100755 --- a/desmume/src/frontend/windows/main.cpp +++ b/desmume/src/frontend/windows/main.cpp @@ -2378,7 +2378,6 @@ int _main() CommonSettings.GFX3D_Texture = GetPrivateProfileBool("3D", "EnableTexture", 1, IniName); CommonSettings.GFX3D_LineHack = GetPrivateProfileBool("3D", "EnableLineHack", 1, IniName); CommonSettings.GFX3D_TXTHack = GetPrivateProfileBool("3D", "EnableTXTHack", 0, IniName); //default is off. - CommonSettings.GFX3D_Renderer_Multisample = GetPrivateProfileBool("3D", "EnableAntiAliasing", 0, IniName); CommonSettings.GFX3D_Renderer_MultisampleSize = GetPrivateProfileInt("3D", "MultisampleSize", 0, IniName); CheckValidMSAA(CommonSettings.GFX3D_Renderer_MultisampleSize); Change3DCoreWithFallbackAndSave(cur3DCore); @@ -5807,7 +5806,6 @@ LRESULT CALLBACK GFX3DSettingsDlgProc(HWND hw, UINT msg, WPARAM wp, LPARAM lp) WritePrivateProfileBool("3D", "EnableFog", CommonSettings.GFX3D_Fog, IniName); WritePrivateProfileBool("3D", "EnableTexture", CommonSettings.GFX3D_Texture, IniName); WritePrivateProfileInt ("3D", "EnableLineHack", CommonSettings.GFX3D_LineHack, IniName); - WritePrivateProfileInt ("3D", "EnableAntiAliasing", CommonSettings.GFX3D_Renderer_Multisample, IniName); WritePrivateProfileInt ("3D", "MultisampleSize", CommonSettings.GFX3D_Renderer_MultisampleSize, IniName); WritePrivateProfileInt ("3D", "EnableTXTHack", CommonSettings.GFX3D_TXTHack, IniName); WritePrivateProfileInt ("3D", "PrescaleHD", video.prescaleHD, IniName);