desmume/desmume/README.MAC

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DeSmuME
_________________________________________
Copyright (C) 2006 yopyop
Copyright (C) 2006-2007 DeSmuME team
1) Compiling instructions...................................13
2) How to use DeSmuME.......................................31
3) Contact information......................................78
4) Disclaimer...............................................95
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1 Compiling instructions______________________________________
DeSmuME is written in C, and the Cocoa interface was written
in Objective-C. It uses the Cocoa, OpenGL, and [optionally]
the zlib library.
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So you need a working C and Objective-C compiler, such as
GCC for Mac OS X.
* Cocoa and OpenGL come standard with Mac OS X
* zlib can be found at http://www.zlib.net, and may
also come with Mac OS X.
DeSmuME for Mac OS X can be compiled using the XCode IDE
or the CodeBlocks IDE. Project files are available in the
Cocoa source folder.
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2 How to use DeSmuME__________________________________________
To install DeSmuME, copy DeSmuME.app into the folder of your
choice (Applications folder is recommended). You can also drag
it to your dock for quicker launching.
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Double click the application to launch DeSmuME.
Most options can be found in the menu bar a the top of the
screen. On Leopard, you can use the search box under the help
menu to find things.
DeSmuME for Mac OS X does not support all the features of the
Linux and Windows versions.
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Click the lower screen for DS touch-screen input.
Here are the default key mappings(may be subject to change):
up arrow - Up
left arrow - Left
down arrow - Down
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right arrow - Right
v - A button
b - B button
g - X button
h - Y button
c - Left Trigger
n - Right Trigger
enter - Start button
space - Select button
Keys can be customized with command line:
DeSmuME.app/Contents/MacOS/DeSmuME -KeyA v -KeyB b ...
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KeyA, KeyB, KeyX, KeyY, KeyL, KeyR, KeyUp, KeyDown
KeyLeft, KeyRight, KeyStart, and KeySelect are all accepted.
States can be saved with shift + number keys.
States can be loaded with the number keys.
To set up a FAT disk image (for homebrew apps) you can use the
"Emulation > Set FAT Image File" option in the menu. You can
also set this from the command line by launching DeSmuME
inside its app bundle:
DeSmuME.app/Contents/MacOS/DeSmuME -FlashFile /path/to/file.img
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3 Contact information_________________________________________
General inquiries should go to:
E-mail: guillaume.duhamel@gmail.com
Mac OS X Port-related inquiries should go to:
E-mail: reversegecko@gmail.com
Web: http://desmume.sourceforge.net
Please don't ask for roms, bios files or any other copyrighted
stuff.
If you want to submit a bug report, please run desmume, go
into the "Help" menu, and click on "Submit a bug report". If
you're having trouble with it, please feel free to email.
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4 Disclaimer__________________________________________________
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be
useful,but WITHOUT ANY WARRANTY; without even the implied
warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public
License along with this program; if not, write to the Free
Software Foundation, Inc., 59 Temple Place, Suite 330, Boston,
MA 02111-1307 USA
See the GNU General Public License details in COPYING.