bsnes/snesreader/7z_C
byuu 9ca1e259cb Update to bsnes v064 release.
A thank you to everyone who helped test the RC to ensure stability. I've uploaded the official v064 release to Google Code.
The most important change in this release is the cycle-based PPU renderer; but due to performance reasons the scanline-based renderer remains the default in the Windows binary. If you want to try out the cycle-based renderer, you will need to compile from source for now.
Another major change is the introduction of libsnes, which allows one to build bsnes as a shared library that can be used from other programming languages. It is intended both to create a regression testing framework, and to provide API stability for the various projects that use the bsnes core. While I can't guarantee the API to libsnes won't change, I will properly revision it and do everything I can to avoid changing it if possible.
2010-04-14 15:46:56 +00:00
..
7zAlloc.c Update to bsnes v064 release. 2010-04-14 15:46:56 +00:00
7zAlloc.h Update to bsnes v064 release. 2010-04-14 15:46:56 +00:00
7zBuf.c Update to bsnes v064 release. 2010-04-14 15:46:56 +00:00
7zBuf.h Update to bsnes v064 release. 2010-04-14 15:46:56 +00:00
7zC.txt Update to bsnes v064 release. 2010-04-14 15:46:56 +00:00
7zCrc.c Update to bsnes v064 release. 2010-04-14 15:46:56 +00:00
7zCrc.h Update to bsnes v064 release. 2010-04-14 15:46:56 +00:00
7zDecode.c Update to bsnes v064 release. 2010-04-14 15:46:56 +00:00
7zDecode.h Update to bsnes v064 release. 2010-04-14 15:46:56 +00:00
7zExtract.c Update to bsnes v064 release. 2010-04-14 15:46:56 +00:00
7zExtract.h Update to bsnes v064 release. 2010-04-14 15:46:56 +00:00
7zHeader.c Update to bsnes v064 release. 2010-04-14 15:46:56 +00:00
7zHeader.h Update to bsnes v064 release. 2010-04-14 15:46:56 +00:00
7zIn.c Update to bsnes v064 release. 2010-04-14 15:46:56 +00:00
7zIn.h Update to bsnes v064 release. 2010-04-14 15:46:56 +00:00
7zItem.c Update to bsnes v064 release. 2010-04-14 15:46:56 +00:00
7zItem.h Update to bsnes v064 release. 2010-04-14 15:46:56 +00:00
7zStream.c Update to bsnes v064 release. 2010-04-14 15:46:56 +00:00
Bcj2.c Update to bsnes v064 release. 2010-04-14 15:46:56 +00:00
Bcj2.h Update to bsnes v064 release. 2010-04-14 15:46:56 +00:00
Bra.h Update to bsnes v064 release. 2010-04-14 15:46:56 +00:00
Bra86.c Update to bsnes v064 release. 2010-04-14 15:46:56 +00:00
CpuArch.h Update to bsnes v064 release. 2010-04-14 15:46:56 +00:00
LzmaDec.c Update to bsnes v064 release. 2010-04-14 15:46:56 +00:00
LzmaDec.h Update to bsnes v064 release. 2010-04-14 15:46:56 +00:00
Types.h Update to bsnes v064 release. 2010-04-14 15:46:56 +00:00
lzma.txt Update to bsnes v064 release. 2010-04-14 15:46:56 +00:00
readme.txt Update to bsnes v064 release. 2010-04-14 15:46:56 +00:00

readme.txt

Modified LZMA 4.65
------------------
This is just the ANSI C 7-zip extraction code from the LZMA 4.65 source
code release, with unnecessary files removed. I've made minor changes to
allow the code to compile with almost all warnings enabled in GCC.

* Made relevant functions extern "C" so that they can be called from
C++.

* Put all files in same directory and removed "../../" from #includes.

* Made private (unprototyped) functions static.

* #if'd out code that is never called.

* Removed a couple of Windows references.

-- 
Shay Green <gblargg@gmail.com>