mirror of https://github.com/bsnes-emu/bsnes.git
![]() This is an experimental release, as such it is posted only to Google Code. Changelog: - 21fx API moved to pre-finalized form as S-MSU1; more about this on the forum - OpenGL driver now uses GL_CLAMP_TO_BORDER instead of GL_CLAMP_TO_EDGE to support screen curvature shader - rewrote file open dialog; code is greatly simplified, interface is improved - all cheat code columns are now enquoted, and empty codes at the bottom of the file are omitted (format is compatible with previous releases still) - debugger: added missing DMA variables to S-CPU properties viewer - snesfilter: added OpenMP (multi-threading) support to HQ2x filter - lots of other miscellaneous code cleanup work |
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.. | ||
7z.h | ||
7zlzma.cpp | ||
aribitcd.h | ||
ariconst.h | ||
ariprice.h | ||
btreecd.h | ||
crc32.h | ||
iiostrm.cpp | ||
iiostrm.h | ||
inbyte.cpp | ||
inbyte.h | ||
jcrc32.cpp | ||
jma.cpp | ||
jma.h | ||
lencoder.h | ||
litcoder.h | ||
lzma.cpp | ||
lzma.h | ||
lzmadec.h | ||
lzmadecode.cpp | ||
portable.h | ||
rcdefs.h | ||
rngcoder.h | ||
winout.cpp | ||
winout.h |