mirror of https://github.com/bsnes-emu/bsnes.git
![]() Changelog: - Added S-DSP emulation - Added sound output support via DirectSound -- no sound buffering though, so sound is muted by default - Added option to record raw sound output to WAV files - Added multiple color adjustment filters to the video output - Added mode3/4 direct color support - Added mode7 direct color and mosaic support - Greatly improved mode7 rendering algorithm thanks to anomie - Fixed mode7 screen repitition and EXTBG effects - Greatly increased accuracy of NMI and IRQ timing, and emulated many newly discovered hardware quirks involving the two - A few speed improvements courtesy of Nach for profiling the code for me I'm now looking for assistance with sound buffering. Specifically, I need help modifying the DirectSound code to allow the emulator to be ran between 50%-400% normal speed, while keeping the sound output relatively good. If you have experience with this and can help, please get in touch with me (setsunakun0 at hotmail dot com). |
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src | ||
bsnes.cfg | ||
bsnes.exe | ||
license.txt |