mirror of https://github.com/bsnes-emu/bsnes.git
402c146a53
- Fixed non-interlaced display modes from not drawing every other frame - Changed OAM halve to skip every other scanline in 224-height modes - Updated renderer to properly support games that switch resolutions mid-frame - Fixed VRAM address remapping modes, fixes DQ3R, FF: MQ - Fixed a bug in main color window clipping affecting BGs - Added video color curve option, thanks to Overload for the idea + color table - Added vblank, FPS counter, and DDraw surface memory options to settings menu - Added fullscreen modes 640x480 and 1024x768 to video modes - Added option to toggle the menubar on and off by pressing the escape key - Mode3 was not rendering sprites - Priorities were wrong for modes 2-4, thanks to anomie for info - Fixed a serious bug in IRQ interrupts. May not be perfect, but helps many games |
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src | ||
bsnes.cfg | ||
bsnes_g2.exe | ||
license.txt |