mirror of https://github.com/bsnes-emu/bsnes.git
09b326ae86
I have done quite a bit, so I´ll try my best to recap most of the fixes since the last release... - HDMA was not running during DMA transfers - Emulator did not recognize any filetype other than .smc - Added configuration file support and imported my vector/string/config libraries into bsnes - Added option to use system RAM instead of video RAM for display, this can greatly increase speed on certain video cards - Increased speed by ~15% by adding 256x224 renderer (still very buggy when the SNES mixes video modes mid-frame) - mvn/mvp opcodes were not setting the DB register - Fixed joypad input in many games (Super Mario: All Stars, Dragon Quest III, etc.) - Major speedup with frakeskip option - Fixed default aspect ratio when emulator is first started There´s probably a lot more, but that´s all I remember offhand... this release should be a lot closer to the quality of v0.005a, but still needs a bit more polishing. |
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src | ||
bsnes.cfg | ||
bsnes_g2.exe | ||
demo_1.smc | ||
demo_1.srm | ||
demo_2.smc | ||
demo_2.srm | ||
license.txt |