mirror of https://github.com/bsnes-emu/bsnes.git
58 lines
1.2 KiB
C++
58 lines
1.2 KiB
C++
struct VideoDisplay {
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unsigned outputWidth;
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unsigned outputHeight;
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unsigned cropLeft;
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unsigned cropTop;
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unsigned cropRight;
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unsigned cropBottom;
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VideoDisplay();
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};
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class Application : public QObject {
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Q_OBJECT
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public:
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class App : public QApplication {
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public:
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#if defined(PLATFORM_WIN)
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bool winEventFilter(MSG *msg, long *result);
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#endif
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App(int &argc, char **argv) : QApplication(argc, argv) {}
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} *app;
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QTimer *timer;
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bool terminate; //set to true to terminate main() loop and exit emulator
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bool power;
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bool pause;
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bool autopause;
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bool debug; //debugger sets this to true when entered to suspend emulation
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bool debugrun; //debugger sets this to true to run emulation to a debug event
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clock_t clockTime;
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clock_t autosaveTime;
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clock_t screensaverTime;
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string configFilename;
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string styleSheetFilename;
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array<QWidget*> windowList;
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int main(int &argc, char **argv);
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void locateFile(string &filename, bool createDataDirectory = false);
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void initPaths(const char *basename);
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void init();
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Application();
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~Application();
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public slots:
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void run();
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};
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extern VideoDisplay display;
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extern Application application;
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