bsnes/asnes/smp/smp.cpp

124 lines
2.2 KiB
C++

#include <snes.hpp>
#define SMP_CPP
namespace SNES {
#if defined(DEBUGGER)
#include "debugger/debugger.cpp"
SMPDebugger smp;
#else
SMP smp;
#endif
#include "serialization.cpp"
#include "iplrom.cpp"
#include "memory/memory.cpp"
#include "timing/timing.cpp"
void SMP::step(unsigned clocks) {
clock += clocks * (uint64)cpu.frequency;
dsp.clock -= clocks;
}
void SMP::synchronize_cpu() {
if(clock >= 0 && scheduler.sync != Scheduler::SynchronizeMode::All) co_switch(cpu.thread);
}
void SMP::synchronize_dsp() {
if(dsp.clock < 0 && scheduler.sync != Scheduler::SynchronizeMode::All) co_switch(dsp.thread);
}
void SMP::Enter() { smp.enter(); }
void SMP::enter() {
while(true) {
if(scheduler.sync == Scheduler::SynchronizeMode::All) {
scheduler.exit(Scheduler::ExitReason::SynchronizeEvent);
}
op_step();
}
}
void SMP::op_step() {
(this->*opcode_table[op_readpc()])();
}
void SMP::power() {
//targets not initialized/changed upon reset
t0.target = 0;
t1.target = 0;
t2.target = 0;
reset();
}
void SMP::reset() {
create(Enter, system.apu_frequency());
regs.pc = 0xffc0;
regs.a = 0x00;
regs.x = 0x00;
regs.y = 0x00;
regs.sp = 0xef;
regs.p = 0x02;
for(unsigned i = 0; i < memory::apuram.size(); i++) {
memory::apuram.write(i, 0x00);
}
status.clock_counter = 0;
status.dsp_counter = 0;
status.timer_step = 3;
//$00f0
status.clock_speed = 0;
status.timer_speed = 0;
status.timers_enabled = true;
status.ram_disabled = false;
status.ram_writable = true;
status.timers_disabled = false;
//$00f1
status.iplrom_enabled = true;
//$00f2
status.dsp_addr = 0x00;
//$00f8,$00f9
status.smp_f8 = 0x00;
status.smp_f9 = 0x00;
t0.stage0_ticks = 0;
t1.stage0_ticks = 0;
t2.stage0_ticks = 0;
t0.stage1_ticks = 0;
t1.stage1_ticks = 0;
t2.stage1_ticks = 0;
t0.stage2_ticks = 0;
t1.stage2_ticks = 0;
t2.stage2_ticks = 0;
t0.stage3_ticks = 0;
t1.stage3_ticks = 0;
t2.stage3_ticks = 0;
t0.current_line = 0;
t1.current_line = 0;
t2.current_line = 0;
t0.enabled = false;
t1.enabled = false;
t2.enabled = false;
}
SMP::SMP() {
}
SMP::~SMP() {
}
}