bsnes/asnes/libsnes/libsnes.cpp

265 lines
8.6 KiB
C++

#include "libsnes.hpp"
#include <snes/snes.hpp>
#include <nall/snes/info.hpp>
using namespace nall;
struct Interface : public SNES::Interface {
snes_video_refresh_t pvideo_refresh;
snes_audio_sample_t paudio_sample;
snes_input_poll_t pinput_poll;
snes_input_state_t pinput_state;
void video_refresh(const uint16_t *data, unsigned width, unsigned height) {
if(pvideo_refresh) return pvideo_refresh(data, width, height);
}
void audio_sample(uint16_t left, uint16_t right) {
if(paudio_sample) return paudio_sample(left, right);
}
void input_poll() {
if(pinput_poll) return pinput_poll();
}
int16_t input_poll(bool port, SNES::Input::Device device, unsigned index, unsigned id) {
if(pinput_state) return pinput_state(port, (unsigned)device, index, id);
return 0;
}
Interface() : pvideo_refresh(0), paudio_sample(0), pinput_poll(0), pinput_state(0) {
}
};
static Interface interface;
unsigned snes_library_revision_major(void) {
return 1;
}
unsigned snes_library_revision_minor(void) {
return 0;
}
void snes_set_video_refresh(snes_video_refresh_t video_refresh) {
interface.pvideo_refresh = video_refresh;
}
void snes_set_audio_sample(snes_audio_sample_t audio_sample) {
interface.paudio_sample = audio_sample;
}
void snes_set_input_poll(snes_input_poll_t input_poll) {
interface.pinput_poll = input_poll;
}
void snes_set_input_state(snes_input_state_t input_state) {
interface.pinput_state = input_state;
}
void snes_set_controller_port_device(bool port, unsigned device) {
SNES::input.port_set_device(port, (SNES::Input::Device)device);
}
void snes_init(void) {
SNES::system.init(&interface);
SNES::input.port_set_device(0, SNES::Input::Device::Joypad);
SNES::input.port_set_device(1, SNES::Input::Device::Joypad);
}
void snes_term(void) {
SNES::system.term();
}
void snes_power(void) {
SNES::system.power();
}
void snes_reset(void) {
SNES::system.reset();
}
void snes_run(void) {
SNES::system.run();
}
unsigned snes_serialize_size(void) {
return SNES::system.serialize_size();
}
bool snes_serialize(uint8_t *data, unsigned size) {
SNES::system.runtosave();
serializer s = SNES::system.serialize();
if(s.size() > size) return false;
memcpy(data, s.data(), s.size());
return true;
}
bool snes_unserialize(const uint8_t *data, unsigned size) {
serializer s(data, size);
return SNES::system.unserialize(s);
}
void snes_cheat_reset(void) {
SNES::cheat.reset();
SNES::cheat.synchronize();
}
void snes_cheat_set(unsigned index, bool enabled, const char *code) {
SNES::cheat[index] = code;
SNES::cheat[index].enabled = enabled;
SNES::cheat.synchronize();
}
bool snes_load_cartridge_normal(
const char *rom_xml, const uint8_t *rom_data, unsigned rom_size
) {
snes_cheat_reset();
if(rom_data) SNES::memory::cartrom.copy(rom_data, rom_size);
string xmlrom = (rom_xml && *rom_xml) ? string(rom_xml) : snes_information(rom_data, rom_size).xml_memory_map;
SNES::cartridge.load(SNES::Cartridge::Mode::Normal, { xmlrom });
SNES::system.power();
return true;
}
bool snes_load_cartridge_bsx_slotted(
const char *rom_xml, const uint8_t *rom_data, unsigned rom_size,
const char *bsx_xml, const uint8_t *bsx_data, unsigned bsx_size
) {
snes_cheat_reset();
if(rom_data) SNES::memory::cartrom.copy(rom_data, rom_size);
string xmlrom = (rom_xml && *rom_xml) ? string(rom_xml) : snes_information(rom_data, rom_size).xml_memory_map;
if(bsx_data) SNES::memory::bsxflash.copy(bsx_data, bsx_size);
string xmlbsx = (bsx_xml && *bsx_xml) ? string(bsx_xml) : snes_information(bsx_data, bsx_size).xml_memory_map;
SNES::cartridge.load(SNES::Cartridge::Mode::BsxSlotted, { xmlrom, xmlbsx });
SNES::system.power();
return true;
}
bool snes_load_cartridge_bsx(
const char *rom_xml, const uint8_t *rom_data, unsigned rom_size,
const char *bsx_xml, const uint8_t *bsx_data, unsigned bsx_size
) {
snes_cheat_reset();
if(rom_data) SNES::memory::cartrom.copy(rom_data, rom_size);
string xmlrom = (rom_xml && *rom_xml) ? string(rom_xml) : snes_information(rom_data, rom_size).xml_memory_map;
if(bsx_data) SNES::memory::bsxflash.copy(bsx_data, bsx_size);
string xmlbsx = (bsx_xml && *bsx_xml) ? string(bsx_xml) : snes_information(bsx_data, bsx_size).xml_memory_map;
SNES::cartridge.load(SNES::Cartridge::Mode::Bsx, { xmlrom, xmlbsx });
SNES::system.power();
return true;
}
bool snes_load_cartridge_sufami_turbo(
const char *rom_xml, const uint8_t *rom_data, unsigned rom_size,
const char *sta_xml, const uint8_t *sta_data, unsigned sta_size,
const char *stb_xml, const uint8_t *stb_data, unsigned stb_size
) {
snes_cheat_reset();
if(rom_data) SNES::memory::cartrom.copy(rom_data, rom_size);
string xmlrom = (rom_xml && *rom_xml) ? string(rom_xml) : snes_information(rom_data, rom_size).xml_memory_map;
if(sta_data) SNES::memory::stArom.copy(sta_data, sta_size);
string xmlsta = (sta_xml && *sta_xml) ? string(sta_xml) : snes_information(sta_data, sta_size).xml_memory_map;
if(stb_data) SNES::memory::stBrom.copy(stb_data, stb_size);
string xmlstb = (stb_xml && *stb_xml) ? string(stb_xml) : snes_information(stb_data, stb_size).xml_memory_map;
SNES::cartridge.load(SNES::Cartridge::Mode::SufamiTurbo, { xmlrom, xmlsta, xmlstb });
SNES::system.power();
return true;
}
bool snes_load_cartridge_super_game_boy(
const char *rom_xml, const uint8_t *rom_data, unsigned rom_size,
const char *dmg_xml, const uint8_t *dmg_data, unsigned dmg_size
) {
snes_cheat_reset();
if(rom_data) SNES::memory::cartrom.copy(rom_data, rom_size);
string xmlrom = (rom_xml && *rom_xml) ? string(rom_xml) : snes_information(rom_data, rom_size).xml_memory_map;
if(dmg_data) SNES::memory::gbrom.copy(dmg_data, dmg_size);
string xmldmg = (dmg_xml && *dmg_xml) ? string(dmg_xml) : snes_information(dmg_data, dmg_size).xml_memory_map;
SNES::cartridge.load(SNES::Cartridge::Mode::SuperGameBoy, { xmlrom, xmldmg });
SNES::system.power();
return true;
}
void snes_unload_cartridge(void) {
SNES::cartridge.unload();
}
bool snes_get_region(void) {
return SNES::system.region() == SNES::System::Region::NTSC ? 0 : 1;
}
uint8_t* snes_get_memory_data(unsigned id) {
if(SNES::cartridge.loaded() == false) return 0;
switch(id) {
case SNES_MEMORY_CARTRIDGE_RAM:
return SNES::memory::cartram.data();
case SNES_MEMORY_CARTRIDGE_RTC:
return SNES::memory::cartrtc.data();
case SNES_MEMORY_BSX_RAM:
if(SNES::cartridge.mode() != SNES::Cartridge::Mode::Bsx) break;
return SNES::memory::bsxram.data();
case SNES_MEMORY_BSX_PRAM:
if(SNES::cartridge.mode() != SNES::Cartridge::Mode::Bsx) break;
return SNES::memory::bsxpram.data();
case SNES_MEMORY_SUFAMI_TURBO_A_RAM:
if(SNES::cartridge.mode() != SNES::Cartridge::Mode::SufamiTurbo) break;
return SNES::memory::stAram.data();
case SNES_MEMORY_SUFAMI_TURBO_B_RAM:
if(SNES::cartridge.mode() != SNES::Cartridge::Mode::SufamiTurbo) break;
return SNES::memory::stBram.data();
case SNES_MEMORY_GAME_BOY_RAM:
if(SNES::cartridge.mode() != SNES::Cartridge::Mode::SuperGameBoy) break;
SNES::supergameboy.save();
return SNES::memory::gbram.data();
case SNES_MEMORY_GAME_BOY_RTC:
if(SNES::cartridge.mode() != SNES::Cartridge::Mode::SuperGameBoy) break;
SNES::supergameboy.save();
return SNES::memory::gbrtc.data();
}
return 0;
}
unsigned snes_get_memory_size(unsigned id) {
if(SNES::cartridge.loaded() == false) return 0;
unsigned size = 0;
switch(id) {
case SNES_MEMORY_CARTRIDGE_RAM:
size = SNES::memory::cartram.size();
break;
case SNES_MEMORY_CARTRIDGE_RTC:
size = SNES::memory::cartrtc.size();
break;
case SNES_MEMORY_BSX_RAM:
if(SNES::cartridge.mode() != SNES::Cartridge::Mode::Bsx) break;
size = SNES::memory::bsxram.size();
break;
case SNES_MEMORY_BSX_PRAM:
if(SNES::cartridge.mode() != SNES::Cartridge::Mode::Bsx) break;
size = SNES::memory::bsxpram.size();
break;
case SNES_MEMORY_SUFAMI_TURBO_A_RAM:
if(SNES::cartridge.mode() != SNES::Cartridge::Mode::SufamiTurbo) break;
size = SNES::memory::stAram.size();
break;
case SNES_MEMORY_SUFAMI_TURBO_B_RAM:
if(SNES::cartridge.mode() != SNES::Cartridge::Mode::SufamiTurbo) break;
size = SNES::memory::stBram.size();
break;
case SNES_MEMORY_GAME_BOY_RAM:
if(SNES::cartridge.mode() != SNES::Cartridge::Mode::SuperGameBoy) break;
size = SNES::memory::gbram.size();
break;
case SNES_MEMORY_GAME_BOY_RTC:
if(SNES::cartridge.mode() != SNES::Cartridge::Mode::SuperGameBoy) break;
size = SNES::memory::gbrtc.size();
break;
}
if(size == -1U) size = 0;
return size;
}