bsnes/higan/ms/interface/interface.hpp

82 lines
1.8 KiB
C++

namespace MasterSystem {
struct ID {
enum : uint {
System,
MasterSystem,
GameGear,
};
struct Port { enum : uint {
Hardware,
Controller1,
Controller2,
};};
struct Device { enum : uint {
None,
MasterSystemControls,
GameGearControls,
Gamepad,
};};
};
struct Interface : Emulator::Interface {
Interface();
auto manifest() -> string override;
auto title() -> string override;
auto loaded() -> bool override;
auto save() -> void override;
auto unload() -> void override;
auto connect(uint port, uint device) -> void override;
auto power() -> void override;
auto run() -> void override;
auto serialize() -> serializer override;
auto unserialize(serializer&) -> bool override;
auto cheatSet(const string_vector&) -> void override;
auto cap(const string& name) -> bool override;
auto get(const string& name) -> any override;
auto set(const string& name, const any& value) -> bool override;
};
struct MasterSystemInterface : Interface {
using Emulator::Interface::load;
MasterSystemInterface();
auto videoResolution() -> VideoSize override;
auto videoSize(uint width, uint height, bool arc) -> VideoSize override;
auto videoColors() -> uint32 override;
auto videoColor(uint32 color) -> uint64 override;
auto load(uint id) -> bool override;
};
struct GameGearInterface : Interface {
using Emulator::Interface::load;
GameGearInterface();
auto videoResolution() -> VideoSize override;
auto videoSize(uint width, uint height, bool arc) -> VideoSize override;
auto videoColors() -> uint32 override;
auto videoColor(uint32 color) -> uint64 override;
auto load(uint id) -> bool override;
};
struct Settings {
uint controllerPort1 = 0;
uint controllerPort2 = 0;
};
extern Settings settings;
}