mirror of https://github.com/bsnes-emu/bsnes.git
ff3750de4f
byuu says: Changelog: - fc/apu: $4003,$4007 writes initialize duty counter to 0 instead of 7 - fc/apu: corrected duty table entries for use with decrementing duty counter - processor/spc700: emulated the behavior of cycle 3 of (x)+ instructions to not read I/O registers - specifically, this prevents reads from $fd-ff from resetting the timers, as observed on real hardware - sfc/controller: added ControllerPort class to match Mega Drive design - sfc/expansion: added ExpansionPort class to match Mega Drive design - sfc/system: removed Peripherals class - sfc/system: changed `colorburst()` to `cpuFrequency()`; added `apuFrequency()` - sfc: replaced calls to `system.region == System::Region::*` with `Region::*()` - sfc/expansion: remove thread from scheduler when device is destroyed - sfc/smp: `{read,write}Port` now use a separate 4x8-bit buffer instead of underlying APU RAM [hex\_usr] |
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gamepad | ||
controller.cpp | ||
controller.hpp |