mirror of https://github.com/bsnes-emu/bsnes.git
23 lines
365 B
C++
23 lines
365 B
C++
struct Gamepad : Controller {
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enum : uint {
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Up, Down, Left, Right, B, A, Select, Start,
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};
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Gamepad(uint port);
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auto data() -> uint3;
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auto latch(bool data) -> void;
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private:
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bool latched = 0;
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uint counter = 0;
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bool a = 0;
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bool b = 0;
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bool select = 0;
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bool start = 0;
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bool up = 0;
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bool down = 0;
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bool left = 0;
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bool right = 0;
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};
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