mirror of https://github.com/bsnes-emu/bsnes.git
2b81b630cb
byuu says: Not an official WIP (a WIP WIP? A meta-WIP?), just throwing in the new fullscreen code, and I noticed that OpenGL colors in 30-bit mode are all fucked up now for some strange reason. So I'm just using this snapshot to debug the issue. |
||
---|---|---|
.. | ||
joypad | ||
keyboard | ||
mouse | ||
shared | ||
carbon.cpp | ||
sdl.cpp | ||
udev.cpp | ||
windows.cpp | ||
xlib.cpp |