mirror of https://github.com/bsnes-emu/bsnes.git
29 lines
723 B
C++
29 lines
723 B
C++
#if defined(Hiro_MessageDialog)
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struct MessageDialog {
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using type = MessageDialog;
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MessageDialog(const string& text = "");
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auto error(const lstring& buttons = {"Ok"}) -> string;
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auto information(const lstring& buttons = {"Ok"}) -> string;
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auto question(const lstring& buttons = {"Yes", "No"}) -> string;
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auto setParent(sWindow parent = {}) -> type&;
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auto setText(const string& text = "") -> type&;
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auto setTitle(const string& title = "") -> type&;
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auto warning(const lstring& buttons = {"Ok"}) -> string;
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private:
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struct State {
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lstring buttons;
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vector<uint8_t> icon;
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sWindow parent;
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string response;
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string text;
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string title;
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} state;
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auto _run() -> string;
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};
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#endif
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