mirror of https://github.com/bsnes-emu/bsnes.git
165 lines
4.2 KiB
C++
Executable File
165 lines
4.2 KiB
C++
Executable File
#if defined(Hiro_FixedLayout)
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auto mFixedLayout::append(sSizable sizable, Geometry geometry) -> type& {
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for(auto& cell : state.cells) {
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if(cell->state.sizable == sizable) return *this;
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}
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FixedLayoutCell cell;
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cell->setSizable(sizable);
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cell->setGeometry(geometry);
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cell->setParent(this, cellCount());
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state.cells.append(cell);
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return synchronize();
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}
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auto mFixedLayout::cell(uint position) const -> FixedLayoutCell {
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return state.cells(position, {});
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}
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auto mFixedLayout::cell(sSizable sizable) const -> FixedLayoutCell {
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for(auto& cell : state.cells) {
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if(cell->state.sizable == sizable) return cell;
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}
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return {};
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}
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auto mFixedLayout::cells() const -> vector<FixedLayoutCell> {
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return state.cells;
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}
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auto mFixedLayout::cellCount() const -> uint {
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return state.cells.size();
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}
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auto mFixedLayout::destruct() -> void {
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for(auto& cell : state.cells) cell->destruct();
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return mSizable::destruct();
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}
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auto mFixedLayout::minimumSize() const -> Size {
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float width = 0, height = 0;
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for(auto& cell : state.cells) {
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width = max(width, cell.sizable().minimumSize().width());
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height = max(height, cell.sizable().minimumSize().height());
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}
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return {width, height};
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}
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auto mFixedLayout::remove(sSizable sizable) -> type& {
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for(auto& cell : state.cells) {
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if(cell->state.sizable == sizable) return remove(cell);
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}
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return *this;
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}
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auto mFixedLayout::remove(sFixedLayoutCell cell) -> type& {
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if(cell->parent() != this) return *this;
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auto offset = cell->offset();
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cell->setParent();
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state.cells.remove(offset);
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for(uint n : range(offset, cellCount())) state.cells[n]->adjustOffset(-1);
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return synchronize();
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}
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auto mFixedLayout::reset() -> type& {
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while(state.cells) remove(state.cells.right());
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return synchronize();
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}
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auto mFixedLayout::resize() -> type& {
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setGeometry(geometry());
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return *this;
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}
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auto mFixedLayout::setEnabled(bool enabled) -> type& {
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mSizable::setEnabled(enabled);
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for(auto& cell : state.cells) cell.sizable().setEnabled(cell.sizable().enabled());
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return *this;
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}
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auto mFixedLayout::setFont(const Font& font) -> type& {
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mSizable::setFont(font);
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for(auto& cell : state.cells) cell.sizable().setFont(cell.sizable().font());
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return *this;
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}
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auto mFixedLayout::setParent(mObject* parent, int offset) -> type& {
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for(auto& cell : reverse(state.cells)) cell->destruct();
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mSizable::setParent(parent, offset);
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for(auto& cell : state.cells) cell->setParent(this, cell->offset());
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return *this;
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}
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auto mFixedLayout::setVisible(bool visible) -> type& {
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mSizable::setVisible(visible);
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for(auto& cell : state.cells) cell.sizable().setVisible(cell.sizable().visible());
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return synchronize();
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}
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auto mFixedLayout::synchronize() -> type& {
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setGeometry(geometry());
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return *this;
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}
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//
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auto mFixedLayoutCell::destruct() -> void {
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if(auto& sizable = state.sizable) sizable->destruct();
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mObject::destruct();
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}
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auto mFixedLayoutCell::geometry() const -> Geometry {
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return state.geometry;
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}
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auto mFixedLayoutCell::setEnabled(bool enabled) -> type& {
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mObject::setEnabled(enabled);
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state.sizable->setEnabled(state.sizable->enabled());
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return *this;
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}
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auto mFixedLayoutCell::setFont(const Font& font) -> type& {
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mObject::setFont(font);
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state.sizable->setFont(state.sizable->font());
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return *this;
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}
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auto mFixedLayoutCell::setGeometry(Geometry geometry) -> type& {
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state.geometry = geometry;
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return synchronize();
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}
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auto mFixedLayoutCell::setParent(mObject* parent, int offset) -> type& {
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state.sizable->destruct();
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mObject::setParent(parent, offset);
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state.sizable->setParent(this, 0);
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return *this;
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}
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auto mFixedLayoutCell::setSizable(sSizable sizable) -> type& {
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state.sizable = sizable;
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return synchronize();
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}
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auto mFixedLayoutCell::setVisible(bool visible) -> type& {
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mObject::setVisible(visible);
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state.sizable->setVisible(state.sizable->visible());
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return *this;
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}
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auto mFixedLayoutCell::sizable() const -> Sizable {
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return state.sizable ? state.sizable : Sizable();
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}
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auto mFixedLayoutCell::synchronize() -> type& {
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if(auto parent = this->parent()) {
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if(auto fixedLayout = dynamic_cast<mFixedLayout*>(parent)) {
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fixedLayout->synchronize();
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}
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}
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return *this;
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}
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#endif
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