bsnes/higan/fc/ppu/video.hpp

17 lines
357 B
C++

struct Video {
Video();
auto reset() -> void;
auto refresh() -> void;
private:
auto generateColor(uint, double, double, double, double, double) -> uint32;
unique_pointer<uint32[]> output;
unique_pointer<uint32[]> paletteLiteral;
unique_pointer<uint32[]> paletteStandard;
unique_pointer<uint32[]> paletteEmulation;
};
extern Video video;