mirror of https://github.com/bsnes-emu/bsnes.git
bd814f0358
byuu says: Changelog: - fixed bug in Emulator::Game::Memory::operator bool() - nall: renamed view<string> back to `string_view` - nall:: implemented `array_view` - Game Boy: split cartridge-specific input mappings (rumble, accelerometer) to their own separate ports - Game Boy: fixed MBC7 accelerometer x-axis - icarus: Game Boy, Super Famicom, Mega Drive cores output internal header game titles to heuristics manifests - higan, icarus, hiro/gtk: improve viewport geometry configuration; fixed higan crashing bug with XShm driver - higan: connect Video::poll(),update() functionality - hiro, ruby: several compilation / bugfixes, should get the macOS port compiling again, hopefully [Sintendo] - ruby/video/xshm: fix crashing bug on window resize - a bit hacky; it's throwing BadAccess Xlib warnings, but they're not fatal, so I am catching and ignoring them - bsnes: removed Application::Windows::onModalChange hook that's no longer needed [Screwtape] |
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.. | ||
alsa.cpp | ||
ao.cpp | ||
asio.cpp | ||
asio.hpp | ||
audio.cpp | ||
audio.hpp | ||
directsound.cpp | ||
openal.cpp | ||
oss.cpp | ||
pulseaudio-simple.cpp | ||
pulseaudio.cpp | ||
wasapi.cpp | ||
xaudio2.cpp | ||
xaudio2.hpp |