bsnes/hiro/windows/widget/widget.hpp

40 lines
1.1 KiB
C++

#if defined(Hiro_Widget)
namespace hiro {
struct pWidget : pSizable {
Declare(Widget, Sizable)
auto focused() const -> bool override;
virtual auto minimumSize() -> Size;
virtual auto setDroppable(bool droppable) -> void;
auto setEnabled(bool enabled) -> void override;
virtual auto setFocusable(bool focusable) -> void;
auto setFocused() -> void;
auto setFont(const Font& font) -> void override;
virtual auto setGeometry(Geometry geometry) -> void;
auto setMouseCursor(const MouseCursor& mouseCursor) -> void;
auto setToolTip(const string& toolTip) -> void;
auto setVisible(bool visible) -> void override;
virtual auto doMouseHover() -> void;
virtual auto doMouseLeave() -> void;
virtual auto doMouseMove(int x, int y) -> void;
virtual auto windowProc(HWND, UINT, WPARAM, LPARAM) -> maybe<LRESULT>;
auto _parentHandle() -> HWND;
auto _parentWidget() -> maybe<pWidget&>;
auto _parentWindow() -> maybe<pWindow&>;
auto _setState() -> void;
bool abstract = false;
WindowProc defaultWindowProc = nullptr;
HWND hwnd = nullptr;
HFONT hfont = nullptr;
unique_pointer<pToolTip> toolTip;
};
}
#endif