bsnes is a Super Nintendo (SNES) emulator focused on performance, features, and ease of use.
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Tim Allen fa0f1c1e98 Update to 20100811 release.
byuu says:

12-15% faster than v067.10, and my Atom never goes below 58fps for
normal lo-res games at this point. Just a little more and I can leave
Async on. That's pretty much it though for the low hanging fruit.
Everything else will be a lot of work for a little gain. Speedups are
from range testing across scanline boundaries and from using blargg's
fast DSP core.

Snes9X is now only 1.93x faster than bsnes, and bsnes is now faster than
Super Sleuth.

I also fixed the Circuit USA menus (HDMA timing adjustment), Wild Guns
flickering (IRQ lock) and Jumpin' Derby (external IRQ triggering.)
There's definitely a lot of troublesome games, mostly the same ones we
had in the past (Koushien 2, Robocop vs The Terminator, etc.) I'm
definitely going to debug Starfox, but I may not bother with some of the
more obscure ones.
2010-08-22 10:48:45 +10:00
asnes Update to 20100810-2 release. 2010-08-22 10:48:45 +10:00
bsnes Update to 20100811 release. 2010-08-22 10:48:45 +10:00
libco First version split into asnes and bsnes. 2010-08-09 23:28:56 +10:00
nall First version split into asnes and bsnes. 2010-08-09 23:28:56 +10:00
obj obj/ and out/ must both exist, but we don't care whats in them. 2010-08-22 10:48:32 +10:00
out obj/ and out/ must both exist, but we don't care whats in them. 2010-08-22 10:48:32 +10:00
qt Update to 20100810-2 release. 2010-08-22 10:48:45 +10:00
ruby Update to 20100808 release. 2010-08-09 23:31:09 +10:00
Makefile Update to 20100810-2 release. 2010-08-22 10:48:45 +10:00
sync.sh Update to 20100809 release. 2010-08-22 10:48:44 +10:00