mirror of https://github.com/bsnes-emu/bsnes.git
54 lines
1.2 KiB
C++
54 lines
1.2 KiB
C++
#pragma once
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namespace nall {
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auto string::downcase() -> string& {
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char* p = get();
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for(uint n = 0; n < size(); n++) {
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if(p[n] >= 'A' && p[n] <= 'Z') p[n] += 0x20;
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}
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return *this;
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}
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auto string::qdowncase() -> string& {
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char* p = get();
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for(uint n = 0, quoted = 0; n < size(); n++) {
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if(p[n] == '\"') quoted ^= 1;
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if(!quoted && p[n] >= 'A' && p[n] <= 'Z') p[n] += 0x20;
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}
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return *this;
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}
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auto string::upcase() -> string& {
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char* p = get();
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for(uint n = 0; n < size(); n++) {
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if(p[n] >= 'a' && p[n] <= 'z') p[n] -= 0x20;
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}
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return *this;
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}
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auto string::qupcase() -> string& {
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char* p = get();
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for(uint n = 0, quoted = 0; n < size(); n++) {
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if(p[n] == '\"') quoted ^= 1;
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if(!quoted && p[n] >= 'a' && p[n] <= 'z') p[n] -= 0x20;
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}
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return *this;
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}
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auto string::transform(view<string> from, view<string> to) -> string& {
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if(from.size() != to.size() || from.size() == 0) return *this; //patterns must be the same length
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char* p = get();
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for(uint n = 0; n < size(); n++) {
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for(uint s = 0; s < from.size(); s++) {
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if(p[n] == from[s]) {
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p[n] = to[s];
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break;
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}
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}
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}
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return *this;
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}
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}
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