bsnes/hiro/cocoa/monitor.hpp

16 lines
287 B
C++

#if defined(Hiro_Monitor)
namespace hiro {
struct pMonitor {
static auto count() -> uint;
static auto dpi(uint monitor) -> Position;
static auto geometry(uint monitor) -> Geometry;
static auto primary() -> uint;
static auto workspace(uint monitor) -> Geometry;
};
}
#endif