mirror of https://github.com/bsnes-emu/bsnes.git
143 lines
3.9 KiB
C++
143 lines
3.9 KiB
C++
#include "opengl/opengl.hpp"
|
|
|
|
#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
|
|
#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
|
|
|
|
struct VideoWGL : Video, OpenGL {
|
|
~VideoWGL() { term(); }
|
|
|
|
auto (APIENTRY* wglCreateContextAttribs)(HDC, HGLRC, const int*) -> HGLRC = nullptr;
|
|
auto (APIENTRY* wglSwapInterval)(int) -> BOOL = nullptr;
|
|
|
|
HDC display = nullptr;
|
|
HGLRC wglcontext = nullptr;
|
|
HWND window = nullptr;
|
|
HINSTANCE glwindow = nullptr;
|
|
|
|
struct {
|
|
HWND handle = nullptr;
|
|
bool synchronize = false;
|
|
uint filter = Video::FilterNearest;
|
|
string shader;
|
|
} settings;
|
|
|
|
auto cap(const string& name) -> bool {
|
|
if(name == Video::Handle) return true;
|
|
if(name == Video::Synchronize) return true;
|
|
if(name == Video::Filter) return true;
|
|
if(name == Video::Shader) return true;
|
|
return false;
|
|
}
|
|
|
|
auto get(const string& name) -> any {
|
|
if(name == Video::Handle) return (uintptr_t)settings.handle;
|
|
if(name == Video::Synchronize) return settings.synchronize;
|
|
if(name == Video::Filter) return settings.filter;
|
|
return {};
|
|
}
|
|
|
|
auto set(const string& name, const any& value) -> bool {
|
|
if(name == Video::Handle && value.is<uintptr_t>()) {
|
|
settings.handle = (HWND)value.get<uintptr_t>();
|
|
return true;
|
|
}
|
|
|
|
if(name == Video::Synchronize && value.is<bool>()) {
|
|
if(settings.synchronize != value.get<bool>()) {
|
|
settings.synchronize = value.get<bool>();
|
|
if(wglcontext) {
|
|
init();
|
|
OpenGL::shader(settings.shader);
|
|
if(!settings.shader) OpenGL::filter = settings.filter ? GL_LINEAR : GL_NEAREST;
|
|
}
|
|
}
|
|
}
|
|
|
|
if(name == Video::Filter && value.is<uint>()) {
|
|
settings.filter = value.get<uint>();
|
|
if(!settings.shader) OpenGL::filter = settings.filter ? GL_LINEAR : GL_NEAREST;
|
|
return true;
|
|
}
|
|
|
|
if(name == Video::Shader && value.is<string>()) {
|
|
settings.shader = value.get<string>();
|
|
OpenGL::shader(settings.shader);
|
|
if(!settings.shader) OpenGL::filter = settings.filter ? GL_LINEAR : GL_NEAREST;
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
auto lock(uint32_t*& data, uint& pitch, uint width, uint height) -> bool {
|
|
OpenGL::size(width, height);
|
|
return OpenGL::lock(data, pitch);
|
|
}
|
|
|
|
auto unlock() -> void {
|
|
}
|
|
|
|
auto clear() -> void {
|
|
OpenGL::clear();
|
|
SwapBuffers(display);
|
|
}
|
|
|
|
auto refresh() -> void {
|
|
RECT rc;
|
|
GetClientRect(settings.handle, &rc);
|
|
outputWidth = rc.right - rc.left, outputHeight = rc.bottom - rc.top;
|
|
OpenGL::refresh();
|
|
SwapBuffers(display);
|
|
}
|
|
|
|
auto init() -> bool {
|
|
GLuint pixel_format;
|
|
PIXELFORMATDESCRIPTOR pfd;
|
|
memset(&pfd, 0, sizeof(PIXELFORMATDESCRIPTOR));
|
|
pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR);
|
|
pfd.nVersion = 1;
|
|
pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER;
|
|
pfd.iPixelType = PFD_TYPE_RGBA;
|
|
|
|
display = GetDC(settings.handle);
|
|
pixel_format = ChoosePixelFormat(display, &pfd);
|
|
SetPixelFormat(display, pixel_format, &pfd);
|
|
|
|
wglcontext = wglCreateContext(display);
|
|
wglMakeCurrent(display, wglcontext);
|
|
|
|
wglCreateContextAttribs = (HGLRC (APIENTRY*)(HDC, HGLRC, const int*))glGetProcAddress("wglCreateContextAttribsARB");
|
|
wglSwapInterval = (BOOL (APIENTRY*)(int))glGetProcAddress("wglSwapIntervalEXT");
|
|
|
|
if(wglCreateContextAttribs) {
|
|
int attributes[] = {
|
|
WGL_CONTEXT_MAJOR_VERSION_ARB, 3,
|
|
WGL_CONTEXT_MINOR_VERSION_ARB, 2,
|
|
0
|
|
};
|
|
HGLRC context = wglCreateContextAttribs(display, 0, attributes);
|
|
if(context) {
|
|
wglMakeCurrent(NULL, NULL);
|
|
wglDeleteContext(wglcontext);
|
|
wglMakeCurrent(display, wglcontext = context);
|
|
}
|
|
}
|
|
|
|
if(wglSwapInterval) {
|
|
wglSwapInterval(settings.synchronize);
|
|
}
|
|
|
|
OpenGL::init();
|
|
return true;
|
|
}
|
|
|
|
auto term() -> void {
|
|
OpenGL::term();
|
|
|
|
if(wglcontext) {
|
|
wglDeleteContext(wglcontext);
|
|
wglcontext = nullptr;
|
|
}
|
|
}
|
|
};
|