mirror of https://github.com/bsnes-emu/bsnes.git
8d5cc0c35e
byuu says: Changelog: - nall::lstring -> nall::string_vector - added IntegerBitField<type, lo, hi> -- hopefully it works correctly... - Multitap 1-4 -> Super Multitap 2-5 - fixed SFC PPU CGRAM read regression - huge amounts of SFC PPU IO register cleanups -- .bits really is lovely - re-added the read/write(VRAM,OAM,CGRAM) helpers for the SFC PPU - but they're now optimized to the realities of the PPU (16-bit data sizes / no address parameter / where appropriate) - basically used to get the active-display overrides in a unified place; but also reduces duplicate code in (read,write)IO |
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bind.hpp | ||
main.hpp | ||
opengl.hpp | ||
program.hpp | ||
shaders.hpp | ||
surface.hpp | ||
texture.hpp | ||
utility.hpp |