mirror of https://github.com/bsnes-emu/bsnes.git
172 lines
4.4 KiB
C++
172 lines
4.4 KiB
C++
#define GL_ALPHA_TEST 0x0bc0
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#include "opengl/opengl.hpp"
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struct VideoCGL;
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@interface RubyVideoCGL : NSOpenGLView {
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@public
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VideoCGL* video;
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}
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-(id) initWith:(VideoCGL*)video pixelFormat:(NSOpenGLPixelFormat*)pixelFormat;
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-(void) reshape;
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@end
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struct VideoCGL : Video, OpenGL {
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~VideoCGL() { term(); }
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RubyVideoCGL* view = nullptr;
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struct {
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NSView* handle = nullptr;
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bool synchronize = false;
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uint filter = Video::FilterNearest;
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string shader;
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} settings;
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auto cap(const string& name) -> bool {
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if(name == Video::Handle) return true;
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if(name == Video::Synchronize) return true;
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if(name == Video::Filter) return true;
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if(name == Video::Shader) return true;
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return false;
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}
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auto get(const string& name) -> any {
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if(name == Video::Handle) return (uintptr_t)settings.handle;
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if(name == Video::Synchronize) return settings.synchronize;
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if(name == Video::Filter) return settings.filter;
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return {};
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}
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auto set(const string& name, const any& value) -> bool {
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if(name == Video::Handle && value.is<uintptr_t>()) {
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settings.handle = (NSView*)value.get<uintptr_t>();
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return true;
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}
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if(name == Video::Synchronize && value.is<bool>()) {
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if(settings.synchronize != value.get<bool>()) {
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settings.synchronize = value.get<bool>();
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if(view) {
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@autoreleasepool {
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[[view openGLContext] makeCurrentContext];
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int synchronize = settings.synchronize;
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[[view openGLContext] setValues:&synchronize forParameter:NSOpenGLCPSwapInterval];
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}
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}
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}
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return true;
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}
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if(name == Video::Filter && value.is<uint>()) {
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settings.filter = value.get<uint>();
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if(!settings.shader) OpenGL::filter = settings.filter ? GL_LINEAR : GL_NEAREST;
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return true;
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}
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if(name == Video::Shader && value.is<string>()) {
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settings.shader = value.get<string>();
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@autoreleasepool {
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[[view openGLContext] makeCurrentContext];
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}
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OpenGL::shader(settings.shader);
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if(!settings.shader) OpenGL::filter = settings.filter ? GL_LINEAR : GL_NEAREST;
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return true;
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}
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return false;
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}
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auto lock(uint32_t*& data, uint& pitch, uint width, uint height) -> bool {
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OpenGL::size(width, height);
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return OpenGL::lock(data, pitch);
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}
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auto unlock() -> void {
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}
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auto clear() -> void {
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@autoreleasepool {
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[view lockFocus];
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OpenGL::clear();
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[[view openGLContext] flushBuffer];
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[view unlockFocus];
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}
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}
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auto refresh() -> void {
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@autoreleasepool {
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if([view lockFocusIfCanDraw]) {
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auto area = [view frame];
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outputWidth = area.size.width;
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outputHeight = area.size.height;
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OpenGL::refresh();
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[[view openGLContext] flushBuffer];
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[view unlockFocus];
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}
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}
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}
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auto init() -> bool {
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@autoreleasepool {
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NSOpenGLPixelFormatAttribute attributes[] = {
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NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core,
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NSOpenGLPFAColorSize, 24,
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NSOpenGLPFAAlphaSize, 8,
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NSOpenGLPFADoubleBuffer,
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0
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};
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auto size = [settings.handle frame].size;
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auto format = [[[NSOpenGLPixelFormat alloc] initWithAttributes:attributes] autorelease];
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auto context = [[[NSOpenGLContext alloc] initWithFormat:format shareContext:nil] autorelease];
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view = [[RubyVideoCGL alloc] initWith:this pixelFormat:format];
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[view setOpenGLContext:context];
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[view setFrame:NSMakeRect(0, 0, size.width, size.height)];
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[view setAutoresizingMask:NSViewWidthSizable | NSViewHeightSizable];
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[settings.handle addSubview:view];
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[context setView:view];
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[view lockFocus];
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OpenGL::init();
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//print((const char*)glGetString(GL_VERSION), "\n");
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int synchronize = settings.synchronize;
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[[view openGLContext] setValues:&synchronize forParameter:NSOpenGLCPSwapInterval];
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[view unlockFocus];
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}
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clear();
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return true;
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}
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auto term() -> void {
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OpenGL::term();
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@autoreleasepool {
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[view removeFromSuperview];
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[view release];
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view = nil;
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}
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}
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};
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@implementation RubyVideoCGL : NSOpenGLView
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-(id) initWith:(VideoCGL*)videoPointer pixelFormat:(NSOpenGLPixelFormat*)pixelFormat {
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if(self = [super initWithFrame:NSMakeRect(0, 0, 0, 0) pixelFormat:pixelFormat]) {
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video = videoPointer;
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}
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return self;
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}
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-(void) reshape {
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video->refresh();
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}
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@end
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