mirror of https://github.com/bsnes-emu/bsnes.git
293 lines
11 KiB
C++
293 lines
11 KiB
C++
#pragma once
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//ruby-specific header to provide mingw-friendly xaudio2 interfaces
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//64-bit GCC fix
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#define GUID_EXT EXTERN_C
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#define GUID_SECT
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#include <audioclient.h>
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#include <basetyps.h>
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#define DEFINE_GUID_X(n,l,w1,w2,b1,b2,b3,b4,b5,b6,b7,b8) GUID_EXT const GUID n GUID_SECT = {l, w1, w2, {b1, b2, b3, b4, b5, b6, b7, b8}}
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#define DEFINE_CLSID_X(className, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
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DEFINE_GUID_X(CLSID_##className, 0x##l, 0x##w1, 0x##w2, 0x##b1, 0x##b2, 0x##b3, 0x##b4, 0x##b5, 0x##b6, 0x##b7, 0x##b8)
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#define DEFINE_IID_X(interfaceName, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
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DEFINE_GUID_X(IID_##interfaceName, 0x##l, 0x##w1, 0x##w2, 0x##b1, 0x##b2, 0x##b3, 0x##b4, 0x##b5, 0x##b6, 0x##b7, 0x##b8)
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#define X2DEFAULT(x) = x
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DEFINE_CLSID_X(XAudio2, e21a7345, eb21, 468e, be, 50, 80, 4d, b9, 7c, f7, 08);
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DEFINE_CLSID_X(XAudio2_Debug, f7a76c21, 53d4, 46bb, ac, 53, 8b, 45, 9c, ae, 46, bd);
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DEFINE_IID_X(IXAudio2, 8bcf1f58, 9fe7, 4583, 8a, c6, e2, ad, c4, 65, c8, bb);
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DECLARE_INTERFACE(IXAudio2Voice);
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#define XAUDIO2_COMMIT_NOW 0
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#define XAUDIO2_DEFAULT_CHANNELS 0
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#define XAUDIO2_DEFAULT_SAMPLERATE 0
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#define XAUDIO2_DEFAULT_FREQ_RATIO 4.0f
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#define XAUDIO2_DEBUG_ENGINE 0x0001
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#define XAUDIO2_VOICE_NOSRC 0x0004
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typedef enum XAUDIO2_DEVICE_ROLE {
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NotDefaultDevice = 0x0,
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DefaultConsoleDevice = 0x1,
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DefaultMultimediaDevice = 0x2,
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DefaultCommunicationsDevice = 0x4,
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DefaultGameDevice = 0x8,
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GlobalDefaultDevice = 0xf,
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InvalidDeviceRole = ~GlobalDefaultDevice,
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} XAUDIO2_DEVICE_ROLE;
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typedef struct XAUDIO2_DEVICE_DETAILS {
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WCHAR DeviceID[256];
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WCHAR DisplayName[256];
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XAUDIO2_DEVICE_ROLE Role;
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WAVEFORMATEXTENSIBLE OutputFormat;
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} XAUDIO2_DEVICE_DETAILS;
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typedef struct XAUDIO2_VOICE_DETAILS {
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UINT32 CreationFlags;
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UINT32 InputChannels;
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UINT32 InputSampleRate;
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} XAUDIO2_VOICE_DETAILS;
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typedef enum XAUDIO2_WINDOWS_PROCESSOR_SPECIFIER {
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Processor1 = 0x00000001,
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Processor2 = 0x00000002,
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Processor3 = 0x00000004,
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Processor4 = 0x00000008,
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Processor5 = 0x00000010,
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Processor6 = 0x00000020,
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Processor7 = 0x00000040,
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Processor8 = 0x00000080,
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Processor9 = 0x00000100,
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Processor10 = 0x00000200,
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Processor11 = 0x00000400,
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Processor12 = 0x00000800,
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Processor13 = 0x00001000,
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Processor14 = 0x00002000,
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Processor15 = 0x00004000,
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Processor16 = 0x00008000,
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Processor17 = 0x00010000,
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Processor18 = 0x00020000,
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Processor19 = 0x00040000,
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Processor20 = 0x00080000,
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Processor21 = 0x00100000,
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Processor22 = 0x00200000,
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Processor23 = 0x00400000,
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Processor24 = 0x00800000,
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Processor25 = 0x01000000,
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Processor26 = 0x02000000,
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Processor27 = 0x04000000,
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Processor28 = 0x08000000,
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Processor29 = 0x10000000,
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Processor30 = 0x20000000,
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Processor31 = 0x40000000,
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Processor32 = 0x80000000,
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XAUDIO2_ANY_PROCESSOR = 0xffffffff,
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XAUDIO2_DEFAULT_PROCESSOR = XAUDIO2_ANY_PROCESSOR,
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} XAUDIO2_WINDOWS_PROCESSOR_SPECIFIER, XAUDIO2_PROCESSOR;
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typedef struct XAUDIO2_VOICE_SENDS {
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UINT32 OutputCount;
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IXAudio2Voice** pOutputVoices;
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} XAUDIO2_VOICE_SENDS;
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typedef struct XAUDIO2_EFFECT_DESCRIPTOR {
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IUnknown* pEffect;
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BOOL InitialState;
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UINT32 OutputChannels;
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} XAUDIO2_EFFECT_DESCRIPTOR;
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typedef struct XAUDIO2_EFFECT_CHAIN {
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UINT32 EffectCount;
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const XAUDIO2_EFFECT_DESCRIPTOR* pEffectDescriptors;
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} XAUDIO2_EFFECT_CHAIN;
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typedef enum XAUDIO2_FILTER_TYPE {
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LowPassFilter,
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BandPassFilter,
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HighPassFilter,
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} XAUDIO2_FILTER_TYPE;
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typedef struct XAUDIO2_FILTER_PARAMETERS {
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XAUDIO2_FILTER_TYPE Type;
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float Frequency;
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float OneOverQ;
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} XAUDIO2_FILTER_PARAMETERS;
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typedef struct XAUDIO2_BUFFER {
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UINT32 Flags;
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UINT32 AudioBytes;
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const BYTE* pAudioData;
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UINT32 PlayBegin;
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UINT32 PlayLength;
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UINT32 LoopBegin;
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UINT32 LoopLength;
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UINT32 LoopCount;
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void* pContext;
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} XAUDIO2_BUFFER;
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typedef struct XAUDIO2_BUFFER_WMA {
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const UINT32* pDecodedPacketCumulativeBytes;
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UINT32 PacketCount;
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} XAUDIO2_BUFFER_WMA;
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typedef struct XAUDIO2_VOICE_STATE {
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void* pCurrentBufferContext;
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UINT32 BuffersQueued;
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UINT64 SamplesPlayed;
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} XAUDIO2_VOICE_STATE;
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typedef struct XAUDIO2_PERFORMANCE_DATA {
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UINT64 AudioCyclesSinceLastQuery;
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UINT64 TotalCyclesSinceLastQuery;
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UINT32 MinimumCyclesPerQuantum;
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UINT32 MaximumCyclesPerQuantum;
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UINT32 MemoryUsageInBytes;
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UINT32 CurrentLatencyInSamples;
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UINT32 GlitchesSinceEngineStarted;
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UINT32 ActiveSourceVoiceCount;
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UINT32 TotalSourceVoiceCount;
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UINT32 ActiveSubmixVoiceCount;
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UINT32 TotalSubmixVoiceCount;
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UINT32 ActiveXmaSourceVoices;
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UINT32 ActiveXmaStreams;
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} XAUDIO2_PERFORMANCE_DATA;
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typedef struct XAUDIO2_DEBUG_CONFIGURATION {
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UINT32 TraceMask;
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UINT32 BreakMask;
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BOOL LogThreadID;
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BOOL LogFileline;
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BOOL LogFunctionName;
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BOOL LogTiming;
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} XAUDIO2_DEBUG_CONFIGURATION;
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DECLARE_INTERFACE(IXAudio2EngineCallback) {
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STDMETHOD_(void, OnProcessingPassStart) (THIS) PURE;
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STDMETHOD_(void, OnProcessingPassEnd) (THIS) PURE;
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STDMETHOD_(void, OnCriticalError) (THIS_ HRESULT Error) PURE;
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};
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DECLARE_INTERFACE(IXAudio2VoiceCallback) {
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STDMETHOD_(void, OnVoiceProcessingPassStart) (THIS_ UINT32 BytesRequired) PURE;
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STDMETHOD_(void, OnVoiceProcessingPassEnd) (THIS) PURE;
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STDMETHOD_(void, OnStreamEnd) (THIS) PURE;
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STDMETHOD_(void, OnBufferStart) (THIS_ void* pBufferContext) PURE;
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STDMETHOD_(void, OnBufferEnd) (THIS_ void* pBufferContext) PURE;
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STDMETHOD_(void, OnLoopEnd) (THIS_ void* pBufferContext) PURE;
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STDMETHOD_(void, OnVoiceError) (THIS_ void* pBufferContext, HRESULT Error) PURE;
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};
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DECLARE_INTERFACE(IXAudio2Voice) {
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#define Declare_IXAudio2Voice_Methods() \
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STDMETHOD_(void, GetVoiceDetails) (THIS_ XAUDIO2_VOICE_DETAILS* pVoiceDetails) PURE; \
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STDMETHOD(SetOutputVoices) (THIS_ const XAUDIO2_VOICE_SENDS* pSendList) PURE; \
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STDMETHOD(SetEffectChain) (THIS_ const XAUDIO2_EFFECT_CHAIN* pEffectChain) PURE; \
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STDMETHOD(EnableEffect) (THIS_ UINT32 EffectIndex, \
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UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \
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STDMETHOD(DisableEffect) (THIS_ UINT32 EffectIndex, \
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UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \
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STDMETHOD_(void, GetEffectState) (THIS_ UINT32 EffectIndex, BOOL* pEnabled) PURE; \
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STDMETHOD(SetEffectParameters) (THIS_ UINT32 EffectIndex, \
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const void* pParameters, \
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UINT32 ParametersByteSize, \
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UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \
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STDMETHOD(GetEffectParameters) (THIS_ UINT32 EffectIndex, void* pParameters, \
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UINT32 ParametersByteSize) PURE; \
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STDMETHOD(SetFilterParameters) (THIS_ const XAUDIO2_FILTER_PARAMETERS* pParameters, \
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UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \
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STDMETHOD_(void, GetFilterParameters) (THIS_ XAUDIO2_FILTER_PARAMETERS* pParameters) PURE; \
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STDMETHOD(SetVolume) (THIS_ float Volume, \
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UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \
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STDMETHOD_(void, GetVolume) (THIS_ float* pVolume) PURE; \
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STDMETHOD(SetChannelVolumes) (THIS_ UINT32 Channels, const float* pVolumes, \
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UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \
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STDMETHOD_(void, GetChannelVolumes) (THIS_ UINT32 Channels, float* pVolumes) PURE; \
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STDMETHOD(SetOutputMatrix) (THIS_ IXAudio2Voice* pDestinationVoice, \
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UINT32 SourceChannels, UINT32 DestinationChannels, \
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const float* pLevelMatrix, \
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UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \
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STDMETHOD_(void, GetOutputMatrix) (THIS_ IXAudio2Voice* pDestinationVoice, \
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UINT32 SourceChannels, UINT32 DestinationChannels, \
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float* pLevelMatrix) PURE; \
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STDMETHOD_(void, DestroyVoice) (THIS) PURE
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Declare_IXAudio2Voice_Methods();
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};
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DECLARE_INTERFACE_(IXAudio2MasteringVoice, IXAudio2Voice) {
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Declare_IXAudio2Voice_Methods();
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};
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DECLARE_INTERFACE_(IXAudio2SubmixVoice, IXAudio2Voice) {
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Declare_IXAudio2Voice_Methods();
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};
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DECLARE_INTERFACE_(IXAudio2SourceVoice, IXAudio2Voice) {
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Declare_IXAudio2Voice_Methods();
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STDMETHOD(Start) (THIS_ UINT32 Flags, UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE;
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STDMETHOD(Stop) (THIS_ UINT32 Flags, UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE;
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STDMETHOD(SubmitSourceBuffer) (THIS_ const XAUDIO2_BUFFER* pBuffer, const XAUDIO2_BUFFER_WMA* pBufferWMA X2DEFAULT(NULL)) PURE;
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STDMETHOD(FlushSourceBuffers) (THIS) PURE;
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STDMETHOD(Discontinuity) (THIS) PURE;
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STDMETHOD(ExitLoop) (THIS_ UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE;
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STDMETHOD_(void, GetState) (THIS_ XAUDIO2_VOICE_STATE* pVoiceState) PURE;
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STDMETHOD(SetFrequencyRatio) (THIS_ float Ratio,
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UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE;
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STDMETHOD_(void, GetFrequencyRatio) (THIS_ float* pRatio) PURE;
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};
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DECLARE_INTERFACE_(IXAudio2, IUnknown) {
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STDMETHOD(QueryInterface) (THIS_ REFIID riid, void** ppvInterface) PURE;
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STDMETHOD_(ULONG, AddRef) (THIS) PURE;
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STDMETHOD_(ULONG, Release) (THIS) PURE;
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STDMETHOD(GetDeviceCount) (THIS_ UINT32* pCount) PURE;
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STDMETHOD(GetDeviceDetails) (THIS_ UINT32 Index, XAUDIO2_DEVICE_DETAILS* pDeviceDetails) PURE;
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STDMETHOD(Initialize) (THIS_ UINT32 Flags X2DEFAULT(0),
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XAUDIO2_PROCESSOR XAudio2Processor X2DEFAULT(XAUDIO2_DEFAULT_PROCESSOR)) PURE;
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STDMETHOD(RegisterForCallbacks) (IXAudio2EngineCallback* pCallback) PURE;
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STDMETHOD_(void, UnregisterForCallbacks) (IXAudio2EngineCallback* pCallback) PURE;
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STDMETHOD(CreateSourceVoice) (THIS_ IXAudio2SourceVoice** ppSourceVoice,
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const WAVEFORMATEX* pSourceFormat,
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UINT32 Flags X2DEFAULT(0),
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float MaxFrequencyRatio X2DEFAULT(XAUDIO2_DEFAULT_FREQ_RATIO),
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IXAudio2VoiceCallback* pCallback X2DEFAULT(NULL),
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const XAUDIO2_VOICE_SENDS* pSendList X2DEFAULT(NULL),
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const XAUDIO2_EFFECT_CHAIN* pEffectChain X2DEFAULT(NULL)) PURE;
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STDMETHOD(CreateSubmixVoice) (THIS_ IXAudio2SubmixVoice** ppSubmixVoice,
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UINT32 InputChannels, UINT32 InputSampleRate,
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UINT32 Flags X2DEFAULT(0), UINT32 ProcessingStage X2DEFAULT(0),
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const XAUDIO2_VOICE_SENDS* pSendList X2DEFAULT(NULL),
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const XAUDIO2_EFFECT_CHAIN* pEffectChain X2DEFAULT(NULL)) PURE;
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STDMETHOD(CreateMasteringVoice) (THIS_ IXAudio2MasteringVoice** ppMasteringVoice,
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UINT32 InputChannels X2DEFAULT(XAUDIO2_DEFAULT_CHANNELS),
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UINT32 InputSampleRate X2DEFAULT(XAUDIO2_DEFAULT_SAMPLERATE),
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UINT32 Flags X2DEFAULT(0), UINT32 DeviceIndex X2DEFAULT(0),
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const XAUDIO2_EFFECT_CHAIN* pEffectChain X2DEFAULT(NULL)) PURE;
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STDMETHOD(StartEngine) (THIS) PURE;
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STDMETHOD_(void, StopEngine) (THIS) PURE;
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STDMETHOD(CommitChanges) (THIS_ UINT32 OperationSet) PURE;
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STDMETHOD_(void, GetPerformanceData) (THIS_ XAUDIO2_PERFORMANCE_DATA* pPerfData) PURE;
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STDMETHOD_(void, SetDebugConfiguration) (THIS_ const XAUDIO2_DEBUG_CONFIGURATION* pDebugConfiguration,
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void* pReserved X2DEFAULT(NULL)) PURE;
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};
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__inline HRESULT XAudio2Create(IXAudio2** ppXAudio2, UINT32 Flags X2DEFAULT(0),
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XAUDIO2_PROCESSOR XAudio2Processor X2DEFAULT(XAUDIO2_DEFAULT_PROCESSOR)) {
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IXAudio2* pXAudio2;
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HRESULT hr = CoCreateInstance((Flags & XAUDIO2_DEBUG_ENGINE) ? CLSID_XAudio2_Debug : CLSID_XAudio2,
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NULL, CLSCTX_INPROC_SERVER, IID_IXAudio2, (void**)&pXAudio2);
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if(SUCCEEDED(hr)) {
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hr = pXAudio2->Initialize(Flags, XAudio2Processor);
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if(SUCCEEDED(hr)) {
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*ppXAudio2 = pXAudio2;
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} else {
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pXAudio2->Release();
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}
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}
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return hr;
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}
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