bsnes/higan/gba/cpu/dma.cpp

89 lines
2.2 KiB
C++

auto CPU::dmaRun() -> void {
active.dma = true;
while(true) {
bool transferred = false;
for(auto n : range(4)) {
auto& dma = regs.dma[n];
if(dma.pending) {
dmaExecute(dma);
if(dma.control.irq) regs.irq.flag |= Interrupt::DMA0 << n;
if(dma.control.drq && n == 3) regs.irq.flag |= Interrupt::Cartridge;
transferred = true;
break;
}
}
if(!transferred) break;
}
active.dma = false;
}
auto CPU::dmaExecute(Registers::DMA& dma) -> void {
uint seek = dma.control.size ? 4 : 2;
uint mode = dma.control.size ? Word : Half;
mode |= dma.run.length == dma.length ? Nonsequential : Sequential;
if(mode & Nonsequential) {
if((dma.source & 0x0800'0000) && (dma.target & 0x0800'0000)) {
//ROM -> ROM transfer
} else {
idle();
idle();
}
}
if(dma.run.source < 0x0200'0000) {
idle(); //cannot access BIOS
} else {
uint32 addr = dma.run.source;
if(mode & Word) addr &= ~3;
if(mode & Half) addr &= ~1;
dma.data = _read(mode, addr);
}
if(dma.run.target < 0x0200'0000) {
idle(); //cannot access BIOS
} else {
uint32 addr = dma.run.target;
if(mode & Word) addr &= ~3;
if(mode & Half) addr &= ~1;
_write(mode, addr, dma.data);
}
switch(dma.control.sourcemode) {
case 0: dma.run.source += seek; break;
case 1: dma.run.source -= seek; break;
}
switch(dma.control.targetmode) {
case 0: dma.run.target += seek; break;
case 1: dma.run.target -= seek; break;
case 3: dma.run.target += seek; break;
}
if(--dma.run.length == 0) {
dma.pending = false;
if(dma.control.targetmode == 3) dma.run.target = dma.target;
if(dma.control.repeat == 1) dma.run.length = dma.length;
if(dma.control.repeat == 0) dma.control.enable = false;
}
}
auto CPU::dmaVblank() -> void {
for(auto& dma : regs.dma) {
if(dma.control.enable && dma.control.timingmode == 1) dma.pending = true;
}
}
auto CPU::dmaHblank() -> void {
for(auto& dma : regs.dma) {
if(dma.control.enable && dma.control.timingmode == 2) dma.pending = true;
}
}
auto CPU::dmaHDMA() -> void {
auto& dma = regs.dma[3];
if(dma.control.enable && dma.control.timingmode == 3) dma.pending = true;
}