mirror of https://github.com/bsnes-emu/bsnes.git
f70a20bc42
byuu says: Changelog: - hiro: added Label::set(Background,Foreground)Color (not implemented on Cocoa backend) - hiro: added (Horizontal,Vertical)Layout::setPadding() - setMargin(m) is now an alias to setPadding({m, m, m, m}) - hiro/Windows: update Label rendering to draw to an offscreen canvas to prevent flickering - sfc: reverted back to 224/240-line height (from 223/239-line height in earlier v106 WIPs) - bsnes: new multi-segment status bar added - bsnes: exiting fullscreen mode will resize and recenter window - this is required; the window geometry gets all scrambled when toggling fullscreen mode - bsnes: updated to a new logo [Ange Albertini] Errata: - hiro/Windows: try to paint Label backgroundColor quicker to avoid startup flicker - `WM_ERASEBKGND` fallthrough to `WM_PAINT` seems to work - hiro/Qt: use Window backgroundColor for Label when no Label backgroundColor set - bsnes: update size multipliers in presentation.cpp to 224/240 (main window size is off in this WIP) |
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.. | ||
GNUmakefile | ||
bsnes.Manifest | ||
bsnes.desktop | ||
bsnes.ico | ||
bsnes.plist | ||
bsnes.png | ||
bsnes.rc | ||
bsnes.svg | ||
icon.png | ||
logo.png | ||
resource.bml | ||
resource.cpp | ||
resource.hpp |