bsnes/higan/emulator
Tim Allen f70a20bc42 Update to v106r41 release.
byuu says:

Changelog:

  - hiro: added Label::set(Background,Foreground)Color (not implemented
    on Cocoa backend)
  - hiro: added (Horizontal,Vertical)Layout::setPadding()
      - setMargin(m) is now an alias to setPadding({m, m, m, m})
  - hiro/Windows: update Label rendering to draw to an offscreen canvas
    to prevent flickering
  - sfc: reverted back to 224/240-line height (from 223/239-line height
    in earlier v106 WIPs)
  - bsnes: new multi-segment status bar added
  - bsnes: exiting fullscreen mode will resize and recenter window
      - this is required; the window geometry gets all scrambled when
        toggling fullscreen mode
  - bsnes: updated to a new logo [Ange Albertini]

Errata:

  - hiro/Windows: try to paint Label backgroundColor quicker to avoid
    startup flicker
      - `WM_ERASEBKGND` fallthrough to `WM_PAINT` seems to work
  - hiro/Qt: use Window backgroundColor for Label when no Label
    backgroundColor set
  - bsnes: update size multipliers in presentation.cpp to 224/240 (main
    window size is off in this WIP)
2018-06-24 14:53:44 +10:00
..
cheat.hpp Update to v103 WIP release. 2017-06-22 16:10:13 +10:00
emulator.cpp Update to v101r31 release. 2017-01-13 12:15:45 +11:00
emulator.hpp Update to v106r41 release. 2018-06-24 14:53:44 +10:00
game.hpp Update to v106r14 release. 2018-04-15 15:49:53 +10:00
interface.hpp Update to v105r1 release. 2017-11-07 09:05:54 +11:00
platform.hpp Update to v102r28 release. 2017-06-20 22:34:50 +10:00
random.hpp Update to v104r05 release. 2017-08-25 00:24:34 +10:00
scheduler.hpp Update to v101 release. 2016-08-08 20:04:15 +10:00
thread.hpp Update to v106r40 release. 2018-06-11 14:50:18 +10:00
types.hpp Update to v101r04 release. 2016-08-12 11:07:04 +10:00