mirror of https://github.com/bsnes-emu/bsnes.git
183 lines
3.2 KiB
C++
183 lines
3.2 KiB
C++
struct APU : Thread {
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shared_pointer<Emulator::Stream> stream;
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inline auto rate() const -> uint { return Region::NTSC() ? 12 : 16; }
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//apu.cpp
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APU();
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static auto Enter() -> void;
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auto main() -> void;
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auto tick() -> void;
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auto setIRQ() -> void;
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auto setSample(int16 sample) -> void;
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auto power() -> void;
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auto readIO(uint16 addr) -> uint8;
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auto writeIO(uint16 addr, uint8 data) -> void;
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//serialization.cpp
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auto serialize(serializer&) -> void;
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struct Envelope {
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auto volume() const -> uint;
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auto clock() -> void;
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auto power() -> void;
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auto serialize(serializer&) -> void;
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uint4 speed;
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bool useSpeedAsVolume;
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bool loopMode;
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bool reloadDecay;
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uint8 decayCounter;
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uint4 decayVolume;
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};
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struct Sweep {
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auto checkPeriod() -> bool;
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auto clock(uint channel) -> void;
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auto power() -> void;
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auto serialize(serializer&) -> void;
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uint8 shift;
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bool decrement;
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uint3 period;
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uint8 counter;
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bool enable;
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bool reload;
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uint11 pulsePeriod;
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};
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struct Pulse {
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auto clockLength() -> void;
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auto checkPeriod() -> bool;
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auto clock() -> uint8;
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auto power() -> void;
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auto serialize(serializer&) -> void;
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uint lengthCounter;
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Envelope envelope;
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Sweep sweep;
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uint2 duty;
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uint3 dutyCounter;
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uint11 period;
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uint periodCounter;
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} pulse[2];
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struct Triangle {
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auto clockLength() -> void;
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auto clockLinearLength() -> void;
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auto clock() -> uint8;
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auto power() -> void;
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auto serialize(serializer&) -> void;
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uint lengthCounter;
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uint8 linearLength;
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bool haltLengthCounter;
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uint11 period;
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uint periodCounter;
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uint5 stepCounter;
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uint8 linearLengthCounter;
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bool reloadLinear;
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} triangle;
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struct Noise {
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auto clockLength() -> void;
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auto clock() -> uint8;
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auto power() -> void;
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auto serialize(serializer&) -> void;
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uint lengthCounter;
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Envelope envelope;
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uint4 period;
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uint periodCounter;
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bool shortMode;
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uint15 lfsr;
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} noise;
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struct DMC {
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auto start() -> void;
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auto stop() -> void;
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auto clock() -> uint8;
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auto power() -> void;
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auto serialize(serializer&) -> void;
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uint lengthCounter;
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bool irqPending;
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uint4 period;
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uint periodCounter;
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bool irqEnable;
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bool loopMode;
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uint8 dacLatch;
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uint8 addrLatch;
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uint8 lengthLatch;
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uint15 readAddr;
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uint dmaDelayCounter;
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uint3 bitCounter;
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bool dmaBufferValid;
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uint8 dmaBuffer;
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bool sampleValid;
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uint8 sample;
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} dmc;
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struct FrameCounter {
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auto serialize(serializer&) -> void;
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enum : uint { NtscPeriod = 14915 }; //~(21.477MHz / 6 / 240hz)
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bool irqPending;
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uint2 mode;
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uint2 counter;
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int divider;
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};
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auto clockFrameCounter() -> void;
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auto clockFrameCounterDivider() -> void;
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FrameCounter frame;
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uint8 enabledChannels;
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int16 cartridgeSample;
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int16 pulseDAC[32];
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int16 dmcTriangleNoiseDAC[128][16][16];
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static const uint8 lengthCounterTable[32];
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static const uint16 dmcPeriodTableNTSC[16];
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static const uint16 dmcPeriodTablePAL[16];
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static const uint16 noisePeriodTableNTSC[16];
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static const uint16 noisePeriodTablePAL[16];
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};
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extern APU apu;
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