mirror of https://github.com/bsnes-emu/bsnes.git
115 lines
2.5 KiB
C++
115 lines
2.5 KiB
C++
#include <ws/ws.hpp>
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namespace WonderSwan {
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PPU ppu;
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#include "io.cpp"
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#include "latch.cpp"
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#include "render.cpp"
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#include "serialization.cpp"
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auto PPU::Enter() -> void {
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while(true) scheduler.synchronize(), ppu.main();
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}
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auto PPU::main() -> void {
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if(s.vclk == 142) {
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latchOAM();
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}
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if(s.vclk < 144) {
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latchRegisters();
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latchSprites();
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for(auto x : range(224)) {
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s.pixel = {Pixel::Source::Back, 0x000};
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if(r.lcdEnable) {
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renderBack();
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if(l.screenOneEnable) renderScreenOne();
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if(l.screenTwoEnable) renderScreenTwo();
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if(l.spriteEnable) renderSprite();
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}
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switch(l.orientation) {
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case 0: output[(s.vclk + 40) * 224 + s.hclk] = s.pixel.color; break;
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case 1: output[(223 - s.hclk) * 224 + (s.vclk + 40)] = s.pixel.color; break;
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}
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step(1);
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}
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step(32);
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} else {
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step(256);
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}
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scanline();
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if(r.htimerEnable && r.htimerCounter < r.htimerFrequency) {
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if(++r.htimerCounter == r.htimerFrequency) {
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if(r.htimerRepeat) {
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r.htimerCounter = 0;
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} else {
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r.htimerEnable = false;
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}
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cpu.raise(CPU::Interrupt::HblankTimer);
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}
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}
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}
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auto PPU::scanline() -> void {
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s.hclk = 0;
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if(++s.vclk == 159) frame();
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if(s.vclk == r.lineCompare) {
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cpu.raise(CPU::Interrupt::LineCompare);
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}
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if(s.vclk == 144) {
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cpu.raise(CPU::Interrupt::Vblank);
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if(r.vtimerEnable && r.vtimerCounter < r.vtimerFrequency) {
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if(++r.vtimerCounter == r.vtimerFrequency) {
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if(r.vtimerRepeat) {
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r.vtimerCounter = 0;
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} else {
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r.vtimerEnable = false;
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}
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cpu.raise(CPU::Interrupt::VblankTimer);
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}
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}
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}
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}
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auto PPU::frame() -> void {
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s.field = !s.field;
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s.vclk = 0;
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scheduler.exit(Scheduler::Event::Frame);
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if(l.orientation != system.orientation()) {
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l.orientation = system.orientation();
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memory::fill(output, 224 * 224 * sizeof(uint32));
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}
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}
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auto PPU::refresh() -> void {
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Emulator::video.refresh(output, 224 * sizeof(uint32), 224, 224);
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}
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auto PPU::step(uint clocks) -> void {
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s.hclk += clocks;
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Thread::step(clocks);
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synchronize(cpu);
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}
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auto PPU::power() -> void {
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create(PPU::Enter, 3'072'000);
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bus.map(this, 0x0000, 0x0017);
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bus.map(this, 0x001c, 0x003f);
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bus.map(this, 0x00a2);
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bus.map(this, 0x00a4, 0x00ab);
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for(auto& n : output) n = 0;
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memory::fill(&s, sizeof(State));
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memory::fill(&l, sizeof(Latches));
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memory::fill(&r, sizeof(Registers));
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r.lcdEnable = 1;
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r.vtotal = 158;
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r.vblank = 155;
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}
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}
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