bsnes/snespurify/phoenix/core/layout/horizontal-layout.hpp

23 lines
635 B
C++
Executable File

struct VerticalLayout;
struct HorizontalLayout : public Layout {
void append(VerticalLayout &layout, unsigned spacing = 0);
void append(Widget &widget, unsigned width, unsigned height, unsigned spacing = 0);
Geometry minimumLayoutGeometry();
Geometry minimumGeometry();
void setGeometry(const Geometry &geometry);
void setMargin(unsigned margin);
void setParent(Window &parent);
void setVisible(bool visible);
HorizontalLayout();
//private:
unsigned margin;
struct Children {
VerticalLayout *layout;
Widget *widget;
unsigned width, height, spacing;
};
nall::linear_vector<Children> children;
};