mirror of https://github.com/bsnes-emu/bsnes.git
37 lines
845 B
C++
37 lines
845 B
C++
struct S21FX : Expansion {
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S21FX();
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~S21FX();
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static auto Enter() -> void;
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auto main() -> void;
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auto read(uint24 addr, uint8 data) -> uint8;
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auto write(uint24 addr, uint8 data) -> void;
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private:
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auto quit() -> bool;
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auto usleep(uint) -> void;
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auto readable() -> bool;
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auto writable() -> bool;
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auto read() -> uint8;
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auto write(uint8) -> void;
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bool booted = false;
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uint16 resetVector;
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uint8 ram[122];
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nall::library link;
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function<void (
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function<bool ()>, //quit
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function<void (uint)>, //usleep
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function<bool ()>, //readable
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function<bool ()>, //writable
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function<uint8 ()>, //read
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function<void (uint8)> //write
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)> linkInit;
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function<void (string_vector)> linkMain;
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vector<uint8> snesBuffer; //SNES -> Link
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vector<uint8> linkBuffer; //Link -> SNES
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};
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