mirror of https://github.com/bsnes-emu/bsnes.git
175 lines
4.6 KiB
C++
Executable File
175 lines
4.6 KiB
C++
Executable File
#ifdef __APPLE__
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#include <OpenGL/OpenGL.h>
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#endif
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namespace ruby {
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class pVideoQtOpenGL {
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public:
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QWidget *parent;
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QVBoxLayout *layout;
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class RubyGLWidget : public QGLWidget {
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public:
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GLuint texture;
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unsigned textureWidth, textureHeight;
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uint32_t *buffer;
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unsigned rasterWidth, rasterHeight;
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bool synchronize;
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unsigned filter;
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void resize(unsigned width, unsigned height) {
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if(width > textureWidth || height > textureHeight) {
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textureWidth = max(width, textureWidth);
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textureHeight = max(height, textureHeight);
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if(buffer) {
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delete[] buffer;
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glDeleteTextures(1, &texture);
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}
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buffer = new uint32_t[textureWidth * textureHeight];
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glGenTextures(1, &texture);
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glBindTexture(GL_TEXTURE_2D, texture);
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glPixelStorei(GL_UNPACK_ROW_LENGTH, textureWidth);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER);
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, textureWidth, textureHeight, 0, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, buffer);
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}
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}
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void updateSynchronization() {
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#ifdef __APPLE__
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makeCurrent();
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CGLContextObj context = CGLGetCurrentContext();
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GLint value = synchronize; //0 = draw immediately (no vsync), 1 = draw once per frame (vsync)
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CGLSetParameter(context, kCGLCPSwapInterval, &value);
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#endif
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}
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void paintGL() {
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unsigned outputWidth = width();
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unsigned outputHeight = height();
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glMatrixMode(GL_PROJECTION);
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glLoadIdentity();
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glOrtho(0, outputWidth, 0, outputHeight, -1.0, 1.0);
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glViewport(0, 0, outputWidth, outputHeight);
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glMatrixMode(GL_MODELVIEW);
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glLoadIdentity();
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, (filter == Video::FilterPoint) ? GL_NEAREST : GL_LINEAR);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, (filter == Video::FilterPoint) ? GL_NEAREST : GL_LINEAR);
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glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, rasterWidth, rasterHeight, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, buffer);
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double w = (double)rasterWidth / (double)textureWidth;
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double h = (double)rasterHeight / (double)textureHeight;
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unsigned u = outputWidth;
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unsigned v = outputHeight;
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glBegin(GL_TRIANGLE_STRIP);
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glTexCoord2f(0, 0); glVertex3i(0, v, 0);
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glTexCoord2f(w, 0); glVertex3i(u, v, 0);
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glTexCoord2f(0, h); glVertex3i(0, 0, 0);
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glTexCoord2f(w, h); glVertex3i(u, 0, 0);
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glEnd();
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}
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void initializeGL() {
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format().setDoubleBuffer(true);
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texture = 0;
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textureWidth = 0;
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textureHeight = 0;
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buffer = 0;
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resize(rasterWidth = 256, rasterHeight = 256);
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glDisable(GL_ALPHA_TEST);
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glDisable(GL_BLEND);
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glDisable(GL_DEPTH_TEST);
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glDisable(GL_POLYGON_SMOOTH);
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glDisable(GL_STENCIL_TEST);
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glEnable(GL_DITHER);
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glEnable(GL_TEXTURE_2D);
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glClearColor(0.0, 0.0, 0.0, 0.0);
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}
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} *widget;
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bool cap(const string& name) {
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if(name == Video::Synchronize) return true;
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if(name == Video::Filter) return true;
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if(name == "QWidget") return true;
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return false;
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}
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any get(const string& name) {
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if(name == Video::Synchronize) return widget->synchronize;
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if(name == Video::Filter) return widget->filter;
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if(name == "QWidget") return parent;
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return false;
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}
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bool set(const string& name, const any& value) {
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if(name == Video::Synchronize) {
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widget->synchronize = any_cast<bool>(value);
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widget->updateSynchronization();
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return true;
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}
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if(name == Video::Filter) {
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widget->filter = any_cast<unsigned>(value);
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return true;
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}
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if(name == "QWidget") {
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parent = any_cast<QWidget*>(value);
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return true;
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}
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return false;
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}
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bool lock(uint32_t *&data, unsigned &pitch, unsigned width, unsigned height) {
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widget->resize(width, height);
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widget->rasterWidth = width;
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widget->rasterHeight = height;
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pitch = widget->textureWidth * sizeof(uint32_t);
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return data = widget->buffer;
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}
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void unlock() {
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}
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void clear() {
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memset(widget->buffer, 0, widget->textureWidth * widget->textureHeight * sizeof(uint32_t));
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widget->updateGL();
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}
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void refresh() {
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widget->updateGL();
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}
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bool init() {
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layout = new QVBoxLayout;
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layout->setMargin(0);
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widget = new RubyGLWidget;
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widget->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
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layout->addWidget(widget);
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parent->setLayout(layout);
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return true;
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}
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void term() {
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}
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};
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DeclareVideo(QtOpenGL)
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};
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