bsnes/higan/gba/interface/interface.cpp

143 lines
3.1 KiB
C++
Executable File

#include <gba/gba.hpp>
namespace GameBoyAdvance {
Interface *interface = nullptr;
double Interface::videoFrequency() {
return 16777216.0 / (228.0 * 1232.0);
}
double Interface::audioFrequency() {
return 16777216.0 / 512.0;
}
bool Interface::loaded() {
return cartridge.loaded();
}
unsigned Interface::group(unsigned id) {
switch(id) {
case ID::BIOS:
return ID::System;
case ID::ROM:
case ID::RAM:
case ID::EEPROM:
case ID::FlashROM:
return ID::GameBoyAdvance;
}
throw;
}
void Interface::load(unsigned id, const string &manifest) {
cartridge.load(manifest);
}
void Interface::save() {
for(auto &memory : cartridge.memory) {
interface->saveRequest(memory.id, memory.name);
}
}
void Interface::load(unsigned id, const stream &stream, const string &manifest) {
if(id == ID::BIOS) {
stream.read(bios.data, min(bios.size, stream.size()));
}
if(id == ID::ROM) {
stream.read(cartridge.rom.data, min(cartridge.rom.size, stream.size()));
}
if(id == ID::RAM) {
stream.read(cartridge.ram.data, min(cartridge.ram.size, stream.size()));
}
if(id == ID::EEPROM) {
stream.read(cartridge.eeprom.data, min(cartridge.eeprom.size, stream.size()));
}
if(id == ID::FlashROM) {
stream.read(cartridge.flashrom.data, min(cartridge.flashrom.size, stream.size()));
}
}
void Interface::save(unsigned id, const stream &stream) {
if(id == ID::RAM) {
stream.write(cartridge.ram.data, cartridge.ram.size);
}
if(id == ID::EEPROM) {
stream.write(cartridge.eeprom.data, cartridge.eeprom.size);
}
if(id == ID::FlashROM) {
stream.write(cartridge.flashrom.data, cartridge.flashrom.size);
}
}
void Interface::unload() {
save();
cartridge.unload();
}
void Interface::power() {
system.power();
}
void Interface::reset() {
system.power();
}
void Interface::run() {
system.run();
}
serializer Interface::serialize() {
system.runtosave();
return system.serialize();
}
bool Interface::unserialize(serializer &s) {
return system.unserialize(s);
}
void Interface::paletteUpdate() {
video.generate_palette();
}
Interface::Interface() {
interface = this;
information.name = "Game Boy Advance";
information.width = 240;
information.height = 160;
information.overscan = false;
information.aspectRatio = 1.0;
information.resettable = false;
information.capability.states = true;
information.capability.cheats = false;
media.append({ID::GameBoyAdvance, "Game Boy Advance", "gba"});
{
Device device{0, ID::Device, "Controller"};
device.input.append({0, 0, "A" });
device.input.append({1, 0, "B" });
device.input.append({2, 0, "Select"});
device.input.append({3, 0, "Start" });
device.input.append({4, 0, "Right" });
device.input.append({5, 0, "Left" });
device.input.append({6, 0, "Up" });
device.input.append({7, 0, "Down" });
device.input.append({8, 0, "R" });
device.input.append({9, 0, "L" });
device.order = {6, 7, 5, 4, 1, 0, 9, 8, 2, 3};
this->device.append(device);
}
port.append({0, "Device", {device[0]}});
}
}